Yeah yeah, the battlepass if bad, blizzard loves money, DH is OP, okey we already know that but.... No one is talking about overgrowth????
I know druid isnt tier 1 but what the hell? 4 mana ramp 2, theres no sense on having nourish for 6 mana and this for 4, its ridiculous. Even if druid has a bad hand, BOOOM overgrowth, youre dead man, good luck the next time.
Not crying ive just found 4 druids since expansion and lost against 2 of them but both were because of this op card. Just want to know opinions.
It's not overpowered. It's good, but spending 4 mana on something that doesn't affect the board in HS sometimes isn't the best when you're getting your head kicked in by 1 and 2 drops.
It's worth pointing out that, back when Nourish cost 5, for years it was solely played for the card draw. It was only after they printed UI (and Overflow, now) that it's used for the ramp.
I think it's ok by itself, but can be problematic when combined with Nature Studies, Wild Growth and all the payoff that druid has for ramping (which might be too much nowadays).
Turn 4 win in turn 5, nah its just a balanced card
The problem is with those cards is, often you won't draw them but if you do it's crushing. If you have 10 mana, it's almost a dead card in your hand. So, there is a fair risk involved with it and thus I think it's an ok card with a bad design.
Go ahead play some wild i assure you you will let out a sigh of relief when a druid plays overgrowth not embiggen or a darn pirate that summons three other pirates on turn 1.
I played a lot of druid back in the days and 80% of times you played nourish for ramp instead of drawing, you had many different ways of draw
Yes, after UI came out. That's what they said. Before UI came out, you would Nourish and have no cards left in your hand and nothing on your board because Druid had almost no card draw.
Nourish wasn't even really used for card draw before UI came out. The meta was too fast.
I think it's ok by itself, but can be problematic when combined with Nature Studies, Wild Growth and all the payoff that druid has for ramping (which might be too much nowadays).
It's not. Druid is barely relevant in the current meta. Facing down a board full of murderous clowns is obviously pretty unfair if you're playing rogue or something, but it's even close to the most pressing balance issue at all.
I think it's ok by itself, but can be problematic when combined with Nature Studies, Wild Growth and all the payoff that druid has for ramping (which might be too much nowadays).
It's not. Druid is barely relevant in the current meta. Facing down a board full of murderous clowns is obviously pretty unfair if you're playing rogue or something, but it's even close to the most pressing balance issue at all.
I agree, maybe I should have phrased it better. It feels unfair to play against, but it can be dealt with (aggro, AoE, freeze, etc) and is a dead draw later on.
Yeah yeah, the battlepass if bad, blizzard loves money, DH is OP, okey we already know that but.... No one is talking about overgrowth????
I know druid isnt tier 1 but what the hell? 4 mana ramp 2, theres no sense on having nourish for 6 mana and this for 4, its ridiculous. Even if druid has a bad hand, BOOOM overgrowth, youre dead man, good luck the next time.
Not crying ive just found 4 druids since expansion and lost against 2 of them but both were because of this op card. Just want to know opinions.
It's not overpowered. It's good, but spending 4 mana on something that doesn't affect the board in HS sometimes isn't the best when you're getting your head kicked in by 1 and 2 drops.
It's worth pointing out that, back when Nourish cost 5, for years it was solely played for the card draw. It was only after they printed UI (and Overflow, now) that it's used for the ramp.
I played a lot of druid back in the days and 80% of times you played nourish for ramp instead of drawing, you had many different ways of draw
I think it's ok by itself, but can be problematic when combined with Nature Studies, Wild Growth and all the payoff that druid has for ramping (which might be too much nowadays).
5 mana cost would be good.
Best card in HS? Mastercard.
Aggro has you dead by 6, but yah, turn 4 do nothing is OP.
Turn 4 win in turn 5, nah its just a balanced card
The problem is with those cards is, often you won't draw them but if you do it's crushing. If you have 10 mana, it's almost a dead card in your hand. So, there is a fair risk involved with it and thus I think it's an ok card with a bad design.
It’s fine.
Go ahead play some wild i assure you you will let out a sigh of relief when a druid plays overgrowth not embiggen or a darn pirate that summons three other pirates on turn 1.
Edited some typos.
Dude has a point
Overgrowth is fine.
Yes, after UI came out. That's what they said. Before UI came out, you would Nourish and have no cards left in your hand and nothing on your board because Druid had almost no card draw.
Nourish wasn't even really used for card draw before UI came out. The meta was too fast.
It's not. Druid is barely relevant in the current meta. Facing down a board full of murderous clowns is obviously pretty unfair if you're playing rogue or something, but it's even close to the most pressing balance issue at all.
I agree, maybe I should have phrased it better. It feels unfair to play against, but it can be dealt with (aggro, AoE, freeze, etc) and is a dead draw later on.
Aye, because you had true Ancient of Lore before Blizzard put the shackles on it forever. :( And 5 mana Auctioneer, depending how far back you go.