Hearthstone can induce some serious frustration in a player when they lose several games in a row. Then, full of anger and shame, that player comes to a third party forum to vent about their recent loss.
Inevitably, someone brings up a game like FIFA or CoD and how it requires so much skill to play while Hearthstone is built on randomness so it can't compete.
Sure the game randomly assigns you cards from a set of 30, but knowing when to play those cards and knowing what your opponent is playing requires an incredible amount of skill! Don't disparage the skill involved in card games just because you can't control the hand you're dealt.
Skill: the ability to do something that comes from training, experience, or practice
Mulliganing, board clears, when to go face over board control, these are skills and with experience a player is more familiar on how to go about doing these. Sure, some decks has less skills involved but to say this game involve no skill is an exaggeration and frankly, just isn't true. Unless your definition of "skill" is completely different from what the dictionary is telling you.
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Regular NA Arena Leaderboard player. Reached #1 in NA arena leaderboard in May 2018 with a 9.07 average!
Hearthstone can induce some serious frustration in a player when they lose several games in a row. Then, full of anger and shame, that player comes to a third party forum to vent about their recent loss.
Inevitably, someone brings up a game like FIFA or CoD and how it requires so much skill to play while Hearthstone is built on randomness so it can't compete.
Sure the game randomly assigns you cards from a set of 30, but knowing when to play those cards and knowing what your opponent is playing requires an incredible amount of skill! Don't disparage the skill involved in card games just because you can't control the hand you're dealt.
So why i still consider myself to be just a average player tho i am +20 times legend with 4 top100 season finishes?
Why someone like me who has played the game since early beta and participated in loads of online tournaments says that the game does not require skill? Because it is the truth.
I say this once again so your "skilled" minds could understand this, skill is something that improves while doing something (drawing a painting, kicking a football, punching a bag etc)
Skills never stop improving, there is no cap for how good you can be at football, boxing, chess or swimming. You can improve even if you are the best of the world.
In hearthstone it is not like this. Sure, the fastest way to improve if you are total newb is by playing but once you reach a certain level of knowledge about the games mechanics, decks, cards, match ups YOU CANT LEARN ANYTHING NEW, YOU CANT IMPROVE ANY FURTHER. People have put so much time to this game that if it would be SKILL-BASED game players like me who have played for over 2 years would crush someone who have played for few months. This is not the case, this guy who has played for few months can google up some deck and win you even if they make terrible plays through out the game. This is not salt nor crying, that's just how the game is and i'm fine with it.
HS requires you to KNOW about the game to get high ranks and this knowledge is not skill.
I feel like you have no idea what "skill" means, and are basing your entire argument on your flawed assumption of what you think it means. I mean, the definition is literally "the ability to use one's knowledge effectively and readily in execution or performance." Sounds a lot like what you describe in that last sentence.
Hearthstone can induce some serious frustration in a player when they lose several games in a row. Then, full of anger and shame, that player comes to a third party forum to vent about their recent loss.
Inevitably, someone brings up a game like FIFA or CoD and how it requires so much skill to play while Hearthstone is built on randomness so it can't compete.
Sure the game randomly assigns you cards from a set of 30, but knowing when to play those cards and knowing what your opponent is playing requires an incredible amount of skill! Don't disparage the skill involved in card games just because you can't control the hand you're dealt.
So why i still consider myself to be just a average player tho i am +20 times legend with 4 top100 season finishes?
Why someone like me who has played the game since early beta and participated in loads of online tournaments says that the game does not require skill? Because it is the truth.
I say this once again so your "skilled" minds could understand this, skill is something that improves while doing something (drawing a painting, kicking a football, punching a bag etc)
Skills never stop improving, there is no cap for how good you can be at football, boxing, chess or swimming. You can improve even if you are the best of the world.
In hearthstone it is not like this. Sure, the fastest way to improve if you are total newb is by playing but once you reach a certain level of knowledge about the games mechanics, decks, cards, match ups YOU CANT LEARN ANYTHING NEW, YOU CANT IMPROVE ANY FURTHER. People have put so much time to this game that if it would be SKILL-BASED game players like me who have played for over 2 years would crush someone who have played for few months. This is not the case, this guy who has played for few months can google up some deck and win you even if they make terrible plays through out the game. This is not salt nor crying, that's just how the game is and i'm fine with it.
HS requires you to KNOW about the game to get high ranks and this knowledge is not skill.
