I'll preface by saying I'll be playing both formats. I don't mind the changes blizzard is implementing - I think it's fun for new stuff to happen.
I just feel like people assume standard will be this land of a new meta and deck diversity when it will probably be the other way around.
Standard is the official Tournament/Blizzcon-point-earning format. So finding decks that are strong and taking advantage of them will be seen more. "Tryingharding" if you will. So while the meta WILL be new - it WILL also become stale much faster in my mind.
Wild will bring forth more deck diversity just based on the sheer number of cards available to the players. Everyone assumes people will play the exact same decks they do now (Secret Pally I'm looking at you), and sure that will happen sometimes. However there will be greater diversity from deck to deck, class to class.
I think Wild will be more fun, at least more so than casual is currently because Wild will still give you wins towards your golden hero portrait, and still get you ranks for your chest reward.
What do you guys think?
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Casual HS player - Achieved Legend in November 2015 and August 2016
^Just what op said, the interactions betwem expansions from the future and old ones that will only be possible in wild. as long as we have tools to fight back the most op deccks (like Eater of Secrets), wild will be way funnier and more diverse.
I feel like the tryhards trying to get legend with gay decks will be in standard and the people who wanna play fun and interesting decks will be in wild so i am looking forward to be playing a lot of wild and then some standard when i realise i was wrong and that wild is full of aggro scum
I'm gonna try both. I think new cards being added will make certain old decks be less effective (Eater of Secrets obviously hurts Secret Paladin, Freeze Mage, and Midrange Hunters) and more effective (N'Zoth the Corruptor will be really fun with Naxxramus and GVG deathrattle minions).
Still I think most people will try standard at first for it's newness. Standard will also make a lot of existing cards (like Sen'jin Shieldmasta and Refreshment Vendor) a lot more used and will bring out the potential of certain cards that were missing that extra push to be really good (like how Magma Rager could actually be decent with this new Paladin rare hahahaha).
So I think both will be cool. Besides Blizzard will just put out another adventure or something in another quarter of a year, so Standard will keep changing too.
Both formats will have tier 1 decks that will be abundant and tiring to play against.
Standard will just be refreshed more often, while Wild archetypes will live for years perhaps.
The fun is that if you get bored of playing against one deck, you can now switch format and have fun with different games.
I played Magic during years, in fact I was already a MTG player when formats were first introduced in that game. And I think formats will help HS in the coming months and years.
I am very critic of the timing of format introduction, though. As well as I am a critic of how BLIZZ published LOE just 2 months after TGT (ruining the live of TGT and changing a meta that was almost new) and then leaves us for almost 6 months in a lingering, stalled meta.
Blizzard has problems managing deadlines with HS, this is something no format introduction will amend.
Once standard stabilizes and becomes as bland as wild is right now (which probably won't take very long, let's be honest) I'll just play whichever mode has a more interesting deck available for the classes I like.
My only complaint is that they made exclusively the standard rank visible to your friends, rather than whichever rank is higher.
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"Hello. Would you like to destroy some evil today?"
We know standard will have different deck archetypes to those seen before (especially those currently dominating the metagame); team 5 have stated this as one of their main goals. That being said, I think people will quickly work out some powerful new decks pretty quickly, since the pros will need to be playing standard for ranking points.
In wild I think the meta will be slower to evolve, people will just tweak current decks to account for card nerfs and maybe slot in a few old gods cards. It will be interesting to see how this plays out though, and at least we have twice as many formats with new cards in each
That's cool and all, but the thing is people are just tired of playing with and against overpowered cards like the ones Naxx and GvG brought in. In my opinion wild will become way more easy and well I still want a challenge so I will be playing standard mostly and then drop down to wild when I want to play with the old cards, isn't that the point though go to wild when you want to play with the old set, go to standard if you don't? I honestly think we should just stop camparing them.
I'll preface by saying I'll be playing both formats. I don't mind the changes blizzard is implementing - I think it's fun for new stuff to happen.
