It SUMMONS a COPY. Summoning minions does not affect overload.
Seems good and fun in this new "explosion" hunter, with the legendary, the magnetized bomb...
That being said, the theme of the hunter this expansion looks boring and uninspired, fireworks seems odd as a branch of a science lab.
but..but..now you can smorc with BOMBS!
Welcome to the year of the Naga! The year of the Naga is named so after the first expansion and explores various timelines of different races and notable figures in World of Warcraft. This standard year brings us through Three exciting expansions: Waves of Eternity, which will showcase the slippery deeds of the Naga, Citadel of Stormrage, where we face Illidian himself alongside his many servants, and lastly, we witness the revolution that would eventually give birth to the wonderous empire of Pandaria.
Anyways, onto the first expansion!
Waves of Eternity
This first expansion explores the timelines of the Naga folk, from when they were first Highbourne to their present state in warcraft. This expansion also explores some "What ifs". What if Naga folk never joined Illdian Stormrage and the burning crusade? What if the Naga folk decided to join the Aliance instead? Anyways, here are the cards.
Even before they mutated into Naga, Naga dabbled heavily in magic, and now on the battlefield, they are able to conjure spells at will for their commandant.
Citadel of Stormrage
This expansion explores the black temple of Illidan Stormrage himself, one of the most badass Villans in WoW. Many of his henchmen will be making an appearance in this set, of course!
A simple concept, yes, but fits thematically. Pay a higher price for more power? Or just stay true and pure?
Dawn of the Jade Fist
No, Jade golems will not be returning here, thankfully. We are going to be visiting the timeline of the empire of pandaria, from when Lei Shen took over, to the revolution of the pandaria, and the birth of the empire we know of today.
Not sure if this should trigger on the first turn this is play, probably not due to balance reasons.
Note: Leishen ignores Overload when he casts Lightning Storm.
The three cards that will be moved to the Hall of Fame are as follows:
Anyways, that's all for now, thanks for reading!
would you rather a regular mogushan warden
Greetings: Ragnaros sends his regards.
Well Played: A remarkable move.
Wow: By the flames of the motherland!
Oops: That did not mean to happen.
Threaten: My flames will consume you whole!
Firelanders are volatile and unstable beings that often carry powerful deathrattles with them. They specialize in AoE and controlling the board but have little means of burst damage or card draw.
Goblins Vs Gnomes
The Grand Tournament
League of Explorers
Whispers of the Old Gods
One Night in Karazhan
Mean Streets of Gadgetzan
Journey to Un'goro
Knights of the Frozen Throne
Kobolds and Catacombs
War of a thousand Worlds(An upcoming custom expansion)
Cards will be revealed one set at a time, along with more lore on Ifrit Sheikh and other HS exclusive Firelanders!
Since that`s the topic of the week, let me add to it:
OTKs deck shouldnt be here - is that not what Blizz said, after nerfing Raza, and banishing Ice Block, thus shutting down Exodia-Freeze mage decks?
I dont agree. I just want tools added against them. Playing aggro to counter them is not an answer, or, at least, shouldn`t be the ONLY answer.
Also, I want the OTK setup and the deck built around it, to be skill based - not simply play draw, play AoE, play heal, drop the combo, win.
Imagine it like this...
Quest: If it`s turn 10 or later, win the game. Is it broken?
If it`s turn 15 or later, win the game. Now?
If you are in fatigue, win the game. Now?
The answer is Yes, yes, and yes. Why? Because all you have to do is survive. You don`t care for an elaborate win condition, for value, and you WON`T get countered.
Finally, let me say one last thing...
Yo, HS players. Are you all such pathetic little humanoids, that the first thing you do when a new expansion launches, is net deck an aggro or otherwise cancerous piece of shit list? FIRST CUCKING THING?
My love to all. :)
Day 4 Reveals: Charming Cleaver, Spectral Spirit and Icy Veil.
sn: if youre selecting what card to discard, then this is definitely op. if its random then this card this card might be pretty good.
ac: seems way too good for 5 mana but may be balanced with maybe 4 attack instead. i like the concept of this card.
bd: im assuming you mean discard a card in your opponents hand with destroy. this could be really good with minions; you could just make it random card instead of minion.
Some seem to be OP, some far too weak and other don't display the bosses character.
For example OP:
Sariona. -3 attack not only enables a lot of wanky interactions, but it seriously cripples the creatures as well. Give it +1 attack and let the effect only be active on your turn. This still enables wacky interactions, but doesn't cripple thee opponent that much.
Jeero. Both draw cards, and you get an understated minions costing a lot... In what kind of deck would you play it? Rather, it would be thematically better if it would draw everyone 3 cards at the start of your turn. That, too, would enable some specific decks.
Bink - he has a hero power of getting one coin in his turn only. Why not completely take it over?
2 mana 2/2, at the beggining of your turn get a [/card]The Coin[/card] for this turn only.
Thaddock the thief - it was a crystal cavern retreat themed boss. So either:
- whenever a minion is returned to your hand, it costs 2 less
- whenever a minion is returned to your hand, add a copy of it
- at the end of your turn return another random minion to your hand and summon another from your hand / add a copy of it to your hand
Just the worst offenders in my opinion :D