I feel like you have no idea what "skill" means, and are basing your entire argument on your flawed assumption of what you think it means. I mean, the definition is literally "the ability to use one's knowledge effectively and readily in execution or performance." Sounds a lot like what you describe in that last sentence.
What he is describing is that the skill cap is very low, and that most players that play regularily hits that skill cap.
Getting to Legend is all about perserverance,luck with RNG, and a bit of knowledge.
It takes time to get those last 5 ranks. I've only gotten as high as 4 myself once before, but I actually reached 5 this past Monday this month so I figured I'd give it a whirl.
Fact is you encounter the same exact decks as you would on your climb, but it's more about what you get in your hand now because no one makes misplays really at 5 and up. I've been battling back and forth between 4&5 for 3 days now. Up,down,up,down,up,down... it's actually quite exhausting.
Man to get legend u need atleast some skill, u can rank 5 to legend with 51% or with 80% win rate but with every star u gain another player loses one. And today if u are in rank 10-15 everyone is playinge the same decks why someone is in top 100 leyend with a deck and another one is in rank 12 with the same deck... I doubt its rng or luck...
In this game u have to be better to rank up than others, more or less thats some skill
Skill and knowledge are two different things imho.
Skill is something that grows as you do something for long periods of time. No matter how skilled you are in something, you can still get better (your skill improves)
In hearthstone there is no skill, once you reach certain amount of knowledge about the game there is no way to get any better. Of course there are new cards that come into the game, new decks etc but those just add up to your already existing knowledge. It does not improve your skill.
Just because you know what your opponent is planning to do next turn (because you know hes deck) and play around a certain card does not mean you are skilled, you just have the knowledge to do so.
If you play 10000 hours of CS:GO for example, your skill improves drastically no matter how good you were before those 10000 hours.
If you play 10000 hours of HS, you are still roughly on the same level as you were before you started. (excluding people who have just started and dont have a clue about the game)
People just dont want to accept this fact, because they think that they are special in someway due reaching high ranks in this game. Everyone with a normal functioning brain can reach this amount of knowledge with little effort and reach that legend rank but not everyone can get to global elite on cs:go, no matter how hard they try.
You worded this perfectly. I was trying to say this in my post but couldn't turn that abstract idea into words that made sense written down. Thanks.
Hearthstone can induce some serious frustration in a player when they lose several games in a row. Then, full of anger and shame, that player comes to a third party forum to vent about their recent loss.
Inevitably, someone brings up a game like FIFA or CoD and how it requires so much skill to play while Hearthstone is built on randomness so it can't compete.
Sure the game randomly assigns you cards from a set of 30, but knowing when to play those cards and knowing what your opponent is playing requires an incredible amount of skill! Don't disparage the skill involved in card games just because you can't control the hand you're dealt.
So why i still consider myself to be just a average player tho i am +20 times legend with 4 top100 season finishes?
Why someone like me who has played the game since early beta and participated in loads of online tournaments says that the game does not require skill? Because it is the truth.
I say this once again so your "skilled" minds could understand this, skill is something that improves while doing something (drawing a painting, kicking a football, punching a bag etc)
Skills never stop improving, there is no cap for how good you can be at football, boxing, chess or swimming. You can improve even if you are the best of the world.
In hearthstone it is not like this. Sure, the fastest way to improve if you are total newb is by playing but once you reach a certain level of knowledge about the games mechanics, decks, cards, match ups YOU CANT LEARN ANYTHING NEW, YOU CANT IMPROVE ANY FURTHER. People have put so much time to this game that if it would be SKILL-BASED game players like me who have played for over 2 years would crush someone who have played for few months. This is not the case, this guy who has played for few months can google up some deck and win you even if they make terrible plays through out the game. This is not salt nor crying, that's just how the game is and i'm fine with it.
HS requires you to KNOW about the game to get high ranks and this knowledge is not skill.
I feel like you have no idea what "skill" means, and are basing your entire argument on your flawed assumption of what you think it means. I mean, the definition is literally "the ability to use one's knowledge effectively and readily in execution or performance." Sounds a lot like what you describe in that last sentence.
What he is describing is that the skill cap is very low, and that most players that play regularily hits that skill cap.
Then he should specify he is talking about the skill cap, not just skill in general.
Either way, I don't agree that the skill-cap is very low, when you even see people like Thijs and other top players make easily avoidable mistakes. But then again, that dude is probably talking about single matches, not seasons or tournaments. Playing perfectly for a match, and still losing, is possible. Playing perfectly for an entire season/tournament is nearly impossible.
