It's a near impossible situation, but if you were to catch someone empty-handed and having no minions in play, you could potentially lock them out of the game.
800 wins with Demon Hunter now, at the cost of having to lose like four in a row between every win.
"I draw four cards, they're discounted by a total of fourteen mana! Then I make two 5/5 and two 6/6 phantasms! Your turn." "Deal you 18 damage from hand, gg"
Clearly need to play something else when the stone-cold nuts isn't good enough.
Lost a game due to what appears to be an error - opponent on 1 health + 3 armour, has a 2/2 and a 1/1 in play. I have Lady S'theno in play and cast Fel Barrage.
I expect - either the opponent dies, or the 1/1 dies and they take two, then Lady S'theno finishes them off.
What happens - the 1/1 dies, opponent takes two, S'theno kills the 2/2.
Sooooooooo if Fel Barrage sees my opponent as being the lowest health enemy, why does S'theno not? Frustrating.
Casting Topple the Idol to wipe my opponent's last lot of minions and win the game. Legend win-and-in game. 3 damage clears everything, 2 damage clears enough.
Relic of Extinction. Relic of Extinction. Sigil of Alacrity.
All three of my remaining 1-cost cards sitting at the bottom of my deck.
1
Rage-added someone for the first time tonight. Limited myself to a vague "ggwp" just in time.
This fucking game. So many scammed losses tonight.
0
Man, Plague DK would be a helluva lot more fun if my opponents would ever draw the plagues instead of dodging them every single damn turn.
0
TEN attempts to beat Mechazod. TEN. Every other time it's come up it's been first time, but this was stupidly brutal.
1
It's a near impossible situation, but if you were to catch someone empty-handed and having no minions in play, you could potentially lock them out of the game.
0
Too.... Much... Power!
3
Stoneforge Mistake.
8
I am 100% here for the Spinal Tap reference.
2
You'd think they could Recall some of the mistakes their Ancestors in development made, but I guess that's asking for too much Vision.
0
Taunt is "if your opponent attacks, they must attack minions with taunt before face/minions without taunt if able".
Immune minions can't be attacked.
Since your opponent is unable to attack the minions with taunt, it just doesn't do anything and they can attack freely.
1
800 wins with Demon Hunter now, at the cost of having to lose like four in a row between every win.
"I draw four cards, they're discounted by a total of fourteen mana! Then I make two 5/5 and two 6/6 phantasms! Your turn."
"Deal you 18 damage from hand, gg"
Clearly need to play something else when the stone-cold nuts isn't good enough.
1
Lost a game due to what appears to be an error - opponent on 1 health + 3 armour, has a 2/2 and a 1/1 in play. I have Lady S'theno in play and cast Fel Barrage.
I expect - either the opponent dies, or the 1/1 dies and they take two, then Lady S'theno finishes them off.
What happens - the 1/1 dies, opponent takes two, S'theno kills the 2/2.
Sooooooooo if Fel Barrage sees my opponent as being the lowest health enemy, why does S'theno not? Frustrating.
0
You ever been able to drop Cold Blood on Lady S'theno?
It feels reeeeeeeeeeeeeeeeeeaaaaaallllllllllllyyyyyy good.
Shame my 50hp opponent didn't feel the same way.
0
I appreciate the heads up. It wasn't clear to me from the card text at all.
0
Some of the blood rune cards allow players to break the health cap. My Renathal-wielding opponent somehow got to 47 health today.
0
Casting Topple the Idol to wipe my opponent's last lot of minions and win the game. Legend win-and-in game. 3 damage clears everything, 2 damage clears enough.
Relic of Extinction.
Relic of Extinction.
Sigil of Alacrity.
All three of my remaining 1-cost cards sitting at the bottom of my deck.
I lost.