I agree that Dr. Boom needs to be changed. I think removing the permanent rush for mechs would be the best move. Leave it for the discoverable mech and the microbots HP only.
Omega Devastator could probably use some changing also. 10 dmg 4/5 rush body when Boom is played is pretty silly. Especially when games last long enough that 4 or more are played. A change for that could be making the Delivery Drone HP only discover neutral mechs.
I've played CW for the past couple of days and it has good counters. Weak lackey decks won't win against it. Raise your game and stop playing the most popular decks and you will do a lot better and not see CW as OP as it isn't. It is against lackey decks.
ask not to play the most OP deck play the number 1 deck him self :P
Really isn't the most OP deck. Gets wrecked by a lot of decks out there just not the generic lackey ones. If you look at win rates on HSreplay most classes have a couple of 60%+ win rate decks.
I've played CW for the past couple of days and it has good counters. Weak lackey decks won't win against it. Raise your game and stop playing the most popular decks and you will do a lot better and not see CW as OP as it isn't. It is against lackey decks.
ask not to play the most OP deck play the number 1 deck him self :P
Really isn't the most OP deck. Gets wrecked by a lot of decks out there just not the generic lackey ones. If you look at win rates on HSreplay most classes have a couple of 60%+ win rate decks.
CW is number 1 it not matter if any deck is 60%+ like it its still make it number 1
According to HSReplay the Warrior class currently consists of ~60% Control and ~11% Bomb, which translates to almost 3/4 of all Warrior decks still being those which have been played before release of SoU. Quest Warrior is almost non-existant (~5%) and a small number of Aggro/Tempo decks (~12%) see some play but those have a very poor match-up vs. Control Warrior with a measly 25% win rate on average. Mind you, many Control Warriors have replaced their weapon removal kit (2x Weapons Project + Harrison Jones) with the new Taunt package but even in that shape they dominate these matches. Now imagine what happens once aggressive Warriors running Upgrade!, Arcanite Reaper and such start to become more popular. Yup, they'll fade back into obscurity.
tl;dr - Control Warrior is not okay and shouldn't remain untouched until April, something has to and probably will happen.
I know most people on this forum will respond by saying, "Doesn't need a nerf. Play aggro." Or something similar. I think these kinds of brainstorms are quite fun though, so I'll play along. In my mind, there are two things that could be done. The first is much more impactful than the second.
1. Change Brawl to 7 mana. This way it competes with Dr. Boom on curve AND it's honestly probably a fair mana cost for what it does. Half the time, the card is literally Twisting Nether with an upside. I don't think 7 mana is really that unreasonable.
2. A much smaller nerf would be to change Dr. Boom's Delivery Drone Hero Power to add a random mech to your hand, rather than allowing you to discover it. This would at least have some potential to low-roll things like Unpowered Steambot, etc.
Anyway, I'm enjoying the meta quite a lot right now, but I do understand that Warrior has been king for quite a while, and it likely won't be changing anytime soon without some sort of intervention.
Those seem really fair.
Brawl is a Classic card that's been a staple in more than half of Warrior decks *forever*. It'd be better for the game if it wasn't the gold-standard board clear.
Random Mech from Drone is also fair. This would eliminate the higher chance of getting very strong Warrior class mechs, as well as it'd be kinda fun and wacky to see Warrior get mechs from *other classes* and possibly create "highlight reel" situations.
I've played CW for the past couple of days and it has good counters. Weak lackey decks won't win against it. Raise your game and stop playing the most popular decks and you will do a lot better and not see CW as OP as it isn't. It is against lackey decks.
ask not to play the most OP deck play the number 1 deck him self :P
Really isn't the most OP deck. Gets wrecked by a lot of decks out there just not the generic lackey ones. If you look at win rates on HSreplay most classes have a couple of 60%+ win rate decks.
CW is number 1 it not matter if any deck is 60%+ like it its still make it number 1
So each time a class has the first place spot you are going to call to nerf it? Maybe you just need to play better. That some 5 star debating skills there; "It's #1 wah wah wah.. take it away".
Going by HRreplay overall Warrior has a 54% win-rate. Paladin is at 52%, Hunter and Mage are a little over 51%. That's not a huge lead nor is it nerf worthy. CW itself is up over 60% but so are lots of other decks in other classes if you just take a look. If you want to nerf CW for being over 60% then you should also call for all the other decks that are right up there with CW and some of which have a higher win-rate.