I just feel like people assume standard will be this land of a new meta and deck diversity when it will probably be the other way around.
Standard is the official Tournament/Blizzcon-point-earning format. So finding decks that are strong and taking advantage of them will be seen more. "Tryingharding" if you will. So while the meta WILL be new - it WILL also become stale much faster in my mind.
Wild will bring forth more deck diversity just based on the sheer number of cards available to the players. Everyone assumes people will play the exact same decks they do now (Secret Pally I'm looking at you), and sure that will happen sometimes. However there will be greater diversity from deck to deck, class to class.
I think Wild will be more fun, at least more so than casual is currently because Wild will still give you wins towards your golden hero portrait, and still get you ranks for your chest reward.
What do you guys think?
Absolutely, simple math people. Less cards in standard means less viable decks. And since the expansions will be on rotation, most people will stick to their classic decks with a few crafted cards from expansions just to complete a netdeck. No one in their right mind will allow himself to be bamboozled from his money by eventually getting your collection trashed in Blizzard refuse bin aka wild mode. So ownership is no longer ownership, you are pretty much leasing cards until expiry.
This may lead to only "professional" players actually paying for expansions and creating even bigger gap between professional and casual, backfiring Blizzard's initial intention which was to make it easier for casual gamers.
i will play mainly standard and now and then some wild just for fun. the biggest disadvantage of wild for me is the powerlevel of the decks there. those wild decks take the best cards out of every expansion and just filling holes or replacing so they became so strong and refined that is kinda annoying by itself. i like that standard decks will be weaker and more "gimmicky". basically there are a lot of good decks right now which are not good only because the number of OP and refined decks is way too high... like dragon priest or beast hunter or even handlock and mech mage. also good cards are not played cause of OP counterparts (see shredder). i think wild is nothing more but a fun mode and cant be taken seriously. it is a mode that exists only for the satisfaction of blizzards customers, cause imagine the complaints if they said we remove now naxx and gvg and no wild too we just delete them. but yeah wild if not from this expansion soon will be an entirely fun mode cause of the powerlevel and the crazy combinations
i will play mainly standard and now and then some wild just for fun. the biggest disadvantage of wild for me is the powerlevel of the decks there. those wild decks take the best cards out of every expansion and just filling holes or replacing so they became so strong and refined that is kinda annoying by itself. i like that standard decks will be weaker and more "gimmicky". basically there are a lot of good decks right now which are not good only because the number of OP and refined decks is way too high... like dragon priest or beast hunter or even handlock and mech mage. also good cards are not played cause of OP counterparts (see shredder). i think wild is nothing more but a fun mode and cant be taken seriously. it is a mode that exists only for the satisfaction of blizzards customers, cause imagine the complaints if they said we remove now naxx and gvg and no wild too we just delete them. but yeah wild if not from this expansion soon will be an entirely fun mode cause of the powerlevel and the crazy combinations
I'll preface by saying I'll be playing both formats. I don't mind the changes blizzard is implementing - I think it's fun for new stuff to happen.
I just feel like people assume standard will be this land of a new meta and deck diversity when it will probably be the other way around.
Standard is the official Tournament/Blizzcon-point-earning format. So finding decks that are strong and taking advantage of them will be seen more. "Tryingharding" if you will. So while the meta WILL be new - it WILL also become stale much faster in my mind.
Wild will bring forth more deck diversity just based on the sheer number of cards available to the players. Everyone assumes people will play the exact same decks they do now (Secret Pally I'm looking at you), and sure that will happen sometimes. However there will be greater diversity from deck to deck, class to class.
I think Wild will be more fun, at least more so than casual is currently because Wild will still give you wins towards your golden hero portrait, and still get you ranks for your chest reward.
What do you guys think?
