Kinda hilarious that about half the comments related to this topic are auto-hidden.
@OT: Many people expected Mogu Fleshshaper to be un-nerfed but that was very unlikely to happen. As long as Mutate (and now Explosive Evolution to a certain degree) remain in Standard it'd be quite problematic to have access to early 8- or 10-drops which sometimes might win you the game on the spot. As evidenced by the stats from HSR they clearly went overboard with balancing Shaman and the class shouldn't stay in the dumpster just because a single archetype (Galakrond/Quest) dominated the meta. Yeah, back when Aggro and the old Midrange Shaman were a thing they gutted the class as well but why shouldn't they learn a thing or two?
Both Galakrond and Quest Shaman are going to lose many tools come rotation, namely Shudderwock as the main win condition or the cycle package featuring Totemic Smash, Earthen Might, Spirit of the Frog, Zentimo, Electra Stormsurge and Haunting Visions. Also, without Lifedrinker the burst capability will be reduced. Therefore I think it's fair to say that Shaman needed at least a bit of help to become somewhat relevant again.
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there could be generic cards too, i guess
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Bucciarati!!!! YES!!!
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I totally agree
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I would use this in a undatakah paladin
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It's incredible the number of people that have to say "overkill doesn't work, you are a troll" while they are just wrong.
They only have to read a description but is too hard i guess
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i got my first after 6 hours, then i closed the stream. the day (today) i receive the second one without watching anything, so i guess the pack arrives later, but you only need 3 hours in order to geti it
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silence to hero is not so important, since in standard there is only doctor boom effect to be silenced.
i think they should remove endless effect (aura effect) from heroes:
1) they could make them available if certain conditions are met: your mechs have rush if your deck started with only mech minions (it's only an example)
2) they could remove completely this effect: hagatah--> max 1 spell per turn (like rogue DK), boom --> minions that you discover with your heropower have rush
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same problem i think that i have to watch it from 4:00 to 12:00 (europe time); it is also written up here (7 p.m.–3 a.m. PDT).
i only watched it from 11:00 to 15:00, so i think that only one hour count for the twitch drop. at what time did you watch it?