I've played CW for the past couple of days and it has good counters. Weak lackey decks won't win against it. Raise your game and stop playing the most popular decks and you will do a lot better and not see CW as OP as it isn't. It is against lackey decks.
ask not to play the most OP deck play the number 1 deck him self :P
Really isn't the most OP deck. Gets wrecked by a lot of decks out there just not the generic lackey ones. If you look at win rates on HSreplay most classes have a couple of 60%+ win rate decks.
CW is number 1 it not matter if any deck is 60%+ like it its still make it number 1
So each time a class has the first place spot you are going to call to nerf it? Maybe you just need to play better. That some 5 star debating skills there; "It's #1 wah wah wah.. take it away".
Going by HRreplay overall Warrior has a 54% win-rate. Paladin is at 52%, Hunter and Mage are a little over 51%. That's not a huge lead nor is it nerf worthy. CW itself is up over 60% but so are lots of other decks in other classes if you just take a look. If you want to nerf CW for being over 60% then you should also call for all the other decks that are right up there with CW and some of which have a higher win-rate.
i have no problem with it being number 1 i thing the deck is fine it was you who said players should stop play meta deck but you self playing the number 1 deck
I've played CW for the past couple of days and it has good counters. Weak lackey decks won't win against it. Raise your game and stop playing the most popular decks and you will do a lot better and not see CW as OP as it isn't. It is against lackey decks.
ask not to play the most OP deck play the number 1 deck him self :P
Really isn't the most OP deck. Gets wrecked by a lot of decks out there just not the generic lackey ones. If you look at win rates on HSreplay most classes have a couple of 60%+ win rate decks.
CW is number 1 it not matter if any deck is 60%+ like it its still make it number 1
So each time a class has the first place spot you are going to call to nerf it? Maybe you just need to play better. That some 5 star debating skills there; "It's #1 wah wah wah.. take it away".
Going by HRreplay overall Warrior has a 54% win-rate. Paladin is at 52%, Hunter and Mage are a little over 51%. That's not a huge lead nor is it nerf worthy. CW itself is up over 60% but so are lots of other decks in other classes if you just take a look. If you want to nerf CW for being over 60% then you should also call for all the other decks that are right up there with CW and some of which have a higher win-rate.
i have no problem with it being number 1 i thing the deck is fine it was you who said players should stop play meta deck but you self playing the number 1 deck
I think you need to re-read what I wrote from the start to better understand the point I was making. Seems to have gone over your head so you could make a dim witted attempt at a put-down.
I've played CW for the past couple of days and it has good counters. Weak lackey decks won't win against it. Raise your game and stop playing the most popular decks and you will do a lot better and not see CW as OP as it isn't. It is against lackey decks.
yes, nerf one of the few control decks in the game. Let aggro run free in a braindead emote spam clown fiesta mrrlrmrlmlrmlmrml Control warrior is good as it is
Most of you turds that cry for “HOF NOW PLUZ” or “DERP CANT BEAT CARD ME NO LIKE” haven’t been playing hearthstone long enough to know how the game works, take your tears to the salt thread.
Even if you nerf Dr. Boom you will still see decks like the one in my signature, just a different variation of Control Warrior...
I agree. For the time I tried it out even when I didn't draw Boom till late in the game still had board control and won the game without the help of Boom when I wasn't overwhelmed by aggro minions by turn 4 as sometimes control doesn't always have the answers in hand.
Well i´m not saying Warrior needs a nerf or not, but i get som extra satisfaction of beating people playing control/bomb or taunt warrior atm. (since they are trying to feed upon the highlander fundecks).
A tip if you wanna beat warrior is to play Bigspellmage / Renomage or Questdruid. (i even got 68%winrate vs warrior playing a highlander version of questdruid..and it gave me 86% winrate overall so far between rank 10-5)
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Strive for constant improvement and achieve your full potential.
Nerf suggestions for Eternium Rover and Town Crier are cleary rants from aggro players who are used to just randomly throw stuff into the board and hit only face hoping to win, so it's pretty ignorable suggestions.
Same thing for Brawl.
Nerf suggestions for Dr.Boom (even if often are by those who abused more powerful DKs for 2 years, that's sort of karma) are pretty fine. I think both 1 damage to all and 3 damage should only target minions and not face, also i would make delivery drone give random minions.
Just delete the entire game already. Team 5 manages to fuck up every expansion, when Brode left I thought it could get better but they go downhill lol.
Well i´m not saying Warrior needs a nerf or not, but i get som extra satisfaction of beating people playing control/bomb or taunt warrior atm. (since they are trying to feed upon the highlander fundecks).
A tip if you wanna beat warrior is to play Bigspellmage / Renomage or Questdruid. (i even got 68%winrate vs warrior playing a highlander version of questdruid..and it gave me 86% winrate overall so far between rank 10-5)
CW eats Quest Druid. Taunts and removal with brawl included destroys it.
