Here is my "troll" deck built on stealth windfury and +dmg combos. I had some very fun games with this deck and am looking for some suggestions to improve it.
The idea is quite simple. Early game I play Argent Squires,Doomsayer,removal spells,Feral Spirits to survive and if possible get a bit of board advantage. Usually my play is 7th turn Ravenholdt Assassin, 8th turn give it windfury and go nuts at 9th turn. If you have a couple of totems to go with it, bloodlust means OTK.
I climbed to rank 6 without Alexstraza and I am on a 7 win-streak since I got Alexstrasza yesterday. The deck crushes Zoo deck easily and this deck is even more powerful now with the nerf on Tinkmaster/Nat Pagle. Murlocs are always troubling though, getting turn 4-5 wins with good draws.
You must have 2 Azure Drakes in any mage deck imo. Replace some 5-drops with it. Other than that, you have too many different cards for my taste. I feel it would be more consistent with something like:
I use him in a giant lock deck with demonfire and sense demons. He is not "WTF OP P2W" like some other legendaries but he is better than other 6-drops for the deck, so.. I think he is viable.
You're doing this the wrong way if you ask me. Choose a way you like to play (or a card you want to build around), build a deck around the strategy and then look for criticism. We shouldn't choose the main cards.
Also try not to disenchant epics and legendaries if you don't really have to. You might regret it.
I got my first Mountain Giant and the deck is already working much better. I don't know how much the deck would benefit from a 2nd one but I will probably give it a shot as soon as I have enough dust. I also added the 2ndSiphon Soul, great card. With 2 Siphon Souls I'll probably not miss Big Game Hunter too much.
Wild Pyromancer didn't do very well. Most of the time I didn't need the extra 1 dmg or I couldn't even play him because I had Illidan's 2/1 minions on the board. Now testing with Crazed Alchemist, it especially might be useful on a Twilight Drake as a finisher.
I added one Sense Demons into the deck and it is working great. Many times it helped me pull Lord Jaraxxus at 8th turn or Illidan Stormrage to end the game easily when both sides were left with few cards. I did however need to remove one Voidwalker and the Doomguard from the deck to increase the chance of legendaries getting picked. I might remove the other Voidwalker as well.
I made some other slight adjustments in the low mana cost parts as well and you can see the current deck updated in the first post.
I am a big fan of Hellfire over Shadowflame in this deck. Hellfire wiped the board clean at turn 4-5 when I had no minions on the board many times when Shadowflame would be sitting in my hand. Although this looks situational, it happens a lot in this deck if you have a bad starting hand and actually can turn the game around. Also Hellfire can be used to deal that last 3 (4 with Azure Drake) dmg on enemy. Shadowflame has its upsides too but I prefer Hellfire.
Wild Pyromancer is a nice touch but it is hard to pick it over Big Game Hunter. I will give it a try.
Sense Demons is definitely up for consideration, I tested it a few times but it didn't give enough value so far. With Doomguard also in, it makes even more sense in my deck.
I'm not going to lie, Illidan is worse than many legendary cards overall. I think he needs a buff to change either his deathrattle or increase his hp to be played regularly. He is a badass though so I'm trying to find out if he can still be decent in a deck like this.
@Skiprichards
Siphon Soul isn't too expensive and I will eventually get one Mountain Giant if not two. I'm getting the hang of it and starting to like the deck so I don't think I will turn to aggro lock.
Basically, Sunfury Protector / Defender of Argus are there for protection since warlock tends to go low health quickly. Survival until Jaraxxus, protecting Illidan or just taunting giant/infernals is needed. Same with Abomination with some board clear. Stampeding Kodo and Gnomish Inventors work well with taunts due to high hp and their battlecries are also pretty good. I also tried 2 Doomguards instead of Kodo but didn't work too well, mostly because it's too scary to play the card with Jaraxxus in your hand.
I usually get destroyed around turn 9-10, sometimes earlier. I don't have siphon soul or twisting nether yet, what can I do to improve this deck?
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"I personally choose to hold onto Lord Jaraxxus, Alexstrasza and Ragnaros the Firelord in opening hands"
Just.. no.
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This was pre-nerf.
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Force of Nature and if it counts many secrets do. Snake trap, mirror entity, noble sacrifice..
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Here is my "troll" deck built on stealth windfury and +dmg combos. I had some very fun games with this deck and am looking for some suggestions to improve it.
The idea is quite simple. Early game I play Argent Squires,Doomsayer,removal spells,Feral Spirits to survive and if possible get a bit of board advantage. Usually my play is 7th turn Ravenholdt Assassin, 8th turn give it windfury and go nuts at 9th turn. If you have a couple of totems to go with it, bloodlust means OTK.
Suggestions?!
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I'd remove Corruption to start with, very unreliable.
