Firstly; sorry about my bad english but I want to know what you think about the topic I mentioned below.
As you know Druid and Hunter have beast synergy and only Warlock has demon synergy. Don't you think we need more neutral demons and mechs and even beasts? There is some cards which can't be playable and stay unplayable if we don't get more neutral mechs, demons and Beasts. Warlock, Hunter and Druid has more potential and advantage with minion tribes than any other class. Especially Hunter; Beasts, Murlocs, Pirates, Mechs, Dragons... You can play even with pirates as Warlock with Lord Jaraxxus. With Release of GvG, They announced mech tribe with Spare Parts as new game mechanic with mechs and changed some existing cards; Harvest Golem, Alarm-o-Bot and Demolisher. Then they announced Standard format and take %90 of mechs and a whole game mechanic from us. There are neutral cards known as Zoobot, Menagerie Magician, The Curator (Still playable in any class but...), Fossilized Devilsaur, Gorillabot A-3, Light's Champion (this one can only be playable against warlock and it is so situational), also Hemet Nesingwary in wild. I know some cards are existing for nerfing/buffing other cards but if we have these cards in game, I want to play with them, at least in some games and if we got a game mechanic(like spare parts) before, we could use this mechanic whole game. Every single card can become usable with a new card, like Nourish with Ancient of Lore's rebuild and Fandral Staghelm release or Malygos with Emperor Thaurissan. With this rotating thing, we lost a lot of unusable cards before they can be usable. Blizzard card creator team have to be confused.
They are trying to keep some new mechanics fresh (Discover) and leaving some mechanics to death. Spare Parts gone, After TGT rotates, Inspire will be gone too. What are they trying to do?
Most of MSG cards have been released and it seems we won't get any neutral demons, mechs or beasts, it means we won't get any spare parts or Inspire cards too. At first relaese week of standard, I thought we can find wild cards with discover mechanic but this state of discover ruined my dreams. It can be a solution not to lose of any mechanic but i am not sure if it is unbalanced.
Don't you think what I think? Leave here your thoughts please.
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players. ah, but a tournement mode could be great !!!
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players. ah, but a tournement mode could be great !!!
I do agree. It's a shame Blizzard comes up with these neat game mechanics only to seemingly scrap them for the next expansion. I get that standard is supposed to keep the game fresh, but it really just rotates out cards that open unique decks and ways to play. Straightforward aggro, midrange, and control decks will always exist and standard doesn't (and can't) really work towards changing that.
However, I suspect that they are currently doing this since Hearthstone is still pretty young. They could very well revisit these mechanics a couple years down the road. Not that I agree with this since I'd like to see some of the already introduced mechanics more fleshed-out, but it is what it is.
It is not about going face or winning games, it is about variety of mechanics,cards and decks that we can create. we lost a lot of card from standard before we didn't use them and we will lose more too. Whole Inspire mechanic will leave after TGT leaves and still there is no ladder Inspire decks in use. What I said is about these situations. It seems you misunderstood me. I'm not playing games for wins. I just say if my fridge contains anything, I want to eat what it contains.
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Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players. ah, but a tournement mode could be great !!!
We can't keep all mechanics. Because if we do, we will have like 1 card for each mechanic and it won't synergize or combo and so it will be useless cards.
I'm not new to TCGs don't worry and i know they chose rotations but with wrong way. If you re trying to keep the game fresh you must do it. i understand that idea and it is also nice to motive players to use new cards, giving new players some chance on ladder; These all are nice things but you must do it with the right way. You must think about old players too. If you are rotating some cards, You must do it for all sets except basic cards for example. And ladder must stay experienced place, its what a game needs. Main ladder must be Wild, not standard. Tournements must be in wild mode too. But it's the new world order, money is everything isn't it ?
Blizzard is a game company and companies exist for earning money. Games are for money its a truth But standard is for more money. It's Blizzard's greed. There is no doubt, but They must think more about their older players/consumers. So greedy.
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players. ah, but a tournement mode could be great !!!
Hearthstone's issue looks like any other moba's issue.
At Mobas; -Create overpowered characthers, -Sell them with high prices at the first month of release, -Then nerf them
at Hearthstone; -Create new sets, mechanics, -Don't care if it is overpowered, usable or synergized with other sets, -Sell them first month of release, -Then rotate them.
