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    posted a message on Zephrys.

    If you can at least close the mana gap to 2-mana then your chances of getting Flare increase greatly as it becomes the more effective answer the the present board state. I’m not sure how your replay link works but could you not have cast the 1 or 2 cost spells to manipulate your mana before playing Zeph?

    Posted in: Card Discussion
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    posted a message on Zephrys.

    You need to manipulate your mana to have only one remaining, this way he will offer you options of the same cost, I.e. flare.

    Posted in: Card Discussion
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    posted a message on Something new!

    Honestly, I’ll try anything right now *copies deck code*, I’m that desperate. 
    thanks for the input.

    Posted in: Druid
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    posted a message on Something new!

    Has anyone got any fun/ different concepts for Druid at the moment? DMF didn’t seem to add many VIABLE new decks, given the current meta.

    would like to see any fresh ideas/ concepts.

    Posted in: Druid
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    posted a message on Is Y'shaarj a problem?

    The real problem is Tickitus. 

    Posted in: Card Discussion
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    posted a message on Priest lacking board clears this expansion sets

    Try playing Druid.... Swipe, Starfall or die.

    Posted in: General Deck Building
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    posted a message on the invisible hand of the aggro meta

    No, It’s because of small combinations (mini combos) of low cost cards being good in conjunction with each other. This means that these “mini combos” can be pulled off sooner than late game control combos and statistically will occur more frequently and before a control player has a chance to set up their play.

    the real problem is that the weakness of Agro decks was that executing these “mini combos” usually meant running out of resources, lacking in healing, or missing other vital defensive or survival tools in their gameplay strategy and therefore having a vulnerability. A vulnerability which lots of the modern Agro decks do not have anymore due to numerous overtuned cards.

    And I should add that the OP is correct and that all “powerful” cards are branded and set at a rarity according to their power level, but blizzard fails to realise that many low cost Agro cards can be equally as meta definining yet easier to play.

    Posted in: General Discussion
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    posted a message on C'Thun Use

    I’ve played C’Thun Druid for since MDF release and end up playing him less than 10% of the games. 
    I’ve made many deck variants incorporating Lorekeeper Polkelt, fast draw, and even had lucky games where the pieces are in the first 5 cards I draw, but the chance of pulling him off is very slim with the large scale Agro decks that are out there.

    a shame that all of the new cool cards are outshone by the same boring decks of the last 4-5 months. This has to be the least Impactful and most boring expansion I have played.

    Posted in: General Discussion
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    posted a message on Is control dying? Serious question...

    Blade Dance needs to be changed to something along the lines of:

    ”when your hero attacks an enemy this turn, deal the same damage to it’s neighbours”.

    that card is otherwise doing exactly what Demon Hunter is supposed to be bad at by class design: tall minion removal, with no repercussion.

    Posted in: General Discussion
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    posted a message on Overgrowth

    Overgrowth is fine.

    Posted in: General Discussion
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    posted a message on The Exhaustive Madness at the Darkmoon Faire Preview

    Very good review. A couple of things that I don’t quote agree with but I would say that I 95% agree.

    well done!

    Posted in: General Discussion
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    posted a message on How does the new C'thun work? And is Solar Eclipse going to break Druid?

    Solar Eclipse is nuts! 
    Aside from the commonly spoken combo potential with Kael’Thas and SoF, it makes the pretty low/average powered removal spells that Druid has slightly more appealing. The likes of Starfall and Starfire can actually be considered playable, and Wrath, Bog Beam and Swipe will excel.

    A control version of Druid (maybe even highlander) will do great with the new C’Thun.

    Posted in: General Discussion
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    posted a message on Balance that meta

    Wow. Hectic man. This is just a card game, not a smut forum.

    Posted in: General Discussion
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    posted a message on Back to the roots

    Apart from the general power level being too high, the lore, themes and characters and general gameplay mechanics are really cool.

    Posted in: Standard Format
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    posted a message on It Is Only Me Or Hunter Is Broken As Hell?

    Hunter is definitely OP and due to it’s current design, it always will be. This nature of this game favours tempo plays, high damage output and quick, low cost plays on curve, which is unfortunately the only design Hunter has been given. Until there is a focus on long term plays, be it combo or something more strategic, Hunter will just keep hitting face as it’s single strategy.

    It’s beyond boring seeing the same play style from them each expansion as their core cards are powercrept over and over. Their core set is too aggressive and interchangeable in most decks and their damage output is too high.

     

    Posted in: Hunter
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