I'll get 50. I hope it's pretty soon, because I'm holding off on crafting until I open them.
And for that dickhead who keeps saying there's "dumb" players "fooled" by the bug - go stick a butter knife in the toaster. As if you pay attention to every pack you open as you go? Sure I got 4 dupe legendaries, but that's not unheard of. It wasn't until opening a a fuckload of packs I checked the holes left in my collection and realised there was something wrong. Opening my 50 bonus packs will be dedicated to you, mate.
150 packs, 8 normal and 1 golden legendaries. 4 dupes, but I'm looking forward to the 50 packs compensation. Also, got my first double legendary pack after god-knows-how-many I've opened.
I don't know if I should laugh or cry? had to dust 4 dupe legendaries, but 50 packs compensation seems sweet. I should have twigged something was wrong after the 4th Aya...
I think it's a great idea to remove that direct link with Warcraft/WoW from the name. By now I'd imagine that all the WoW players who were gonna play Hearthstone are playing Hearthstone, but that Warcraft name might be a barrier to new customers. Certainly, with people I know at least, WoW is associated with nerds with no social skills sitting behind desks for hours on end immersed in a highly addictive game instead of engaging with the real world. Blizzard wants to tap the casual gamer purse with this game, because the guys who grind for 4 hours a day every month aren't making them any money becasue they have 10s of thousands of gold and dust ready for new content.
I'll spend 13k gold which should get me all the commons and rares and a good number of epics and 5 or 6 legendaries. I'll fill in the rest of the playable stuff with dust. I expect to have a pretty high stock of gold and dust left over at the end because I won't craft stuff which I don't intend to play.
I think champ's point is that having just 1 of these in your deck guarantees you'll never lose a fatigue war because this 1 card gives you a never-ending deck and an unlimited supply of ever-growing minions. Personally I don't think it's something to build a deck around because I don't think druid has the survival tools for a fatigue match (in standard anyway), but it could definitely be a great pick from raven idol in a slow match.
Lol at the overreaction in this thread. Evolve was going to be so OP, where is it now? Also you want your board clears, to you know clear the board. Play flamestrike against a board full of 6 health minions, what did you do? Nothing much that's what. So zoo puts down a bunch of 1, 2, 3 and 4 drops. Well first you take the tempo loss of playing this non board clear, and make the minions most of the time slightly weaker. Great. Now they just use those to trade or hit face, and put some more minions.
This is at best a very specific tech card if the meta becomes super deathrattle heavy. N'zoth decks and Miracle rogues being 80% of the meta. Otherwise no. The unpredictability like evolve is going to backfire much too often for competitive decks, and leaving their board intact, albeit weaker is well...not very good. Could it be used against a single sylvanas or tirion? Yeah, but better to use earth shock which costs 1 less.
The comparison to polymorph is completely off, poly instantly rends any minion into a useless 1/1 sheep which mage can then pick off with hero power that turn or the next. You don't know what you are going to get with devolve unless it is used on a one drop....which if you are paying 2 mana to deal with 1 drop(s) what a waste.
Devolve should cost 1, then maybe it could be combined with a board clear to be a somewhat reliable AoE. Someone already said Troggzor all over again. Or remember Gahzrilla? Funny how people are predicting this will 'break' the game and render everything else in the expansion useless.
I think there's overreaction both ways, this card will absolutely be viable... but it's not the end of the world viable. Like, here are the decks/cards this will be effective against;
- Zoo, which plays undercosted minions you may want to reset. Zoo runs best of breed one drops as well as cards like Doomguard and Councilman; all of these seem like something I'd rather change into something else for 2 mana.
- Goons. Just... Goons.
- Dragons. Those would suffer too; amusingly if Twilight Drake sees any amount of play it's actually amazing for 2 mana.
- Soul of the Forest Token Druid, because I have a feeling that deck actually might come back again
- Res Priest, because nothing says love like turning your Blademaster into something you don't want (Hex exists, but this is cheaper and would be run alongside anyway)
- Anyfin Paladin, which lets you mow down their murlocs without fueling the combo
- N'Zoth <insert class here>, which can let you deal with Sylvanas in a much less awkward fashion ultimately
- Doomsayer, now even more ineffective vs Shaman. Maybe it doesn't matter against Control Shaman, but we saw something as specific as Crazed Alchemist become a tech choice with it seeing increased usage after the swap to Standard. 2 mana is not a bad cost to deal with 7 health.