As many have mentioned, the grind is a major element of achieving legend. Simply achieving legend is an indication that you and your deck (s) were above average at the rank 5+ level (note that this is not the same as being above the overall average) and that you spent however much time was necessary for your skill level to get from 5 to legend. Theoretically, given enough time, you could achieve legend with a less than 50% longterm win rate, during an extended upswing in variance.
A somewhat better measure of skill in ladder would be top 100, as that's where even the minute details make all of the difference. A great example of this is Hotform tearing apart Sjow's play of his #1 legend tempo mage deck the other day. There are often so many seemingly inconsequential things that can easily snowball in a match. However, you can even get top 100 being an above average player, given enough time and the right deck for the short term meta. Ultimately, win rate over large samples of arena with even distribution of class usage, would be a better indicator of Hearthstone skill than legend status, though there is something to be said for constructed deck knowledge. Good tournament formats and performance over the course of many tournaments would be a superior indicator than ladder, as well. Sure, any legend player might be able to beat Kolento in a best of 5 on a good RNG day, but their chances decrease dramatically in a best of 999.
The fact is, like any other card game, there is an ever-present RNG element that can't be denied. The worst player can beat the best player under the right circumstances. The same is true of Poker, Magic, you name it. Even all of the RNG cards in Hearthstone will have an average performance level over an extended period of time that will determine how good the card actually is. This really isn't any worse than the inherent RNG element of card draw. The skill becomes apparent when analyzed over large sample sizes. Take a game like Poker. Sure the best player often loses, but when you take a look at a graph of his/her performance, the upward climb in profitability is sharper and more consistent than inferior players. Hearthstone, and all card games, work in a similar fashion, where there are tons of good to great players, but the very best, when analyzed longterm, will produce superior results.
There's some degree of "RNG" even in sports and other video games. Some examples include emotions, physical and mental health, sleep, trajectories, fortunate/unfortunate timing outside of one's control, slight mechanical variations, etc. Being great or "pro" at card games is all about minimizing the impact of the RNG. It actually takes more than you'd think to be at the very highest level. Legend is simply not an indicator of the very highest level. The RNG just covers up for misplays enough to make you assume you've reached close to that upper limit. The fact is, there is no perfect player in Hearthstone, and until someone can perform perfectly 100% of the time, there is always room for improvement, just like any sport or other video game.
a fair amount of skill is required to reach legend, but not a lot... remember when unsophisticated bots were hitting legend? that's enough evidence to me that attaining legend skews more toward the grind than required skill
Seeing as legend is the apex of Hearthstone, if we follow the logic of the people who make this claim, we can make certain inferences about the rest of the ladder. If legend is a no skill grind, then what is the rest of the hearthstone? Absolute trash?
did you actually think HS is skill based game,you want skill go play bloodborne or dark souls,this game is based on decisions,the cards you own to make a deck and the cards you have in your hand while you play and the time you invest and you need to invest good amount of time to reach legend,and yes anyone can reach legend
I think there's an easy test. Just pit yourself against a pro. I don't mean by playing against them, as RNG can influence who wins, but to watch a stream and predict their series of moves. Whenever the move you and the pro make differ, then at least 1 of you have to be making a suboptimal move. If all your moves agree after 30 games, then the game's skill cap is very low.
P.S. Don't give me that "2 moves are equally good" bullcrap, since in a game with RNG, this is almost never the case. One move is almost certainly going to give you a higher win rate than the other, even if it is only by 0.01%.
Making Legend is more about knowledge and time than skill. Knowledge of matchups and certain nuanced card interactions can change a 55% win ration to a 58%, and that makes a huge difference in the grind from R5 to R1. But the fact remains that a 51% winrate will get anyone to legend, given enough games. This can't be disputed. You can argue that being a good player shortens the amount of games needed. You can argue that getting a 51% winrate isn't something that everyone can do. It doesn't change the math behind it. People on this forum seem to think that "average" players are decided around rank 5, which is silly considering that rank 10 puts you in the top ~8-12% of players for the season. Rank 10! That's still considered noob town to some people on this forum.
