Something is coming. We can't deal with it. We aren't strong enough. Not by ourselves.
Sound the bells. Send a message to the others. Get them to bring whatever they can, their strongest men, their largest dragons, and their most potent spells.
And send a warning, for this time,
The devils that we know of don't come from the hell beneath us, but as angels descending from the sky.
Council of the Nine Rings is the first expansion in a trilogy that is set not on Azeroth, but on Kranor, a world not too different from Azeroth herself. More about the plot of this trilogy will be revealed in five chapters that will be uploaded VERY SOON. Little clues and easter eggs hinting at this expansion's plot as well as the premise of the future two expansions can be found in the cards released in this expansion. (In fact, there's a clue about when the first chapter will be released in the cards above already!)
Council of the Nine Rings features:
- 125 new, fan made cards.
- 35 Neutral cards and 10 cards for each class.
- 5 short chapters explaining the plot of this expansion as well as giving more inside into the world of Kranor, as well as setting up the next two expansions.
Latest Cards (26/3)
(Will be revealed in due time.)
Within its influence, good men fall. Bad men rise.
Wars fought and lives lost.
All in pursuit of something that does more harm in the hands of those stubborn enough to
How many more reckless individuals must become tainted by the golden hand for the world to realise?
I will watch no longer from the skies, let these fools mindlessly slaughter themselves no more.
For the gifts that were once given can be taken away.
The artifacts that empower them must be destroyed, and only then can order be restored.
Just like it once was.
Chapter 1: Visions
Chapter 2: Foes and Allies
Chapter 3: Decisions
Chapter 4: Assembly
Chapter 5: Betrayal