Why should it? Imagine a class, which looses all games but is played by just one person once a day. It has 0 % Winrate. And now imagine that the other classes are balanced equaliy. So you have eight times 50 % and once 0 %.
I know what ya mean but I think there will always be winners and losers in the meta. I don't think they are too far gone in a way that you can't get an above 50% Winrate with pretty good skill.
Maybe things will be looking up for them next expansion, we'll have to see. I played lots of my favorite classes even when they were on the bottom of the tier list. It can be a bit frustrating sometimes but I'm still having more fun than when I'm playing many of the top meta decks
Hard time caring, Conjurer's Calling was a mistake. Cards that function that way are no good for the game, and the monkeys actually it gave twinspell too. Currently next on the shit list is the 3/4 rush shaman card they then mutate into a free full health 8 drop, after trading off a small target, sometimes for next to no mana.
These assholes don't learn from stuff like Corridor Creeper - they say they do but I think they've decided they need busted mana cheating cards like this to keep casuals happy I think..."hard to feel powerful otherwise when your actual skills suck, let them do something so powerful it's almost impossible to answer."
Sucks for mage that they their only viable deck got nerfed, but I'm thrilled to see those decks gone. The whole game would always feel like a coin flip, mages hit their combo and win, or don't and lose. Now if only there was a way to remove resurrect priest from Wild....
Sucks for mage that they their only viable deck got nerfed, but I'm thrilled to see those decks gone. The whole game would always feel like a coin flip, mages hit their combo and win, or don't and lose. Now if only there was a way to remove resurrect priest from Wild....
They'd literally have to nerf EVERY res card is priest's pool to do that, and Blizz won't. If anything Vargoth might get hit with a nerf at some point because his end of turn effect can be broken as hell with the right spells. Trust me, I agree that res priest needs to be reworked with tokens or nerf the spells quite a bit. But that involves a LOT of work from Blizz and they like to keep reworks/nerfs simple.
What so surprising about it? When was the last time Priest had any other archetype except Combo/OTK? I think it was KOFT and it was still a combo deck. Both Highlander version and Zerek’s cloning gallery aswell. It deserves the bottomless pit rank. Rofl
Mage needs some buffs guys :( .......... it has garbage winrate ever since blizz nerfed those cards.
poor mages...
good
2 of my 3 favorite classes (mage and rogue) are garbage tier and the last one (warrior) is boring to play right now. :'(
The Luna nerf hurt a lot but the fatal one was the nerf in Conjurer's Calling...
Yeah mage got hit hard
About these numbers...
The average win rate is 49.3. Why isn’t it 50%?
Why should it? Imagine a class, which looses all games but is played by just one person once a day. It has 0 % Winrate. And now imagine that the other classes are balanced equaliy. So you have eight times 50 % and once 0 %.
(8*.5+1*0)/9 = 44 %
You have to use the weighted average to get 50%. Where the weight is the number of games per class over total amount of games.
class average winrate: caw, number of games: n, total amount of games: nt
n1/nt * caw1 + n2/nt * caw2 + ... + n9/nt *caw9 = 50%
Where you used the simple average which uses a 1/9 weight for all 9 winrates.
Got ya, thanks! Forgot to consider games played. It’s been about 2 decades since I took a stats class >_<
I know what ya mean but I think there will always be winners and losers in the meta. I don't think they are too far gone in a way that you can't get an above 50% Winrate with pretty good skill.
Maybe things will be looking up for them next expansion, we'll have to see. I played lots of my favorite classes even when they were on the bottom of the tier list. It can be a bit frustrating sometimes but I'm still having more fun than when I'm playing many of the top meta decks
Well in typical fashion Blizzard over nerfs something’s and leaves broken cards alone. It’s sad but also a little funny.
Hard time caring, Conjurer's Calling was a mistake. Cards that function that way are no good for the game, and the monkeys actually it gave twinspell too. Currently next on the shit list is the 3/4 rush shaman card they then mutate into a free full health 8 drop, after trading off a small target, sometimes for next to no mana.
These assholes don't learn from stuff like Corridor Creeper - they say they do but I think they've decided they need busted mana cheating cards like this to keep casuals happy I think..."hard to feel powerful otherwise when your actual skills suck, let them do something so powerful it's almost impossible to answer."
One of them must have the lowest winrate. now it is mage, so what? it is not %30 after all.
priest in #6 lmao
Sucks for mage that they their only viable deck got nerfed, but I'm thrilled to see those decks gone. The whole game would always feel like a coin flip, mages hit their combo and win, or don't and lose. Now if only there was a way to remove resurrect priest from Wild....
Watch apxvoid livestream mage. Hes always top legend playing only mage.
Cyclone is doing fine.
They'd literally have to nerf EVERY res card is priest's pool to do that, and Blizz won't. If anything Vargoth might get hit with a nerf at some point because his end of turn effect can be broken as hell with the right spells. Trust me, I agree that res priest needs to be reworked with tokens or nerf the spells quite a bit. But that involves a LOT of work from Blizz and they like to keep reworks/nerfs simple.
“priest in #6 lmao”
What so surprising about it? When was the last time Priest had any other archetype except Combo/OTK? I think it was KOFT and it was still a combo deck. Both Highlander version and Zerek’s cloning gallery aswell. It deserves the bottomless pit rank. Rofl