It is what standard does and it is wrong in my opinion.
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Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players. ah, but a tournement mode could be great !!!
oh i fotgot about DotA cuz i didn't play since DotA1. There are some other issues about DotA 2 from my point of view. I don't like valve version of that game, it should have been stay as Warcraft style. But you got me, you make me laugh. :D
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Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players. ah, but a tournement mode could be great !!!
If you want a game that focuses more on tribes play something like Yugioh. It's hard for them to focus so much on tribes or specific archetypes because of the class system. They try to get away from everyone using the same minions, which means they would have to do what they did in GVG and print a card for each class. It's hard to make it workable at that point.
If all classes had demons and beasts, there would be nothing special in Warlock, Hunter and Druid. They would also be at a huge disadvantage, and if Paladins had demons, Warlocks should have healing, etc. Eventually all the classes would feel too similar which is already happening. Classes need to have mechanics other classes don't have and they need to miss stuff other classes have.
Also Hearthstone is not a TCG. maybe CCG but not TCG.
But I got what you meant. I know it is a very young game and it must grow. But the team that creates cards creating cards that can go well with rotates. I said it is an error. You re right about most you said. I'll give you that. but it's a truth standard is not for fixing things. It's about money too, and maybe not nerfing the old cards.
Also limiting the game like "It's a TCG and TCGs must be like that, if you don't like, go leave playing it." is wrong too. Anything can be improvable. In my opinion we shouldn't limit anything.
and The other TCGs aren't faultless too. we can't refer these games while developing the other one for they are TCGs alone.
It's hard to discuss something in a foreign language. I hope I could tell what bothers me.
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Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players. ah, but a tournement mode could be great !!!
Hearthstone's issue looks like any other moba's issue.
At Mobas; -Create overpowered characthers, -Sell them with high prices at the first month of release, -Then nerf them
at Hearthstone; -Create new sets, mechanics, -Don't care if it is overpowered, usable or synergized with other sets, -Sell them first month of release, -Then rotate them.
It is what standard does and it is wrong in my opinion.
Yes, Blizzard created new overpowered cards in this set to "forcefully" change the meta and buy the newest packs. Handbuffs, Jade Golems, powerful Kabal spells... All of them are really strong.
I think Basic, Classic, adventures and packs should be balanced all together. But no, like Naxx and GvG, MSoG also contains really strong cards.
I didn't mean tribes for all classes or synergies with all classes. Ofcourse any class has an advantage against another. I have said just about neutral tribes. You can play murloc mage without synergy now. For example if there are neutral demons, you can use them in mage decks but you can't buff them or gain health from them like warlock. Like Illidan Stormrage. I hope you got the point. Everything is about making some existing cards like Light's Champion be useful.
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Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players. ah, but a tournement mode could be great !!!
If you want a game that focuses more on tribes play something like Yugioh. It's hard for them to focus so much on tribes or specific archetypes because of the class system. They try to get away from everyone using the same minions, which means they would have to do what they did in GVG and print a card for each class. It's hard to make it workable at that point.
I don't think that they re trying to get away from everyone using same minions. Look the ladder; All decks contain Azure Drake or Ragnaros the Firelord or Sylvanas Windrunner etc. And all i mentioned are part of Classic Set which never rotate. Using the same minions are not about tribes.
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Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players. ah, but a tournement mode could be great !!!
If you want a game that focuses more on tribes play something like Yugioh. It's hard for them to focus so much on tribes or specific archetypes because of the class system. They try to get away from everyone using the same minions, which means they would have to do what they did in GVG and print a card for each class. It's hard to make it workable at that point.
I don't think that they re trying to get away from everyone using same minions. Look the ladder; All decks contain Azure Drake or Ragnaros the Firelord or Sylvanas Windrunner etc. And all i mentioned are part of Classic Set which never rotate. Using the same minions are not about tribes.
No they definitely are, that's just a consequence of the standard rotation and good cards still being in there. Dr boom and Piloted Shredder were not reprinted, and most cards have avoided being auto includes. Barnes is probably the one exception.
I think most people would also agree that auto includes are bad for the game.
If you want a game that focuses more on tribes play something like Yugioh. It's hard for them to focus so much on tribes or specific archetypes because of the class system. They try to get away from everyone using the same minions, which means they would have to do what they did in GVG and print a card for each class. It's hard to make it workable at that point.