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I climbed to rank 6 without Alexstraza and I am on a 7 win-streak since I got Alexstrasza yesterday. The deck crushes Zoo deck easily and this deck is even more powerful now with the nerf on Tinkmaster/Nat Pagle. Murlocs are always troubling though, getting turn 4-5 wins with good draws.
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You must have 2 Azure Drakes in any mage deck imo. Replace some 5-drops with it. Other than that, you have too many different cards for my taste. I feel it would be more consistent with something like:
-1 Worgen Infiltrator, +1 Mana Wyrm
-1 Ice Barrier, +1 Arcane Missiles
-1 Senjin, +1 Argus
-1 Venture, +1 Argent Commander
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I use him in a giant lock deck with demonfire and sense demons. He is not "WTF OP P2W" like some other legendaries but he is better than other 6-drops for the deck, so.. I think he is viable.
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You're doing this the wrong way if you ask me. Choose a way you like to play (or a card you want to build around), build a deck around the strategy and then look for criticism. We shouldn't choose the main cards.
Also try not to disenchant epics and legendaries if you don't really have to. You might regret it.
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Another update after testing suggested cards:
I got my first Mountain Giant and the deck is already working much better. I don't know how much the deck would benefit from a 2nd one but I will probably give it a shot as soon as I have enough dust. I also added the 2ndSiphon Soul, great card. With 2 Siphon Souls I'll probably not miss Big Game Hunter too much.
Wild Pyromancer didn't do very well. Most of the time I didn't need the extra 1 dmg or I couldn't even play him because I had Illidan's 2/1 minions on the board. Now testing with Crazed Alchemist, it especially might be useful on a Twilight Drake as a finisher.
I added one Sense Demons into the deck and it is working great. Many times it helped me pull Lord Jaraxxus at 8th turn or Illidan Stormrage to end the game easily when both sides were left with few cards. I did however need to remove one Voidwalker and the Doomguard from the deck to increase the chance of legendaries getting picked. I might remove the other Voidwalker as well.
I made some other slight adjustments in the low mana cost parts as well and you can see the current deck updated in the first post.
Still looking for any more advices to test.
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Thanks for the responses.
@Aeonx
I am a big fan of Hellfire over Shadowflame in this deck. Hellfire wiped the board clean at turn 4-5 when I had no minions on the board many times when Shadowflame would be sitting in my hand. Although this looks situational, it happens a lot in this deck if you have a bad starting hand and actually can turn the game around. Also Hellfire can be used to deal that last 3 (4 with Azure Drake) dmg on enemy. Shadowflame has its upsides too but I prefer Hellfire.
Wild Pyromancer is a nice touch but it is hard to pick it over Big Game Hunter. I will give it a try.
Sense Demons is definitely up for consideration, I tested it a few times but it didn't give enough value so far. With Doomguard also in, it makes even more sense in my deck.
I'm not going to lie, Illidan is worse than many legendary cards overall. I think he needs a buff to change either his deathrattle or increase his hp to be played regularly. He is a badass though so I'm trying to find out if he can still be decent in a deck like this.
@Skiprichards
Siphon Soul isn't too expensive and I will eventually get one Mountain Giant if not two. I'm getting the hang of it and starting to like the deck so I don't think I will turn to aggro lock.
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Played some more games and tweaked the deck a little bit, now getting better results.
(in) --- (out)
2 x Twilight Drake --- 2 x Gnomish Inventor
Siphon Soul -- Hellfire
Molten Giant (2nd) -- Abomination
I updated the first post with these changes.
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Aha, Mountain Giant makes sense and I'm already planning on getting Siphon Soul. Drakes also make sense. Can you give the link to your deck?
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I am trying to build a deck around my only legendaries with not much success so far. I'm looking for some advice.
Basically, Sunfury Protector / Defender of Argus are there for protection since warlock tends to go low health quickly. Survival until Jaraxxus, protecting Illidan or just taunting giant/infernals is needed. Same with Abomination with some board clear. Stampeding Kodo and Gnomish Inventors work well with taunts due to high hp and their battlecries are also pretty good. I also tried 2 Doomguards instead of Kodo but didn't work too well, mostly because it's too scary to play the card with Jaraxxus in your hand.
I usually get destroyed around turn 9-10, sometimes earlier. I don't have siphon soul or twisting nether yet, what can I do to improve this deck?
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Here is my deck that somehow got me to 15th in ranked. I've been struggling ever since.
http://www.hearthpwn.com/decks/27957-mage-deck
I got 200 dust and these cards for improvement, I am open for any suggestions:
Kirin Tor Mage, Ice Lance x2, Counterspell, Mirror Entity, Knife Juggler, Master Swordsmith, Jungle Panther, Scarlet Crusader x2, Stranglethorn Tiger