- Edwin Van Cleef, because that guy likes to be relevant sometimes.
Overall this isn't a board clear, but there are definitively break points in creature quality; essentially what this lets you do is adjust whatever your opponent played into the worse bracket to either couple it with removal or avoid dealing with whatever is in play (deathrattle, persistent effects, or generally just overstatted minions). You'll end up with Faceless Flamewreaths and Injured Kvaldir results that make you die a little inside, but the majority of the time you'll find a situation where you'd rather face something at a lower quality level and this is the ticket to do that. It's like Polymorph and Hex in that respect, because neither of those are actually removal either; they bring the minion to something that's easier to deal with, but this is both cheaper AND board wide.
No. If you brewmaster the Jade Golem you will have a 2 mana 2/2 in your hand. Only a newly summoned Jade golem will have it's stats increased. And with summoned I mean by using cards with the Jade Golem mechanic that spawns the minion.
Speculation, or do you have a source?
it's the exact same mechanic as mirror image. A minion created by a spell is then just a generic minion. Period. As there are separate cards for each level of golem it's NOT a buff effect. So it can't be silenced but itsh also just a generic minion if returned to hand. It can still be played for the mana cost of the minion (ie 4 for a 4/4 )
It's obviously a completely different mechanic than mirror image. every time you summon a fresh mirror image it isn't bigger than the last one. I know where you're coming from, and agree that it's most likely the case, but how does anyone outside of blizzard know yet if there isn't an official statement or demonstration video?
No. If you brewmaster the Jade Golem you will have a 2 mana 2/2 in your hand. Only a newly summoned Jade golem will have it's stats increased. And with summoned I mean by using cards with the Jade Golem mechanic that spawns the minion.
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5 legends from my 50 compensation packs, 1 golden. 4 were dupes, but I'm still happy with the dust haul.
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I'll get 50. I hope it's pretty soon, because I'm holding off on crafting until I open them.
And for that dickhead who keeps saying there's "dumb" players "fooled" by the bug - go stick a butter knife in the toaster. As if you pay attention to every pack you open as you go? Sure I got 4 dupe legendaries, but that's not unheard of. It wasn't until opening a a fuckload of packs I checked the holes left in my collection and realised there was something wrong. Opening my 50 bonus packs will be dedicated to you, mate.
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150 packs, 8 normal and 1 golden legendaries. 4 dupes, but I'm looking forward to the 50 packs compensation. Also, got my first double legendary pack after god-knows-how-many I've opened.
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I don't know if I should laugh or cry? had to dust 4 dupe legendaries, but 50 packs compensation seems sweet. I should have twigged something was wrong after the 4th Aya...
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OP, please keep your shameless advertising to the "off-topic" forum.
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I think it's a great idea to remove that direct link with Warcraft/WoW from the name. By now I'd imagine that all the WoW players who were gonna play Hearthstone are playing Hearthstone, but that Warcraft name might be a barrier to new customers. Certainly, with people I know at least, WoW is associated with nerds with no social skills sitting behind desks for hours on end immersed in a highly addictive game instead of engaging with the real world. Blizzard wants to tap the casual gamer purse with this game, because the guys who grind for 4 hours a day every month aren't making them any money becasue they have 10s of thousands of gold and dust ready for new content.
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Louie: Hey I thought you said Troy McClure was dead?
Fat Tony: No, what I said is that he sleeps with the fishes!
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I'll spend 13k gold which should get me all the commons and rares and a good number of epics and 5 or 6 legendaries. I'll fill in the rest of the playable stuff with dust. I expect to have a pretty high stock of gold and dust left over at the end because I won't craft stuff which I don't intend to play.
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Card is weak, which is a real shame because it's probably one of my favourite pieces of art in the game. Also, why isn't a giant bunny a beast?
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I think champ's point is that having just 1 of these in your deck guarantees you'll never lose a fatigue war because this 1 card gives you a never-ending deck and an unlimited supply of ever-growing minions. Personally I don't think it's something to build a deck around because I don't think druid has the survival tools for a fatigue match (in standard anyway), but it could definitely be a great pick from raven idol in a slow match.
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What the actual fuck?... You have to be kidding me.
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