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    posted a message on Help - Highlander is killing my love of the game
    Quote from mattthr >>

    Been playing since the beta. What I get the most pleasure from in games is the back-and-forth of a dynamic game state. What I hate, more than anything, is that flavour of stale control deck that just blocks, blocks, blocks until it can pull off some killer combo.

    So you can probably guess how I feel about Highlander decks.

    I was pretty worried by them coming back into the game, and now my worst fears have been realised. There's a decent mix of decks around, but a significant proportion of what I'm facing is tedious, tiresome games that I really don't enjoy. Wild is even worse, now, because the already awful Reno decks just got a bunch of new toys to torment me with.

    The only counterpoint I can see right now is running some mega-aggro deck, like Murloc Pally or Zoolock. Trouble is, I also like collecting golden heroes, and I've got gold in both those classes. So I'm not really motivated to try either of those. 

    I feel like I'm on the verge of giving up the game I've loved for so long. I don't particularly enjoy Arena play, so I can't switch game modes. I guess I could run a hard counter to Highlander but I don't know if there is such a deck, or whether it's competitive. Any suggestions to help keep me motivated

    You write "Been playing since the beta. What I get the most pleasure from in games is the back-and-forth of a dynamic game state"

    Highlander is just that! Control/bomb/taunt warrior is not. How can you not see that?

    Posted in: General Discussion
  • 0

    posted a message on Nerf Warrior suggestions?

    Well i´m not saying Warrior needs a nerf or not, but i get som extra satisfaction of beating people playing control/bomb or taunt warrior atm. (since they are trying to feed upon the highlander fundecks).

    A tip if you wanna beat warrior is to play Bigspellmage / Renomage or Questdruid. (i even got 68%winrate vs warrior playing a highlander version of questdruid..and it gave me 86% winrate overall so far between rank 10-5)

    Posted in: General Discussion
  • 2

    posted a message on HCT World Championship Results

    Viper was my choice and boy did he deliver! The game where he played double azalina (from rafaam) was insane.

    Posted in: News
  • 2

    posted a message on Anyone playing hearthstone while being kinda old? 30+?

    I would say that Hearthstone being a turnbased strategic cardgame probably have a quite "old" playerbase in the general Gamingworld perspective. You should probably make it more like: (if you want to pinpoint the "old" players). There are more 40+ people playing HS then there are teenagers.

    0-20 Years old

    20-40 Years old

    40-60 Years old

    61+

    Posted in: Players and Teams Discussion
  • 0

    posted a message on The Pepper Thread - Share your good vibes!

    New Expansion is so fun!! Logged on shortly yesterday to open packs and just put together the greedy shudderwock that was posted here on Hearthpwn and i can´t wait to get home from work and start refining it. So many fun cards!! I love it

    Posted in: General Discussion
  • 2

    posted a message on Aggro mech hunter

    I just used a version of this deck to complete brawl on all three servers EU Asia and Americas. Was great to complete specific class quests too just replace Micro Machine and Metaltooth Leaper for Zilliax and Gorillabot A-3

    Posted in: Aggro mech hunter
  • 3

    posted a message on The Pepper Thread - Share your good vibes!

    And it finally happens to you...

    Posted in: General Discussion
  • 0

    posted a message on How did odd Warrior lsoe it's tier 1 rank?
    Quote from Fierytear >>

    Guys this thread is from before rastakan

     Still it´s accurate atm, try playing a control deck and you´ll see that every other game is vs a combo

    Posted in: Standard Format
  • 0

    posted a message on How did odd Warrior lsoe it's tier 1 rank?

    Everyone playing combo decks thats why… lately Mechatun warlock seems to have become a thing apart from that we have OTK paladin / OTK priest and DR hunter (oh and cubelock is back). I´m abit frustrated cause i was trying to play control mage but it seems like after the shudderwock nerf everyone just found a new combodeck 

    Posted in: Standard Format
  • 1

    posted a message on Ex-Legend players farming casuals?
    Quote from DMH_Meta >>

    Just played 4 games in casual cause i need to finish a quest. dont have a decent deck to run on ladder for priest. 3 out of 4 had legend card backs. and played meta decks. Whats their point?

    bunch of bozos. spending 30 mins for 4 losses when im just looking for a win to fullfil quest is infuriating

     You havn´t considered they might be doing just what you were trying to...completing a few quest quickly since they know on ladder they will be facing tryhards with tier 1 decks.

    Posted in: Standard Format
  • 0

    posted a message on Decks that beats hunter

    All this hate vs hunter is getting annoying, not everyone is playing the rng spellhunter deck!!

    Posted in: General Discussion
  • 4

    posted a message on Card Nerf - Saronite Chain Gang

    Rip Shudderwock you will be missed.

    Posted in: Card Discussion
  • 0

    posted a message on Why Rumble Run is a major failure in comparison to other PvE content

    I´m glad RR pve content doesn´t reward any cards, otherwise i´d had to spend time playing solitare vs AI 

    Posted in: General Discussion
  • 0

    posted a message on New Hunter Hero Card - Zul'jin
    Quote from Kovachut >>
    Quote from Spritelight>>
    I´m not talking about replace of rexxar, hell building zombeasts are among the best times i have in HS. But aslong as you can have both Zul'jin is bonkers imo...hes like a midrange shudderwock (the one without the combo) and you still have the benefits from the earlygame of secrethunter.
    And what happens, when you find the DK before Zul'jin? I have read some of your previous posts, but don't you think that replacing Rexxar is a bad play in most cases? Don't you think, that Zul'jin becomes a dead card this way?