But skill on the ladder? I don't see it and I doubt I could be convinced. Coming from years of competitive MTG, there are no requirements for skillfulness in ranked HS. At this point I have to make a decision: to tell you that I've hit legend and be called a Face Shaman player, or tell you I've never hit legend and be compared to a virgin talking about sex. I choose neither, because neither of those add to or take away from my point. Hearthstone is a casual CCG. Just because Blizzard wants it to be competitive doesn't mean that it is, excluding the basic definition of competition, that is to say people competing. I can compete at tic-tac-toe. It's not meant to be ridiculously complex (which is where skill comes from in luck-based games like CCGs). Cards like Yogg Saron exist. This game is a ton of RNG and casual goodness.
I don't mean to take away from legend players. If it's an accomplishment to you to reach legend, then that's great for you! But it's nowhere near as difficult as, say, top 8'ing a Legacy open in MTG, or winning a PTQ or even making it to day 2 in the Invitational. And this is because Hearthstone is much less complex and skill based than MTG.
I could see an argument for skill in Arena. I personally dislike limited formats, but the ability to craft a deck and adapt from game-to-game is certainly skillful. It's nowhere near MTG-level, as you only pick from 3 cards (also no stack, smaller decks mean less precision when deckcrafting and tuning, no sideboard etc) and play just those.
If a Legacy open was only one game played per match with no sideboard, only then could you compare hearthstone skill vs. MTG skill. There is a huge payoff to hearthstone RNG because it's trying to do things you couldn't do with a physical card game. The only reason MTG feels like its more skillful is because MTG allows you to respond to threats on your opponents turn, this doesn't make us more skillful. The skill comes from making the correct plays and planning how your opponent will respond, it seems to me that we do the same in hearthstone.
Arena and MTG draft are also the same fish, again each has its own pros and cons but at the end of the day its practically the same. If ya don't agree I truely feel ya need to play more of both.
So quit trying to make one better than the other and just enjoy what each has to offer. Hearthstone is a new born baby with TONS of potential to grow and change.
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"When life gives ya lemons, put em in a sack and beat the crap outta life with em." -Ancient Klingon Proverb
Seeing as legend is the apex of Hearthstone, if we follow the logic of the people who make this claim, we can make certain inferences about the rest of the ladder. If legend is a no skill grind, then what is the rest of the hearthstone? Absolute trash?
legend is a skill grind. the people saying the opposite are ppl who can't do it, but go "i could totally do it if i had the time".
Thijs got legend in 188 GAMES (not wins, Games) in May (source=blizzard info revealed at DH). Don't come and tell me 188 games take more than 1 month xd
Seeing as legend is the apex of Hearthstone, if we follow the logic of the people who make this claim, we can make certain inferences about the rest of the ladder. If legend is a no skill grind, then what is the rest of the hearthstone? Absolute trash?
legend is a skill grind. the people saying the opposite are ppl who can't do it, but go "i could totally do it if i had the time".
Thijs got legend in 188 GAMES (not wins, Games) in May (source=blizzard info revealed at DH). Don't come and tell me 188 games take more than 1 month xd
And how many hours did put Thijs into the game to get the knowledge to reach legend in 188 games? He is a full-time pro and definitely works very hard to be good. People claiming that "I could do it if I had the time" contains the practice time as well, not only the actual time. There are plenty of people who has the brain to reach legend, but simply not commiting that much time into the game. While not everyone could reach the same level as Thijs, getting legend is a lot easier.
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Hearthstone can induce some serious frustration in a player when they lose several games in a row. Then, full of anger and shame, that player comes to a third party forum to vent about their recent loss.
Inevitably, someone brings up a game like FIFA or CoD and how it requires so much skill to play while Hearthstone is built on randomness so it can't compete.
Sure the game randomly assigns you cards from a set of 30, but knowing when to play those cards and knowing what your opponent is playing requires an incredible amount of skill! Don't disparage the skill involved in card games just because you can't control the hand you're dealt.
Skill: the ability to do something that comes from training, experience, or practice
Mulliganing, board clears, when to go face over board control, these are skills and with experience a player is more familiar on how to go about doing these. Sure, some decks has less skills involved but to say this game involve no skill is an exaggeration and frankly, just isn't true. Unless your definition of "skill" is completely different from what the dictionary is telling you.
Regular NA Arena Leaderboard player.
Reached #1 in NA arena leaderboard in May 2018 with a 9.07 average!
