Not sure if this counts, but the animation for Plot Twist is unnecessarily long.
- Ace100ace200
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Member for 8 years, 1 month, and 18 days
Last active Thu, Nov, 9 2023 04:46:48 -
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KnivesOut posted a message on What aesthetic things would you change about Hearthstone?Posted in: General Discussion -
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RushingMonkey posted a message on Is ... Big Demon Hunter the Best?!?!Posted in: General Deck BuildingQuote from Remus88Romulus >>I wanna try a Control DH deck in wild but find no good decks. I hate aggro decks.
Demon Hunter is like "regular" hunter, in that it is at it's core designed to go face - and little else. Which is why you'll, at most, find some midrange variants lying about in between the aggro iterations. It's also why I find those two classes to be by far the least interesting ones in the game.
DH was clearly NOT designed to go face, it was in fact clearly designed to be a tempo class with possible control and combo archetypes, you can see that in many cards, like Pit Commander, Coilfang Warlord, Ashtongue Battlelord, Hulking Overfiend, Wrathspike Brute... His AOEs scream "control" too (Chaos Nova, Blade Dance), and you have Flamereaper too which would be an incredible control weapon. The Kaelthas / Twin Slice / Inner Demon combo was also clearly designed to be a thing.
The problem is the first wave of nerfs were horrible and killed some cards that were key to the early game of those archetypes - in particular Aldrachi Warblades - but also hitting the cost of Skull of Gul'dan (instead of the discounts) basically impacted any archetype but aggro. Aggro doesn't care if he's refilling at 5 or 6 and in fact want to do other plays on turn 5 (discounted Priestess or TwinSlice + Glaivebound) and is the archetype that has the easier time activating Outcast for obvious reason.
If they weren't so damn quick nerfing the wrong cards and most importantly in the wrong ways, DH would be fine right now, or at least it wouldn't be a purely aggro class or its aggro archetype would be less oppressive. Battlefiend should have been the #1 target from the start, followed by either Priestess or, most importantly, the ability to play her on turn 5. People are still screaming about Altruis, but it's a lategame combo card not different that some other turn 7-8 combo powerplays some other classes have (Warrior with his Skipper combos, Rogue with her Hanar secret christmas-trees or Wand/Gala 0-cost cards BS). What's REALLY losing me the most games against DH is either 1) how quick and versatile their early game is and 2) turn-5 Priestess. Who care about Altruis. I always, aaalways would have a way to deal with a turn 7 Priestess, but turn 5 is just impossible to manage AND it goes too well with what the card does - killing a board of small minions, which is more likely on turn 5 than on turn 7. On turn 7 you're more likely to have something like a a 4/4 or 5/5 or whatever mid-sized minion on the board from a previous turn, and Priestess dropped from behind on that kind of board does jack shit. Raging Felscreamer should be the card to look at.
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sneakytoddman posted a message on Is ... Big Demon Hunter the Best?!?!Posted in: General Deck BuildingQuote from Ilyanthiel >>Quote from sneakytoddman >>
By my understanding, the deck autocomplete is supposed to give you the highest winrate deck from your collection. I have all of the tempo DH cards in my collection...Well, if you really believe autocomplete gives you the best possible deck, there's not a lot I can do for you...
Well that’s unnecessary insulting and ignorant.
It’s not what I believe, it’s what Blizzard has literally said. They implemented this improvement to deck autocomplete last year. Google it.
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Cyr posted a message on Stupid 50G quest situationPosted in: General Discussionif you'd rather not play the game for a day just for a chance to get 10 more gold on a quest, you have more serious problems to deal with than you realize.
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saibur_ posted a message on Stupid 50G quest situationPosted in: General Discussionthen just finish the 50 gold quest ffs... back in the days there was a possibility of rolling 40 gold quests, so it's already much better than it was before.
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Warrada posted a message on Duplicate Protection in Season Rewards Chest Not WorkingPosted in: NewsAre you sure you didn't already have all cards from that rarity in which you got the duplicate? I mean, if you already own all the rare cards from Ashes of Outland, then any future rares you get from packs will be duplicates.
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Oldogs posted a message on Duplicate Protection in Season Rewards Chest Not WorkingPosted in: NewsSo I was lucky that I didn't get a repeated card
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llppp posted a message on Should lackeys be nerfed?Posted in: General DiscussionI think that they should remove all cards from the game, the mechanic of playing cards is too op imo.
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ThaFlame posted a message on Why are people suddenly so good in bronze?Posted in: General DiscussionOr, you know, new season, everyone including legends gets reset to bronze so ummm... nothing weird?
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TyrantrumRex posted a message on The hacker we all needed to uninstall this game - Rigged gameplay proovenPosted in: General DiscussionIf Demon Hunter is by far the most played class, and it has a 67% winrate, how can it possibly be rigged to a 50% winrate? Not to mention the impossibility of climbing with a 50% winrate... You would enter legend, and it would be literally impossible to climb to a higher rank. If you climb later in the season, and entered at 15000, you could literally never make it father than a couple hundred spaces before falling back to 15000... You could ONLY climb if you had win streaks every run win 4, lose 4, in which case you would increase of a rate of 1 star per 8 matches, which is ridiculous. Decent players obviously climb much faster than that.
$100 bucks says the tinfoil hat brigade returns to let us know the links are broken, because Hearthstone is covering it up... BigTCG is controlling our opinions man! They're flashing subliminal messages in our game, so we'll drink Pepsi, and buy Huawei products!!!
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I once wrote a even shaman guide and don't even care about upvotes. Just to do it for me in the first place and if i help other people climb it's a bonus on top.
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I won't dust it too. The only legendary i ever dusted and regret it was togwaggle when everyone said it was a safe dust. Never believe that and hold on to it for now.
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I'm FTP too and reached legend multiple times as well as 12 wins in arena. It's not really hard at all, All you have to do is finding the right meta. Good luck to you.
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I really like beating face mages with mecha'thun priest. Those 90-10 matchups are really intense and a challenge i'm willing to take. ;)
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Totally agreed. I never concede. And if i loose i will most likely let it happen if it's a cool combo/otk.
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Why are you playing mountain giants if your goal is to otk your opponent? You should better focus on surviving, because mountain giant is a dead draw against aggro. Hooked Reaver would be way more helpful, because you already win against control/ most other combo builds.
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Nothing can beat the
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But i can still predict to loose and win at the end because of a mistake of my opponent or tempo pushes. So it's worth trying to a point at least.
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In some matches i wish i would have the Charged Devilsaur instead of Krush and the other way round, so it may be useful to have at least one just to mix it up for the meta if the rotation doesn't bother the OP.
Oh and because of that i personally run probably one of the most anti-control lineups with krush AND Devilsaur along a highmane and the 2 grizzlies.
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I guess there is a bigger problem than just no fun decks if you think so. Just chill and the fun comes with it.