     And as i pointed out before in my opinion they do synergize, build a 6 mana(or less) op zombeast buff it with +3+3 and shuffle 3 extra copies into your deck (and Zul'jin will repeat that for you) aslong as you can manage to have atleast one beast on the board when slamming him.

    But since Zul'jin's battlecry targets random minions (characters), since the spell cast isn't chronological, you can't possibly rely on him multiplying OP zombeasts. What if you shuffle a wolf (from the spellstone) or Leokk?

    It wins me alot of the control matchups you wrote as counters. Shudderwock Shamans / Control/even Warlocks / Bigspell/odd Mages / Most Druids draw alot of cards, they dont two bananas on their hands (and it can burn essential combo cards).

    Let's not include the decks, that aren't control (evenlock; odd mage), and such that lack good AoEs (standard shudderwock). For the druid part - it kinda depends on the RNG, whether they will discard somehting crucial or not. Imho BSM should do well against every minion deck - I have to see the clip (don't know if you have hstracker), in order to judge why the opponent(s) couldn't deal with your deI

    I´ll start by admitting that it was actually hard to find any Control matchups among my games other then the ones you wanted to exclude ( i found a dragon warrior on rank 10 but that game i played Zu'jin just to get board and hand refill and finished him off by playing rexxar and building beasts. (There was alot of shudderwock games and evenlock though.) Most matchup has actually been aggro or midrange (hunter/Zoo and paladin mostly).

    Over to your next about Zul'jin hitting a Dire Frenzy on "the right target", ofc you cant rely on that. Just make sure you have a beast on your board and he will atleast buff it and replenish your deck with another three overstatted beasts.

    And to the first question sometimes he very well may be a dead card in your deck if you are already into building zombeast, but if your getting close to that fatigue counter and want to put another 6 cards in your deck he might also be that lifesaver that wins you the game. (so hes never a truly dead card imo).

    I do like rexxar more but i certainly like Zul'jin too, having both of them makes me feel like i can win any control matchup.

    Posted in: Card Discussion
  • 0

    posted a message on New Hunter Hero Card - Zul'jin
    Quote from Kovachut >>
    Quote from Spritelight >>

    I agree with you that people might be using Zul'jin in the wrong way and it's not his fault, if this is occurring atm. I will also add that I find your deck-list very intriguing and the inclusion of Master's Call and Dire Frenzy to be well thought. At the same time I also question other cards (like King Mukla; I would probably use Bearshark instead). I think that your deck shows the right strategy for this hero card, but it needs to be refined a bit.

    Zul'jin is a great card and what´s even better is that you can use it in addition to rexxar and with great synergy between them.

    For me they have anti-synergies with one another. They aren't as bad as playing Lord Jaraxxus, followed by Bloodreaver Gul'dan, but normally you wouldn't want to play Zul'jin after already being in your DK form. This is because Deathstalker Rexxar has a long-term effect, while Zul'jin's is a short-term one. The moment you replace the DK, your threats will become limited. This is why Dire Frenzy must land on something, that will end the game ASAP.

    Because of what I said above, I don't see Zul'jin as the amazing card people were hyped about. If the spell order were chronological, then there would have been a combo potential with Flark's Boom-Zooka, Revenge of the Wild and Dire Frenzy. For me this hero is a mediocre card for now, until people figure out the right combo for him (of when hunter receives another strong spell to cast, preferebly a one that targets the enemy's face). Until then Deathstalker Rexxar stays as the real win-condition in those decks.

    Imho except in recruit hunter, since it doesn't rely on the DK to win. It has a killer late-game and Oondasta offers great synergies with the DK.

     I tried Bearshark at rank 14, it has anti synergy with Dire Frenzy. Try my version our, you will be surprized how good King Mukla is in most matchups and it synergizes well with Rat Trap. Even just slamming him on an empty board turn three followed up by a Dire Frenzy is more or less gamewinning on its own. It wins me alot of the control matchups you wrote as counters. Shudderwock Shamans / Control/even Warlocks / Bigspell/odd Mages / Most Druids draw alot of cards, they dont two bananas on their hands (and it can burn essential combo cards).

    I´m not talking about replace of rexxar, hell building zombeasts are among the best times i have in HS. But aslong as you can have both Zul'jin is bonkers imo...hes like a midrange shudderwock (the one without the combo) and you still have the benefits from the earlygame of secrethunter.

    And as i pointed out before in my opinion they do synergize, build a 6 mana(or less) op zombeast buff it with +3+3 and shuffle 3 extra copies into your deck (and Zul'jin will repeat that for you) aslong as you can manage to have atleast one beast on the board when slamming him.

    But it´s ok if you don´t agree with me, the less people utilizing Zul'jin the way i do the better (i havn´t seen or faced a single one yet on ladder or stream which i think might be a contributor to my winrate since people expect the imo worse "kripp" spellhunter version) 

    Posted in: Card Discussion
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