I've got enough dust to craft one of the following. Is it worth to craft Chillmaw, because i wanted to try out some dragon decks. What's more, i have been playing control warrior a lot lately, so i really don't know what is the priority here. Definitely want to craft Chillmaw, but i don't want to be disapointed in the end. Some advice?
Chillmaw is good, but I find myself unable to use him as effectively as I'd like in Dragon Priest. Either I already have a board established and I don't need to drop him, or I drop him but then the opponent trades everything into him, wipes the board and still has 7+ mana and just re-establishes.
He'd be far more effective if he didn't damage all minions.
Justicar however is pretty much guaranteed value. 6/3 and I can now heal for 4 for the rest of the match,
As already mentioned, choosing whether to activate Chillmaw's 3HP board clear becomes far easier if your deck is not full of dragons, but with a number that allows your hand to be free of them when you choose it to. That's the way I handle Chillmaw, and it has been working fine so far. Further feedback on it can be found in recent threads and in the card discussion - same thing for Justicar, which fits everywhere and not just in dragon decks.
As already mentioned, choosing whether to activate Chillmaw's 3HP board clear becomes far easier if your deck is not full of dragons, but with a number that allows your hand to be free of them when you choose it to. That's the way I handle Chillmaw, and it has been working fine so far.
This works, but honestly I feel like without activating his Deathrattle there's better value 6 drops than a 6/6 taunt. I could play Sylvanas in that slot, for example, or Justicar. The fact that he damages your minions as well is what kills it for me.
It's been perfect for REKTING face hunters and aggro pallys though.
As already mentioned, choosing whether to activate Chillmaw's 3HP board clear becomes far easier if your deck is not full of dragons, but with a number that allows your hand to be free of them when you choose it to. That's the way I handle Chillmaw, and it has been working fine so far.
This works, but honestly I feel like without activating his Deathrattle there's better value 6 drops than a 6/6 taunt. I could play Sylvanas in that slot, for example, or Justicar. The fact that he damages your minions as well is what kills it for me.
It's been perfect for REKTING face hunters and aggro pallys though.
Ah yes, that happens... but remember that when you have it in your hand, you are allowing other dragon synergies to work.
You can also play the so called mindgames on your opponent: you drop it while having a few minions that would suffer from the 3HP board clear, and your opponent naturally thinks that you wouldn't be so foolish to play it with its effect on, so he doesn't worry about it - and lo & behold, the effect gets triggered and takes everything with it. Risky move though, and so far I've never come across such a case - while mentioned in pages like Hearthstone Gamepedia, it remains purely theoretical as far as I'm concerned.
As already mentioned, choosing whether to activate Chillmaw's 3HP board clear becomes far easier if your deck is not full of dragons, but with a number that allows your hand to be free of them when you choose it to. That's the way I handle Chillmaw, and it has been working fine so far.
This works, but honestly I feel like without activating his Deathrattle there's better value 6 drops than a 6/6 taunt. I could play Sylvanas in that slot, for example, or Justicar. The fact that he damages your minions as well is what kills it for me.
It's been perfect for REKTING face hunters and aggro pallys though.
Chillmaw is a 7 drop
lol yep, you're right and I'm an idiot. Keep thinking it's a 6/6 for 6. Just replace Sylvanas with Dr Balance and my point still stands though.
Justicar Trueheart is probably my favorite Legendary from TGT. Once you get her out, her effect sticks, so the rest of the game, you have double what your hero power usually is.
I wonder, has anyone tried her (edit) with Shadowform?
Also, Chillmaw CAN be effective board control, if played correctly, and well timed. He works very well in Dragon Priest, but even then, it could end up hurting you.
I think Chillmaw wouldn't fit in classic CW since we barely run any dragons (Alex and Ysera) so Justicar is better. However in Dragon CW I think you could run both? I wouldn't know since sadly I don't own BRM so I can't craft Dragon CW but I would not run Chillmaw on my classic CW. Hope it helps! :)
I've got enough dust to craft one of the following. Is it worth to craft Chillmaw, because i wanted to try out some dragon decks. What's more, i have been playing control warrior a lot lately, so i really don't know what is the priority here. Definitely want to craft Chillmaw, but i don't want to be disapointed in the end. Some advice?
Chillmaw is good, but I find myself unable to use him as effectively as I'd like in Dragon Priest. Either I already have a board established and I don't need to drop him, or I drop him but then the opponent trades everything into him, wipes the board and still has 7+ mana and just re-establishes.
He'd be far more effective if he didn't damage all minions.
Justicar however is pretty much guaranteed value. 6/3 and I can now heal for 4 for the rest of the match,
Chillmaw actually saved my ass quite a few times in Dragon Priest. I like him
As already mentioned, choosing whether to activate Chillmaw's 3HP board clear becomes far easier if your deck is not full of dragons, but with a number that allows your hand to be free of them when you choose it to. That's the way I handle Chillmaw, and it has been working fine so far. Further feedback on it can be found in recent threads and in the card discussion - same thing for Justicar, which fits everywhere and not just in dragon decks.
This works, but honestly I feel like without activating his Deathrattle there's better value 6 drops than a 6/6 taunt. I could play Sylvanas in that slot, for example, or Justicar. The fact that he damages your minions as well is what kills it for me.
It's been perfect for REKTING face hunters and aggro pallys though.
Chillmaw is a 7 drop
Ah yes, that happens... but remember that when you have it in your hand, you are allowing other dragon synergies to work.
You can also play the so called mindgames on your opponent: you drop it while having a few minions that would suffer from the 3HP board clear, and your opponent naturally thinks that you wouldn't be so foolish to play it with its effect on, so he doesn't worry about it - and lo & behold, the effect gets triggered and takes everything with it. Risky move though, and so far I've never come across such a case - while mentioned in pages like Hearthstone Gamepedia, it remains purely theoretical as far as I'm concerned.
lol yep, you're right and I'm an idiot. Keep thinking it's a 6/6 for 6. Just replace Sylvanas with Dr Balance and my point still stands though.
Justicar Trueheart is probably my favorite Legendary from TGT. Once you get her out, her effect sticks, so the rest of the game, you have double what your hero power usually is.
I wonder, has anyone tried her (edit) with Shadowform?
Also, Chillmaw CAN be effective board control, if played correctly, and well timed. He works very well in Dragon Priest, but even then, it could end up hurting you.
Youtube: http://youtube.com/c/liferuinerplayshearthstone
Twitter: http://twitter.com/liferuinertv
Twitch: http://twitch.tv/liferuinertv
Facebook: http://facebook.com/liferuinertv
You can use Chillmaw effectively with both Dragon Priests and Dragon-Control Warrior deck. Justicar Trueheart is great too but more broad and general.
I think Chillmaw wouldn't fit in classic CW since we barely run any dragons (Alex and Ysera) so Justicar is better. However in Dragon CW I think you could run both? I wouldn't know since sadly I don't own BRM so I can't craft Dragon CW but I would not run Chillmaw on my classic CW. Hope it helps! :)