Casual HS player - Achieved Legend in November 2015 and August 2016
I do agree but i am just sick nd tired of all the old cards i want to see completely new stuff, so standard will be the way to go
^Just what op said, the interactions betwem expansions from the future and old ones that will only be possible in wild. as long as we have tools to fight back the most op deccks (like Eater of Secrets), wild will be way funnier and more diverse.
need take time to make new pic and signature using the new cards.
I feel like the tryhards trying to get legend with gay decks will be in standard and the people who wanna play fun and interesting decks will be in wild so i am looking forward to be playing a lot of wild and then some standard when i realise i was wrong and that wild is full of aggro scum
I'm gonna try both. I think new cards being added will make certain old decks be less effective (Eater of Secrets obviously hurts Secret Paladin, Freeze Mage, and Midrange Hunters) and more effective (N'Zoth the Corruptor will be really fun with Naxxramus and GVG deathrattle minions).
Still I think most people will try standard at first for it's newness. Standard will also make a lot of existing cards (like Sen'jin Shieldmasta and Refreshment Vendor) a lot more used and will bring out the potential of certain cards that were missing that extra push to be really good (like how Magma Rager could actually be decent with this new Paladin rare hahahaha).
So I think both will be cool. Besides Blizzard will just put out another adventure or something in another quarter of a year, so Standard will keep changing too.
Both formats will have tier 1 decks that will be abundant and tiring to play against.
Standard will just be refreshed more often, while Wild archetypes will live for years perhaps.
The fun is that if you get bored of playing against one deck, you can now switch format and have fun with different games.
I played Magic during years, in fact I was already a MTG player when formats were first introduced in that game. And I think formats will help HS in the coming months and years.
I am very critic of the timing of format introduction, though. As well as I am a critic of how BLIZZ published LOE just 2 months after TGT (ruining the live of TGT and changing a meta that was almost new) and then leaves us for almost 6 months in a lingering, stalled meta.
Blizzard has problems managing deadlines with HS, this is something no format introduction will amend.
Greatness, at any cost.
Once standard stabilizes and becomes as bland as wild is right now (which probably won't take very long, let's be honest) I'll just play whichever mode has a more interesting deck available for the classes I like.
My only complaint is that they made exclusively the standard rank visible to your friends, rather than whichever rank is higher.
"Hello. Would you like to destroy some evil today?"
Ofcourse. Bigger card pool = more deckbuilding possibilities
We know standard will have different deck archetypes to those seen before (especially those currently dominating the metagame); team 5 have stated this as one of their main goals. That being said, I think people will quickly work out some powerful new decks pretty quickly, since the pros will need to be playing standard for ranking points.
In wild I think the meta will be slower to evolve, people will just tweak current decks to account for card nerfs and maybe slot in a few old gods cards. It will be interesting to see how this plays out though, and at least we have twice as many formats with new cards in each
That's cool and all, but the thing is people are just tired of playing with and against overpowered cards like the ones Naxx and GvG brought in. In my opinion wild will become way more easy and well I still want a challenge so I will be playing standard mostly and then drop down to wild when I want to play with the old cards, isn't that the point though go to wild when you want to play with the old set, go to standard if you don't? I honestly think we should just stop camparing them.
i will play mainly standard and now and then some wild just for fun. the biggest disadvantage of wild for me is the powerlevel of the decks there. those wild decks take the best cards out of every expansion and just filling holes or replacing so they became so strong and refined that is kinda annoying by itself. i like that standard decks will be weaker and more "gimmicky". basically there are a lot of good decks right now which are not good only because the number of OP and refined decks is way too high... like dragon priest or beast hunter or even handlock and mech mage. also good cards are not played cause of OP counterparts (see shredder). i think wild is nothing more but a fun mode and cant be taken seriously. it is a mode that exists only for the satisfaction of blizzards customers, cause imagine the complaints if they said we remove now naxx and gvg and no wild too we just delete them. but yeah wild if not from this expansion soon will be an entirely fun mode cause of the powerlevel and the crazy combinations