I don't think that they re trying to get away from everyone using same minions. Look the ladder; All decks contain Azure Drake or Ragnaros the Firelord or Sylvanas Windrunner etc. And all i mentioned are part of Classic Set which never rotate. Using the same minions are not about tribes.
No they definitely are, that's just a consequence of the standard rotation and good cards still being in there. Dr boom and Piloted Shredder were not reprinted, and most cards have avoided being auto includes. Barnes is probably the one exception.
I think most people would also agree that auto includes are bad for the game.
yes, Auto includes bothers me too but netdecking bothers much more. I have been bored to play against same decks.
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Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players. ah, but a tournement mode could be great !!!
If you want a game that focuses more on tribes play something like Yugioh. It's hard for them to focus so much on tribes or specific archetypes because of the class system. They try to get away from everyone using the same minions, which means they would have to do what they did in GVG and print a card for each class. It's hard to make it workable at that point.
I don't think that they re trying to get away from everyone using same minions. Look the ladder; All decks contain Azure Drake or Ragnaros the Firelord or Sylvanas Windrunner etc. And all i mentioned are part of Classic Set which never rotate. Using the same minions are not about tribes.
No they definitely are, that's just a consequence of the standard rotation and good cards still being in there. Dr boom and Piloted Shredder were not reprinted, and most cards have avoided being auto includes. Barnes is probably the one exception.
I think most people would also agree that auto includes are bad for the game.
yes, Auto includes bothers me too but netdecking bothers much more. I have been bored to play against same decks.
But you can see why that makes tribes an issue? Either it's auto includes or you need to print class specific tribe cards. The reason mech mage worked was because of goblin blast mage and their synergy with spells. They threw mechs into every class and it didn't let people make mech decks for every class, and even if they did it would be using a ton of auto include mechs.
I think tribes should be limited to one class, otherwise we end up with a GVG where people just grabbed the best cards out of the set and most people didn't care about the mech tag. Then we can have expansions with multiple tribes, less auto includes, and the game becomes more interesting as a whole.
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Firstly; sorry about my bad english but I want to know what you think about the topic I mentioned below.
As you know Druid and Hunter have beast synergy and only Warlock has demon synergy. Don't you think we need more neutral demons and mechs and even beasts? There is some cards which can't be playable and stay unplayable if we don't get more neutral mechs, demons and Beasts. Warlock, Hunter and Druid has more potential and advantage with minion tribes than any other class. Especially Hunter; Beasts, Murlocs, Pirates, Mechs, Dragons... You can play even with pirates as Warlock with Lord Jaraxxus. With Release of GvG, They announced mech tribe with Spare Parts as new game mechanic with mechs and changed some existing cards; Harvest Golem, Alarm-o-Bot and Demolisher. Then they announced Standard format and take %90 of mechs and a whole game mechanic from us. There are neutral cards known as Zoobot, Menagerie Magician, The Curator (Still playable in any class but...), Fossilized Devilsaur, Gorillabot A-3, Light's Champion (this one can only be playable against warlock and it is so situational), also Hemet Nesingwary in wild. I know some cards are existing for nerfing/buffing other cards but if we have these cards in game, I want to play with them, at least in some games and if we got a game mechanic(like spare parts) before, we could use this mechanic whole game. Every single card can become usable with a new card, like Nourish with Ancient of Lore's rebuild and Fandral Staghelm release or Malygos with Emperor Thaurissan. With this rotating thing, we lost a lot of unusable cards before they can be usable. Blizzard card creator team have to be confused.
They are trying to keep some new mechanics fresh (Discover) and leaving some mechanics to death. Spare Parts gone, After TGT rotates, Inspire will be gone too. What are they trying to do?
Most of MSG cards have been released and it seems we won't get any neutral demons, mechs or beasts, it means we won't get any spare parts or Inspire cards too.
At first relaese week of standard, I thought we can find wild cards with discover mechanic but this state of discover ruined my dreams. It can be a solution not to lose of any mechanic but i am not sure if it is unbalanced.
Don't you think what I think? Leave here your thoughts please.
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players.
ah, but a tournement mode could be great !!!
Thank you for sharing your thoughts with me...
