How is this infinite? You can bounce your brewmasters a finite number of times limited by mana, because once you bounce your kun the second time both your brewmasters are on the pitch. I think it would still be over 30 damage, but not a reliable otk, especially if your opponent has a few creatures out. Of course you could play ancient brewmasters as well, each one should fuel your combo for an extra 20 damage, but it's adding more bad cards to your deck which really limits your opportunity to reach 10 mana. i think you're gonna be really limited by animation speed as well.
For the last week or so, every time I log on I've been getting a message that I've received the Samsung Galaxy card back... Still haven't got my 3 packs though :-P
Play Barnes, Get Aviana, play Yogg-Sauron. Yogg Casts Astral Communion, then Sprint.
Then you draw Frendral, Raven Idol.
That's enough to go into an infinite loop of Idol into Kun, The Forgotten King, where you refresh your mana as you discover a bunch of like Leeroy Jenkins and Bewmasters or whatever lol.
Actually even easier: Just brewmaster Yogg and do like 50 pyrboblast to the face
This is good, but you're over complicating things. If your sprint draws you into alex, 2 north sea krakens and rag you've won.
Did either of you get the free packs and card back from the S6 promotion? It seems that if you've received packs from that offer you aren't eligible for this one, although it really doesn't fit with how Samsung have marketed it.
No, just the free pack for signing in with android.
So if they don't have Tunnel Trogg into Totem Golem they have Small-Time Buccaneer summoning patches into claws summoning a Jade Golem. Of course if they have the jade opening they get the jade follow-ups and the trogg opening they get the overload follow-up plays. Then there's spell power fueled aoe if you have a decent board or hex for a high health taunt. It's like all the broken shit in the game shoe-horned into one deck which shouldn't work because it has no focus, but does work because every card is stupidly broken.
At least all the shaman decks are punctuated with about 10% pirate warrior and 5% reno-lock.
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How is this infinite? You can bounce your brewmasters a finite number of times limited by mana, because once you bounce your kun the second time both your brewmasters are on the pitch. I think it would still be over 30 damage, but not a reliable otk, especially if your opponent has a few creatures out. Of course you could play ancient brewmasters as well, each one should fuel your combo for an extra 20 damage, but it's adding more bad cards to your deck which really limits your opportunity to reach 10 mana. i think you're gonna be really limited by animation speed as well.
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For the last week or so, every time I log on I've been getting a message that I've received the Samsung Galaxy card back... Still haven't got my 3 packs though :-P
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It's basically a wang-off. Leave it alone if you aren't "equipped".
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Summoned Whelps trigger knife juggler as well, so it seems consistent to me.
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Needed this when patron warrior was a thing. Waiting for those animations sucked.
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I have an edge 7. Do I need to uninstall HS and reinstall it through galaxy apps?
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So if they don't have Tunnel Trogg into Totem Golem they have Small-Time Buccaneer summoning patches into claws summoning a Jade Golem. Of course if they have the jade opening they get the jade follow-ups and the trogg opening they get the overload follow-up plays. Then there's spell power fueled aoe if you have a decent board or hex for a high health taunt. It's like all the broken shit in the game shoe-horned into one deck which shouldn't work because it has no focus, but does work because every card is stupidly broken.
At least all the shaman decks are punctuated with about 10% pirate warrior and 5% reno-lock.