I think a fair alternative to doling out free sets of cards would be allowing players access to free pre-constructed decks. the cards wouldn't be in their collection and they can't modify those decks. Let newbies play with tirion and antonidas for the wow factor and let them be somewhat competitive, but anyone who really wants to play with the big boys will have to grind a collection like anyone else. Eventually they'll want to customise decks and will either pay or grind to get those cards.
The decks obviously can't be top tier because you don't want everyone being able to grind rank 5 by just by playing shit on curve and getting on a couple of win-streaks, but they have to be okay, hopefully with some funky combos and concepts that an inquisitive mind would want to experiment with and expand upon.
I don't think giving out hundreds of cards to a new player will do anything other than confuse them more, particularly if they haven't come from a ccg background. New guys would have no idea what to do with all those free cards when they have no idea what 90% of them do, forcing them to do external research on how to get started. For a casual gamer, having to access external sources is a bigger barrier to entry than not having a full set imo.
Always open packs when you're really drunk and have your credit card with you. You won't remember opening the packs, but you'll be pleasantly surprised by the quality of cards you drew. On the other hand you'll be unpleasantly surprised when your AmEx balance comes at the end of the month.
Isn't Mountain Giant exactly the worst possible card in a discard deck?
Not really for 2 reasons. Explaining them to you might be hard if you question why its not good in the first place but i'll try.
First off, only 6 cards in this deck have hard discards. Darkshire, felhound and doomguard
Mountain giant tends to see play on turn 4-5 or way late game.
If you can play mountain giant on turn 4, you play it over any other cards no questions asked. If you discard a mountain giant, dinomancer becomes insanely good (5/5 summon an 8/8).
So basically there is no time when mountain giant is bad because it either gets discarded by Darkshire (where darkshire draws you card on death meaning you lost nothing and most of the time gain with imp). Comes down on turn 4 because you didn't discard any cards yet, or comes down in the late game where an 8/8 on turn 8 isn't exactly the worst thing.
Thanks for the reply, even if you felt the need to be so condescending about it. I understand that mountain giant is good in warlock and I get that resurrecting 8/8s is also good, but given the nature of this deck and the fact your hand size will be smaller than traditional handlock decks (assuming turn 1 quest and the likelihood of having to play discard cards to maintain tempo), I was thinking that it wouldn't be optimal, especially as a 2 of.
I do like your deck, and I like seeing that you haven't gone the obvious discard-zoo. I hope it works for you.
Fel Reaver's drawback has no effect in an aggro/aggro matchup, this guy will kill you in the mirror. Imagine UTH against a fair sized board including this guy? Even patches becomes "ping a guy then hit face 3 times". I bet he's glad flamewaker has rotated.
This is a lot better than most of you are predicting. Most mage spells aren't targeted (secrets, draw, aoe), so that element of rng is minimal. Most people agree that discover is good rng so that isn't a problem either. Getting flamestrike, blizzard, greater arcane missiles, or cabalist's tome is nuts. Even getting a secret isn't a terrible result and arcane intellect is really good (almost pre-nerf AOL). If you're the kind of player who chooses pyroblast and crosses your fingers when the game' even, then you'll probably not get the best value out of this card, but if problast is your only out you can chuck this out as a hail mary and pray - babbling book can't do that.
People thought Yogg sucked when it was teased, but after a while they realised that most spells aren't targeted or symmetrical so you were most likely gonna get a good result. Not saying this is (pre-nerf) Yogg level of power, but it's better than most of you think.
If you Shadowflame an Emperor Cobra it clears the board so it should work with Knife Juggler as well... But we're talking about a company that did this (credits to @LorisACM for this amazing image) so we can't be sure....
These inconsistencies are just for typographical reasons. If Volcanosaur's text was "Battlecry: Adapt twice." you'd be left with a widowed "Battlecry:" or an orphaned "twice". Google orphans and widows in typography if you don't know what I'm talking about. Dean Ayala was actually just talking shit when he said "Adapt, then adapt sounded cooler" and was "literally the reason". I'm sure it has more to do with typography than anything else, Dean should have just said, "I dunno, ask the graphic design department".
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57 packs for 1 ledge and it was the pally one :-(
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Too much warrior on the ladder. Blizz is trying to even it out.
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I think a fair alternative to doling out free sets of cards would be allowing players access to free pre-constructed decks. the cards wouldn't be in their collection and they can't modify those decks. Let newbies play with tirion and antonidas for the wow factor and let them be somewhat competitive, but anyone who really wants to play with the big boys will have to grind a collection like anyone else. Eventually they'll want to customise decks and will either pay or grind to get those cards.
The decks obviously can't be top tier because you don't want everyone being able to grind rank 5 by just by playing shit on curve and getting on a couple of win-streaks, but they have to be okay, hopefully with some funky combos and concepts that an inquisitive mind would want to experiment with and expand upon.
I don't think giving out hundreds of cards to a new player will do anything other than confuse them more, particularly if they haven't come from a ccg background. New guys would have no idea what to do with all those free cards when they have no idea what 90% of them do, forcing them to do external research on how to get started. For a casual gamer, having to access external sources is a bigger barrier to entry than not having a full set imo.
1
Always open packs when you're really drunk and have your credit card with you. You won't remember opening the packs, but you'll be pleasantly surprised by the quality of cards you drew. On the other hand you'll be unpleasantly surprised when your AmEx balance comes at the end of the month.
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I always get the brawl quest when these shitty brawls come up. I guess I'll wait until next Thursday to finish the quest.
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No FWA makes Garrosh cry :'(
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I just discovered Primordial Glyph off of Primordial Glyph 5 times to activate the mage quest on round 2.
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Is anyone else a little disappointed that this card isn't named after Chromie in one way or another?
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Isn't Mountain Giant exactly the worst possible card in a discard deck?
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Fel Reaver's drawback has no effect in an aggro/aggro matchup, this guy will kill you in the mirror. Imagine UTH against a fair sized board including this guy? Even patches becomes "ping a guy then hit face 3 times". I bet he's glad flamewaker has rotated.
Still a good card though.
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This is a lot better than most of you are predicting. Most mage spells aren't targeted (secrets, draw, aoe), so that element of rng is minimal. Most people agree that discover is good rng so that isn't a problem either. Getting flamestrike, blizzard, greater arcane missiles, or cabalist's tome is nuts. Even getting a secret isn't a terrible result and arcane intellect is really good (almost pre-nerf AOL). If you're the kind of player who chooses pyroblast and crosses your fingers when the game' even, then you'll probably not get the best value out of this card, but if problast is your only out you can chuck this out as a hail mary and pray - babbling book can't do that.
People thought Yogg sucked when it was teased, but after a while they realised that most spells aren't targeted or symmetrical so you were most likely gonna get a good result. Not saying this is (pre-nerf) Yogg level of power, but it's better than most of you think.
1
Dean Ayala thought Adapt, then adapt, then adapt, then adapt, then adapt sounded cooler, but it didn't fly.
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