So again, OP pls stop.
If you dislike people who don't voice your opinion as much as you seem to, a forum is a terrible place to hang out.
4
So again, OP pls stop.
1
I'm probably showing my age here but can we REALLY not have something that's just..made to be fun? As in, "I play it to enjoy it"?
8
I absolutely love the new "Dungeon Run" mode ! however I feel that it requires more incentive in order to be viable on the long term, as a conclusion, gentlemen, we are called to find a solution to the matter ! :)
How would you modify the Dungeon Run so that it is worthwhile playing ?
Here's my idea : (Edit : optionally) pay 50-100 gold for the first daily Dungeon Run, and make it like Arena, but with smaller rewards. For example, you'd need 4 wins to cover your gold.
Second Dungeon Run and onward would be free, but earn no rewards.
EDIT : what I meant is : you can play it for free as well as is, however, once per day, you are allowed to do a paid run for rewards.
Also, definitely - add 10 gold for each 3 wins.
2
Haha ! Oh my, quite a few toxic answers :) well, nonetheless, here we go - I was fantastically calm while trying to help improve something, not bashing it for what it is, which I think is an absolutely beautiful idea, however I find it lacks long term prospective - and have found quite a few friend and people on the forums to agree with me.
Or, just a suggestion, let it be a free, fun experience, with rewards remaining in ranked play. What do you think?
As I have previously stated :
Second Dungeon Run and onward would be free, but earn no rewards.
So I sort of saw it optionally paid-rewarded. and at the same time, free if desired, but with no reward.
My very sincere apologies if this wasn't clear.
This would mean : if you want : you can gamble, if you don't, it's the way it is :) . This WOULD give it a long term replay ability. What do you think ?
1
Quote from CthunTheWicked >>You get free packs if you beat a few and a new cardback if you beat it with all 9 classes.
All for free so calm thyself
2
Free content is free and we can choose not to play it if we do not want to.
So there's no NEED to change the new game mode.
However if Blizzard wants their players to keep playing the new game mode then free fun is not enough. Not in a game where people wants to grind gold in order to be able to purchase the next expansion without spending too much real life money.
My suggestion would be:
1. A small gold-reward for completing the Dungeon Raid. Something like 50 gold sounds fine.
2. Implement the normal 3-wins=10-gold-reward.
5
Or make it cost no gold and you only get a reward if you get to 8 wins (rewards limited to being available only for your first 8 win run per day), which would be something nominal like 50 gold or 50 dust. Something insignificant on its own but really adds up in the long run, i.e. a free rare/pack every two days if you grind.
0
Trying this on day 1 was a waste of my time. Everyone and their mother is playing aggro and their decks were much faster than this one.
14
It's a vanilla minion if you have a board. It's a very nice cost-effective wall if you are behind.
Play: "Have my shield!"
Attack: "Charge forward!"
13
Good luck everyone!
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7
Because hitting level 20 is oooohhhh so hard. Please, If you have issues hitting level 20, maybe you should chose a different game. Not everyone has played HS since day one. Or even year one. Its blizzard, in all their games they bring back the old for new people.
1
.. I think the past years should be available for purchase in some manner.....
Maybe like a new year special type deal.
1
Going to try with rogue :)
4
This deck is amazing. I'm super new to Hearthstone (Just started this month due to spouse....)
I went on an 11 win streak. 11..... as a damn newb.
30w/14L right now.
I did change the deck by a little (couldn't craft all the legendary ones. )
Replaced Xzaril for another plague, and black knight for another deckhand.