You use Explore Un'Goro after you play Tony, King of Piracy, so your opponent's deck is transformed into another one, made of cards which didn't start there. After that you play Steamcleaner and delete your opponent's deck. If you want to get your deck back, just make Tony, King of Piracy die.
Yeah, it is a really nice deck, I can say I would take legend on it because in fact I made it to D1 (2/3) with few disconnect losses. But I used harkeners and little dredge spell which deals 2 damage in it instead of jazz and pack the house. Also I added one weapon draw even though it contradicts to prescience and revelers, it makes a good curve for turns 2-3. Gotta try this one too! I don’t give much credit to zap tbh because it has really small effect and could be replaced with something like dredge I mentioned before (sometimes you can do turn 6 from de other side with dredge + far side combo)
Hi, deck is really nice. I am currently not at high rank but I think it has good chances against a big part of meta (especially after nerfs). But I think few things may make this deck a bit better: add 2 copies of jerry instead of 1 nourish and 1 living seed (2 copies is too much for only 2 beasts in deck). Also I think 1 more mark of spikeshell should be added instead of seaweed strike. Combos with naga are very rare so don't help in much of games.
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You use Explore Un'Goro after you play Tony, King of Piracy, so your opponent's deck is transformed into another one, made of cards which didn't start there. After that you play Steamcleaner and delete your opponent's deck. If you want to get your deck back, just make Tony, King of Piracy die.
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Oh, and forgot to mention second copy of overdraft in my version, makes your deck more flexible: you can draw, you can clear board with it…
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Yeah, it is a really nice deck, I can say I would take legend on it because in fact I made it to D1 (2/3) with few disconnect losses. But I used harkeners and little dredge spell which deals 2 damage in it instead of jazz and pack the house. Also I added one weapon draw even though it contradicts to prescience and revelers, it makes a good curve for turns 2-3. Gotta try this one too! I don’t give much credit to zap tbh because it has really small effect and could be replaced with something like dredge I mentioned before (sometimes you can do turn 6 from de other side with dredge + far side combo)
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What about putting Varden Dawngrasp there? Also you may consider adding E.T.C., Band Manager with some useful options.
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Hi, deck is really nice. I am currently not at high rank but I think it has good chances against a big part of meta (especially after nerfs). But I think few things may make this deck a bit better: add 2 copies of jerry instead of 1 nourish and 1 living seed (2 copies is too much for only 2 beasts in deck). Also I think 1 more mark of spikeshell should be added instead of seaweed strike. Combos with naga are very rare so don't help in much of games.
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Wow! But i don't have all cards(((
Can I put other cards instead Magtheridon, Soulciologist Malicia, Il'gynoth and Sigil of Flame? What of these is necessary?
P. S. I have Kurtrus Ashfallen, Ace Hunter Kreen
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Hi, can you share a win rate? Please. And how can I imrove this deck?
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Hi, can you share a win rate of it? For 10 matches min. Pls
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Why old Yogg-Saron doesn't play in it?
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I played without Greybough . Is it important part of this deck? Can you share statistic?
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Can i put here KLNK-KL4K? And instead of what?
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My first wild deck! It is cool!
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Are Thorngrowth Sentries not superfluous? They litter the pool of creatures that the Hadronox will resurrect
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Deck doesn't play. Don't craft
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Deck doesn't play. Don't craft