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    posted a message on Galakrond|Deathwing|Voone [Mid-Range]

    Trying for a Mid-Range Dragon/Galakrond deck. I opened up the new Deathwing legendary so it's part of my reason for creating this deck list, as well as having War Master Voone for quite some time. I'm not interested in control decks so let me know how you think this can be a better mid-range deck. I'll concede Voone is a rather greedy include but if there was a time for this card to shine it would be now.

    I'm considering Alexstrasza as an include at the moment.

    Galakrond Dragon Warrior [Mid-Range]
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    Minion (21) Ability (6) Weapon (2) Playable Hero (1)
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    Posted in: Warrior
  • 0

    posted a message on How to be luckier in Arena?

    Pray to Rngesus  you heretic.

    Posted in: General Discussion
  • 1

    posted a message on 15.2 update
    Quote from sicknantos >>
    Quote from DSchu102285 >>

    Now the whiners will stop complaining about how unskilled and brain-dead control warrior is, in favor of bitching about how unskillful and brain-dead aggro decks are.

     This is such an optimistic view of the HS and Pwn community [kappa]

    But seriously, no one will ever stop complaining about CW until it's T3 or lower again, and only then will thy complain about unfun, non-interactive T1 decks like murloc pally. People hate control more than they hate aggro imbalance

    I'm not an optimist and my view is towards the Hearthpwn Community not the entire community. But thanks for assuming otherwise [kappa]

    Posted in: General Discussion
  • 4

    posted a message on 15.2 update
    Quote from Battenberg >>

    Literally just crafted 2 Town Criers and Boom, Mad Genius yesterday as well after getting bored of quest shaman. I was wondering why I was getting such garbage discovers today but I guess that answers that. Classic Blizzard move to nerf cards/ decks in a way that avoids giving dust refunds.

     Diligence and research should be done before crafting any cards, you have no one to blame but yourself for your ignorance.

    Posted in: General Discussion
  • 2

    posted a message on 15.2 update

    Now the whiners will stop complaining about how unskilled and brain-dead control warrior is, in favor of bitching about how unskillful and brain-dead aggro decks are.

    Posted in: General Discussion
  • 1

    posted a message on Tip the scales, Phaoris, Kadghar, and all mana cheat garbage are the reason why Brawl is a necessity and should not be touched.
    Quote from TardisGreen >>
    Quote from sPacEtiMe19 >>
    Quote from TardisGreen >>

    Control Warrior tards need the most broken cards to even have a chance.

     This statement is in, the most pure and literal form, a contradiction of itself. A class needs a strong card to stand a chance against an even stronger one? Do people like you even put 1% of thought into what you're typing or is it just blatant spewing of nonsense as assumed? 

    Its not the class.  Its the idiots who play it, and then come here and cry about every card/deck that counters them, and how they need more tools.

     Except that's not what you said. You should remove "isGreen" from your username, at least it would be consistent with the quality of content you post. 

    Posted in: General Discussion
  • 1

    posted a message on Nerfs Confimed - Coming this Week probably
    Quote from TardisGreen >>
    Quote from Ace1a >>
    Quote from TianBao >>

    Finally the Barnes nerf

     I really hope Barnes finally gets nerfed to 5 or 6 mana! Blizz has been watching him for months now and big priest is still a big problem in wild!

    Quote from MrPerfect01 >>

    People keep talking about Mage/Warrior but forget that Divine Spirit and Prismatic Lens are both big problems that need to be addressed

     Blizz is watching divine spirit and that card hopefully gets it's cost bumped to 3 or 4 mana this upcoming balance patch. Prismatic lens also needs a +1 mana bump.

    Quote from Remus88Romulus >>

    Gonna nerf BIG PRIEST????? Increase mana cost on ALL spells by 1

    Resurrect from 2 to 3

    Eternal Servitude from 4 to 5

    Shadow Essence from 6 to 7

    Diamond spellstone from 7 to 8

     Blizz said a few weeks ago that Barnes is the top choice to nerf in order to address big priest. Consider any additional nerfs to be a nice bonus, one that might not happen in the same balance patch as Barnes, but as something down the road if big priest is still OP after Barnes gets nerfed.

    I wouldn't be surprised if Barnes isn't touched.  They looked at it before, and decided not to nerf it.  Nothing has changed.  Also, a nerf to Barnes wouldn't make a huge impact to Big Priest.  The deck is capable of functioning when they don't draw it anyway.

    I wish you would stop spamming the same thing over and over if every thread.  We get you don't like Big Priest.  But repeating the same thing over and over isn't gonna make any difference.

    I can't imagine being that salty and triggered to the point that he wastes his time spamming the same message over and over again as if that would be of any benefit to him. 

    Perhaps some therapy and a new hobby sounds like a healthy change of pace for this chump. 

    Posted in: General Discussion
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    posted a message on Paladin = The god of meta

    Shouldn't people be calling the developers brain dead instead of the people playing the deck? After all, it's their design and their intention for the player base to use these cards...