I agree that Dr. Boom needs to be changed. I think removing the permanent rush for mechs would be the best move. Leave it for the discoverable mech and the microbots HP only.
Omega Devastator could probably use some changing also. 10 dmg 4/5 rush body when Boom is played is pretty silly. Especially when games last long enough that 4 or more are played. A change for that could be making the Delivery Drone HP only discover neutral mechs.
Really isn't the most OP deck. Gets wrecked by a lot of decks out there just not the generic lackey ones. If you look at win rates on HSreplay most classes have a couple of 60%+ win rate decks.
CW is number 1 it not matter if any deck is 60%+ like it its still make it number 1
...
According to HSReplay the Warrior class currently consists of ~60% Control and ~11% Bomb, which translates to almost 3/4 of all Warrior decks still being those which have been played before release of SoU. Quest Warrior is almost non-existant (~5%) and a small number of Aggro/Tempo decks (~12%) see some play but those have a very poor match-up vs. Control Warrior with a measly 25% win rate on average. Mind you, many Control Warriors have replaced their weapon removal kit (2x Weapons Project + Harrison Jones) with the new Taunt package but even in that shape they dominate these matches. Now imagine what happens once aggressive Warriors running Upgrade!, Arcanite Reaper and such start to become more popular. Yup, they'll fade back into obscurity.
tl;dr - Control Warrior is not okay and shouldn't remain untouched until April, something has to and probably will happen.
Those seem really fair.
Brawl is a Classic card that's been a staple in more than half of Warrior decks *forever*. It'd be better for the game if it wasn't the gold-standard board clear.
Random Mech from Drone is also fair. This would eliminate the higher chance of getting very strong Warrior class mechs, as well as it'd be kinda fun and wacky to see Warrior get mechs from *other classes* and possibly create "highlight reel" situations.
So each time a class has the first place spot you are going to call to nerf it? Maybe you just need to play better.
That some 5 star debating skills there; "It's #1 wah wah wah.. take it away".
Going by HRreplay overall Warrior has a 54% win-rate. Paladin is at 52%, Hunter and Mage are a little over 51%.
That's not a huge lead nor is it nerf worthy.
CW itself is up over 60% but so are lots of other decks in other classes if you just take a look. If you want to nerf CW for being over 60% then you should also call for all the other decks that are right up there with CW and some of which have a higher win-rate.
i have no problem with it being number 1 i thing the deck is fine it was you who said players should stop play meta deck but you self playing the number 1 deck
I think you need to re-read what I wrote from the start to better understand the point I was making. Seems to have gone over your head so you could make a dim witted attempt at a put-down.
this
yes, nerf one of the few control decks in the game. Let aggro run free in a braindead emote spam clown fiesta mrrlrmrlmlrmlmrml Control warrior is good as it is
People saying nerf Brawl are some of the stupidest fucks ever.
Most of you turds that cry for “HOF NOW PLUZ” or “DERP CANT BEAT CARD ME NO LIKE” haven’t been playing hearthstone long enough to know how the game works, take your tears to the salt thread.
Even if you nerf Dr. Boom you will still see decks like the one in my signature, just a different variation of Control Warrior...
I agree. For the time I tried it out even when I didn't draw Boom till late in the game still had board control and won the game without the help of Boom when I wasn't overwhelmed by aggro minions by turn 4 as sometimes control doesn't always have the answers in hand.
Well i´m not saying Warrior needs a nerf or not, but i get som extra satisfaction of beating people playing control/bomb or taunt warrior atm. (since they are trying to feed upon the highlander fundecks).
A tip if you wanna beat warrior is to play Bigspellmage / Renomage or Questdruid. (i even got 68%winrate vs warrior playing a highlander version of questdruid..and it gave me 86% winrate overall so far between rank 10-5)
Strive for constant improvement and achieve your full potential.
Nerf suggestions for Eternium Rover and Town Crier are cleary rants from aggro players who are used to just randomly throw stuff into the board and hit only face hoping to win, so it's pretty ignorable suggestions.
Same thing for Brawl.
Nerf suggestions for Dr.Boom (even if often are by those who abused more powerful DKs for 2 years, that's sort of karma) are pretty fine.
I think both 1 damage to all and 3 damage should only target minions and not face, also i would make delivery drone give random minions.
Just delete the entire game already. Team 5 manages to fuck up every expansion, when Brode left I thought it could get better but they go downhill lol.
CW eats Quest Druid. Taunts and removal with brawl included destroys it.
tons of cry babies around, get good suckers
thank god for this forum