-Legend is only a no skill grind if you're playing something like aggro shaman or zoolock
-You are only trash if you play a deck like mentioned above, grind it and still can't get legend
Fuck cubelock
PSN: RoStGy
As many have mentioned, the grind is a major element of achieving legend. Simply achieving legend is an indication that you and your deck (s) were above average at the rank 5+ level (note that this is not the same as being above the overall average) and that you spent however much time was necessary for your skill level to get from 5 to legend. Theoretically, given enough time, you could achieve legend with a less than 50% longterm win rate, during an extended upswing in variance.
A somewhat better measure of skill in ladder would be top 100, as that's where even the minute details make all of the difference. A great example of this is Hotform tearing apart Sjow's play of his #1 legend tempo mage deck the other day. There are often so many seemingly inconsequential things that can easily snowball in a match. However, you can even get top 100 being an above average player, given enough time and the right deck for the short term meta. Ultimately, win rate over large samples of arena with even distribution of class usage, would be a better indicator of Hearthstone skill than legend status, though there is something to be said for constructed deck knowledge. Good tournament formats and performance over the course of many tournaments would be a superior indicator than ladder, as well. Sure, any legend player might be able to beat Kolento in a best of 5 on a good RNG day, but their chances decrease dramatically in a best of 999.
The fact is, like any other card game, there is an ever-present RNG element that can't be denied. The worst player can beat the best player under the right circumstances. The same is true of Poker, Magic, you name it. Even all of the RNG cards in Hearthstone will have an average performance level over an extended period of time that will determine how good the card actually is. This really isn't any worse than the inherent RNG element of card draw. The skill becomes apparent when analyzed over large sample sizes. Take a game like Poker. Sure the best player often loses, but when you take a look at a graph of his/her performance, the upward climb in profitability is sharper and more consistent than inferior players. Hearthstone, and all card games, work in a similar fashion, where there are tons of good to great players, but the very best, when analyzed longterm, will produce superior results.
There's some degree of "RNG" even in sports and other video games. Some examples include emotions, physical and mental health, sleep, trajectories, fortunate/unfortunate timing outside of one's control, slight mechanical variations, etc. Being great or "pro" at card games is all about minimizing the impact of the RNG. It actually takes more than you'd think to be at the very highest level. Legend is simply not an indicator of the very highest level. The RNG just covers up for misplays enough to make you assume you've reached close to that upper limit. The fact is, there is no perfect player in Hearthstone, and until someone can perform perfectly 100% of the time, there is always room for improvement, just like any sport or other video game.
this discussion again -_-
why cant you people just accept that this is a casual money maker, not meant to be a super competitive high skill cap game. just let it go already :/
It takes 0 skill to get to Legend.
a fair amount of skill is required to reach legend, but not a lot... remember when unsophisticated bots were hitting legend? that's enough evidence to me that attaining legend skews more toward the grind than required skill
You m-m-m-m-make me happy.
lol everyone thinks the point of hearthstone is to "grind to legend" instead of enjoying a card game. Buncha babies, damn.
If you're not enjoying the ladder do like me go play arena and brawl
I think there's an easy test. Just pit yourself against a pro. I don't mean by playing against them, as RNG can influence who wins, but to watch a stream and predict their series of moves. Whenever the move you and the pro make differ, then at least 1 of you have to be making a suboptimal move. If all your moves agree after 30 games, then the game's skill cap is very low.
P.S. Don't give me that "2 moves are equally good" bullcrap, since in a game with RNG, this is almost never the case. One move is almost certainly going to give you a higher win rate than the other, even if it is only by 0.01%.
People who refuses to play aggro out of principle are even worse than people who play exclusively aggro.
One should seek to become a complete player and play all archetypes, including ones that he despises for whatever irrational reasons.
If a Legacy open was only one game played per match with no sideboard, only then could you compare hearthstone skill vs. MTG skill. There is a huge payoff to hearthstone RNG because it's trying to do things you couldn't do with a physical card game. The only reason MTG feels like its more skillful is because MTG allows you to respond to threats on your opponents turn, this doesn't make us more skillful. The skill comes from making the correct plays and planning how your opponent will respond, it seems to me that we do the same in hearthstone.
Arena and MTG draft are also the same fish, again each has its own pros and cons but at the end of the day its practically the same. If ya don't agree I truely feel ya need to play more of both.
So quit trying to make one better than the other and just enjoy what each has to offer. Hearthstone is a new born baby with TONS of potential to grow and change.
"When life gives ya lemons, put em in a sack and beat the crap outta life with em." -Ancient Klingon Proverb