    Posted in: General Discussion
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    posted a message on Nerfs Confimed - Coming this Week probably

    It won't matter much in the bigger scheme of things... once the power vacuum has settled there will be a new king of the mountain... and the Hearthpwn community will complain about that next. Rinse and Repeat.

    Posted in: General Discussion
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    posted a message on Unpopular Opinion on Warrior

     That's a very long-winded way to say Control mirrors are boring to play and watch.

    Posted in: General Discussion
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    posted a message on Unpopular Opinion on Warrior
    Quote from TardisGreen >>
    Quote from DSchu102285 >>
    Quote from TardisGreen >>
    Quote from user-25233679 >>
    Quote from AnduinWrynn >>

    Damn you warriors, I am not willing to play a 40 minutes game and I am not going to read a 40 minute wall of text either.

     This is actually what I love. I'd much rather play the long game where i have to think strategic and consider the amount of recources I have and when to use them. If I want to play a 5 minute game I'd consider a less dynamic game (Pong) or games that have a certain time limit (like sports games)

    The long games is are exactly what I'm looking for in a game like this :D

    This argument is absurd.  You don't have to "consider the amount of resources you have and when to use them", because your entire deck is filled with resources and the Boom enhanced hero power gives you more.

    There are Control decks that require strategic thinking, but the current Control Warrior requires virtually no thought what so ever.

     Every deck you play against requires thought and strategy there is no need to disingenuously marginalize that truth. To make the correct plays you need to understand the deck you are facing, what it's strengths and weaknesses are, what cards to predict will be played next by your opponent and how to best approach the circumstances of the game with the limited portion of your deck currently in your hand.

    You are projecting your own absurdity onto others. 

    Actually you just kill everything they play the minute it comes down.  Doesn't matter what class you are facing.

    There are a couple of exceptions, of course.  Remember to save your taunts against Quest Druid to stop Bees combo from OTK'ing you for example.  But this isn't rocket science.

    But CW is easy to play.  And the mirrors are pretty mindless.  There are a few simple rules to follow universally; there are very few dynamic decisions to be made.  The key to winning CW mirrors is drawing Boom first, and getting better cards from Eleysiana.

    Oh wow, you mean the control archetype consistently has the same strategy just like the combo deck archetype have the same strategy within their own right:  Stall game until you have your combo, execute combo then win the game. Zoo decks will consistently have the same strategy for their archetype as well, wow what a big surprise!

    Following your logic:

    Let's say Dr. Boom never existed... The key to winning CW mirrors is getting better cards from Archivist Elysiana. Otherwise, what else could there be... Control Warrior strategy would still stay consistent with the archetype regardless of Dr. Boom. 

    Sure the power level of Dr. Boom should be tweaked but if you find the "control archetype to be mindless" then getting rid of Dr. Boom isn't going to change your perception of that archetype because it will still be consistent when Dr. Boom is gone from standard. 

    Posted in: General Discussion
  • 1

    posted a message on Unpopular Opinion on Warrior
    Quote from TardisGreen >>
    Quote from user-25233679 >>
    Quote from AnduinWrynn >>

    Damn you warriors, I am not willing to play a 40 minutes game and I am not going to read a 40 minute wall of text either.

     This is actually what I love. I'd much rather play the long game where i have to think strategic and consider the amount of recources I have and when to use them. If I want to play a 5 minute game I'd consider a less dynamic game (Pong) or games that have a certain time limit (like sports games)

    The long games is are exactly what I'm looking for in a game like this :D

    This argument is absurd.  You don't have to "consider the amount of resources you have and when to use them", because your entire deck is filled with resources and the Boom enhanced hero power gives you more.

    There are Control decks that require strategic thinking, but the current Control Warrior requires virtually no thought what so ever.

     Every deck you play against requires thought and strategy there is no need to disingenuously marginalize that truth. To make the correct plays you need to understand the deck you are facing, what it's strengths and weaknesses are, what cards to predict will be played next by your opponent and how to best approach the circumstances of the game with the limited portion of your deck currently in your hand.

    You are projecting your own absurdity onto others. 

    Posted in: General Discussion
  • 0

    posted a message on Missing filter for Saviors Of Uldum

    Neun.

    Posted in: Site Feedback & Support
  • 1

    posted a message on Unpopular Opinion on Warrior
    Quote from FortyDust >>
    Quote from sicknantos >>

    For those who gripe that warrior is the only control game in town: I wholeheartedly agree!

    Shaman and mage rely so heavily on RNG tools for control, and warrior at it's base is best geared for consistent control of the game. Priest could be incredible, but every time priest gets tools for control, they somehow end up as completely toxic decks and non-interactive OTK's instead (wild still has a big priest problem, and Frozen Throne had machine gun Anduin, wall priest was an atrocity, etc.).

    Blizzard needs to figure out how to let other classes play control without making a joke of it or breaking the meta.

     You complain about RNG, yet you defend Dr. Boom and his wacky hero power?

    Whatever, dude.

    Anyone who actually understands Hearthstone knows that I fart in my wine glass and savor the smell before every match.

     Fixed. Smug much?

    Posted in: General Discussion
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