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players.
ah, but a tournement mode could be great !!!
youre welcome
I do agree. It's a shame Blizzard comes up with these neat game mechanics only to seemingly scrap them for the next expansion. I get that standard is supposed to keep the game fresh, but it really just rotates out cards that open unique decks and ways to play. Straightforward aggro, midrange, and control decks will always exist and standard doesn't (and can't) really work towards changing that.
However, I suspect that they are currently doing this since Hearthstone is still pretty young. They could very well revisit these mechanics a couple years down the road. Not that I agree with this since I'd like to see some of the already introduced mechanics more fleshed-out, but it is what it is.
It is not about going face or winning games, it is about variety of mechanics,cards and decks that we can create. we lost a lot of card from standard before we didn't use them and we will lose more too. Whole Inspire mechanic will leave after TGT leaves and still there is no ladder Inspire decks in use. What I said is about these situations. It seems you misunderstood me. I'm not playing games for wins. I just say if my fridge contains anything, I want to eat what it contains.
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players.
ah, but a tournement mode could be great !!!
Welcome to TCGs, Rotations or bannings and power creep.
They chose Rotations, and point of Rotations is that mechanics enter then leave and something new replaces it.
We can't keep all mechanics. Because if we do, we will have like 1 card for each mechanic and it won't synergize or combo and so it will be useless cards.
Themes are good, change is good.
Love the tribes.
I'm not new to TCGs don't worry and i know they chose rotations but with wrong way. If you re trying to keep the game fresh you must do it. i understand that idea and it is also nice to motive players to use new cards, giving new players some chance on ladder; These all are nice things but you must do it with the right way. You must think about old players too. If you are rotating some cards, You must do it for all sets except basic cards for example. And ladder must stay experienced place, its what a game needs. Main ladder must be Wild, not standard. Tournements must be in wild mode too. But it's the new world order, money is everything isn't it ?
Blizzard is a game company and companies exist for earning money. Games are for money its a truth
But standard is for more money. It's Blizzard's greed. There is no doubt, but They must think more about their older players/consumers. So greedy.
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players.
ah, but a tournement mode could be great !!!
Hearthstone's issue looks like any other moba's issue.
At Mobas;
-Create overpowered characthers,
-Sell them with high prices at the first month of release,
-Then nerf them
at Hearthstone;
-Create new sets, mechanics,
-Don't care if it is overpowered, usable or synergized with other sets,
-Sell them first month of release,
-Then rotate them.
It is what standard does and it is wrong in my opinion.
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players.
ah, but a tournement mode could be great !!!
Love tribes, like in Magic the Gathering.
oh i fotgot about DotA cuz i didn't play since DotA1. There are some other issues about DotA 2 from my point of view. I don't like valve version of that game, it should have been stay as Warcraft style. But you got me, you make me laugh. :D
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players.
ah, but a tournement mode could be great !!!
If you want a game that focuses more on tribes play something like Yugioh. It's hard for them to focus so much on tribes or specific archetypes because of the class system. They try to get away from everyone using the same minions, which means they would have to do what they did in GVG and print a card for each class. It's hard to make it workable at that point.
If all classes had demons and beasts, there would be nothing special in Warlock, Hunter and Druid. They would also be at a huge disadvantage, and if Paladins had demons, Warlocks should have healing, etc. Eventually all the classes would feel too similar which is already happening. Classes need to have mechanics other classes don't have and they need to miss stuff other classes have.
But I got what you meant. I know it is a very young game and it must grow. But the team that creates cards creating cards that can go well with rotates. I said it is an error. You re right about most you said. I'll give you that. but it's a truth standard is not for fixing things. It's about money too, and maybe not nerfing the old cards.
Also limiting the game like "It's a TCG and TCGs must be like that, if you don't like, go leave playing it." is wrong too. Anything can be improvable. In my opinion we shouldn't limit anything.
and The other TCGs aren't faultless too. we can't refer these games while developing the other one for they are TCGs alone.
It's hard to discuss something in a foreign language. I hope I could tell what bothers me.
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players.
ah, but a tournement mode could be great !!!
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players.
ah, but a tournement mode could be great !!!
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players.
ah, but a tournement mode could be great !!!
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players.
ah, but a tournement mode could be great !!!