Lord Marrowgar plays highly agressive minions and weapons, controlling your board with his Hero Power and going for face. Notable minions from his deck include Undertaker, Deathlord, Flesheating Ghoul, Wolfrider and Kor'kron Elite.
Reward
Second Boss: Lady Deathwisper
Lady Deathwisper starts the game with 15 Armor. She plays beefy drops and buffs them with her Hero Power, mantaining a strong mana curve. When her armor is depleted, she summons 3 2/2 Cult Fanatics and becomes much more aggressive, killing your minions with spells and going for face damage.
Reward
Third Boss: Gunship Battle
The Skybreaker plays few minions and only Alliance ones, so Stormwind Champion, Gelbin Mekkatorque, Silver Hand General, and the likes. However, it mostly floods the board with it's Hero Power and controls your with potent spells.
Reward
Fourth Boss: Deathbringer Saurfang
Deathbringer Saurfang is a really aggressive opponent centered around weapons who loves to hit face.
Reward
Wing Reward
Class Challenges
Rogue - Challenge versus Lord Marrowgar
Reward
Priest - Challenge versus Lady Deathwisper
Reward
Second Wing - The Plagueworks
First Boss
The challenge of Festergut is having a board, since Gas Spores only last a turn, because they have 2 HP and they don't decrease the damage they receive.
Reward
Second Boss
Rotface LOVES to destroy your minions with Assassinates and the like, since for each Vile Ooze he gets he can overwhelm your board a little better.
Reward
Third Boss
Professor Putricide's Hero Power is really annoying to deal with since he keeps spawning hard to deal with minions. However, most of his cards have drawbacks or benefit you in some way. He loves to play random minions like Mad Scientist or Mad Alchemist. When he reaches 20 HP equips a 2/5 weapon, and when he reaches 10 HP he gains 10 Armor and equips a 5/3 weapon.
Reward
Wing Reward
Class Challenges
Shaman - Challenge versus Rotface
Reward
Mage - Challenge versus Professor Putricide
Reward
Third Wing - The Crimson Halls
First Boss
The Council of Blood encounter starts the game with a Prince Valanar, Prince Taldaram and Prince Keleseth on the board.
The Council of Blood Hero Power is kind of weak because it starts with +3 Spell Damage in the board and has a lot of spells to screw your board. It plays a lot of sticky, spell-focused minions like Soot Spewer, Azure Drake and Archmage.
Reward
Second Boss
Reward
Wing Reward
Class Challenges
Warlock - Challenge versus Blood Prince Council
Reward
Warrior - Challenge versus Blood Queen Lana'thel
Reward
Fourth Wing - The Frostwing Halls
First Boss
You start play with Crok Scourgebane, but Sister Svalna instantly kills him at 15 HP, making her ability to overwhelm you with minions way worse.
Reward
Second Boss
You start play with a Valithria Dreamwalker damaged to 5 Health. Ancestral Spirit doesn't work on her, the Lich King counters it a la Kel'Thuzad. The enemy summons strong minions that deal damage to Valithria Dreamwalker, but heal her on Deathrattle.
Reward
Third Boss
Sindragosa loves to play with her passive Freeze, especially Ice Lance or cards with Spell Immunity. She pretty much ignores your board and goes for face.
Reward
Wing Reward
Class Challenges
Druid - Challenge versus Valithria Dreamwalker
Reward
Hunter - Challenge versus Sindragosa
Reward
Fifth Wing - The Frozen Throne
First Boss
Starts play with 15 Armor. You start play with a 6/6 Tirion Fordring that is Permanently Frozen and Immune.
When all his armor is removed, he ends your turn and plays Remorseless Winter.
His Hero Power changes as well.
When he reaches 15 Health, he ends your turn and plays Remorseless Winter again. His Hero Power changes again.
When he is down to 5 Health, he ends your turn and attempts to use his Hero Power, but Tirion breaks free of the ice and disables his Hero Power, allowing you to finish him.
Rewards
Wing Reward
Class Challenge
Paladin - Challenge versus The Lich King
Reward
PD about Undead sinergy. Many current minions should get Undead status for it to be possible. Current minions which would get Undead status:
@M_Surge, the Warlock challenge is an oversight on my part (fix'd it now, though! :P). And yes, the point of Tirion is to make the fight similar to the World of Warcraft one, just like other adventure modes have tried to do until now :)
First Wing - The Lower Spire
First Boss: Lord Marrowgar
Lord Marrowgar plays highly agressive minions and weapons, controlling your board with his Hero Power and going for face. Notable minions from his deck include Undertaker, Deathlord, Flesheating Ghoul, Wolfrider and Kor'kron Elite.
Reward
Second Boss: Lady Deathwisper
Lady Deathwisper starts the game with 15 Armor. She plays beefy drops and buffs them with her Hero Power, mantaining a strong mana curve. When her armor is depleted, she summons 3 2/2 Cult Fanatics and becomes much more aggressive, killing your minions with spells and going for face damage.
Reward
Third Boss: Gunship Battle
The Skybreaker plays few minions and only Alliance ones, so Stormwind Champion, Gelbin Mekkatorque, Silver Hand General, and the likes. However, it mostly floods the board with it's Hero Power and controls your with potent spells.
Reward
Fourth Boss: Deathbringer Saurfang
Deathbringer Saurfang is a really aggressive opponent centered around weapons who loves to hit face.
Reward
Wing Reward
Class Challenges
Rogue - Challenge versus Lord Marrowgar
Reward
Priest - Challenge versus Lady Deathwisper
Reward
Second Wing - The Plagueworks
First Boss
The challenge of Festergut is having a board, since Gas Spores only last a turn, because they have 2 HP and they don't decrease the damage they receive.
Reward
Second Boss
Rotface LOVES to destroy your minions with Assassinates and the like, since for each Vile Ooze he gets he can overwhelm your board a little better.
Reward
Third Boss
Professor Putricide's Hero Power is really annoying to deal with since he keeps spawning hard to deal with minions. However, most of his cards have drawbacks or benefit you in some way. He loves to play random minions like Mad Scientist or Mad Alchemist. When he reaches 20 HP equips a 2/5 weapon, and when he reaches 10 HP he gains 10 Armor and equips a 5/3 weapon.
Reward
Wing Reward
Class Challenges
Shaman - Challenge versus Rotface
Reward
Mage - Challenge versus Professor Putricide
Reward
Third Wing - The Crimson Halls
First Boss
The Council of Blood encounter starts the game with a Prince Valanar, Prince Taldaram and Prince Keleseth on the board.
The Council of Blood Hero Power is kind of weak because it starts with +3 Spell Damage in the board and has a lot of spells to screw your board. It plays a lot of sticky, spell-focused minions like Soot Spewer, Azure Drake and Archmage.
Reward
Second Boss
Reward
Wing Reward
Class Challenges
Warlock - Challenge versus Blood Prince Council
Reward
Warrior - Challenge versus Blood Queen Lana'thel
Reward
Fourth Wing - The Frostwing Halls
First Boss
You start play with Crok Scourgebane, but Sister Svalna instantly kills him at 15 HP, making her ability to overwhelm you with minions way worse.
Reward
Second Boss
You start play with a Valithria Dreamwalker damaged to 5 Health. Ancestral Spirit doesn't work on her, the Lich King counters it a la Kel'Thuzad. The enemy summons strong minions that deal damage to Valithria Dreamwalker, but heal her on Deathrattle.
Reward
Third Boss
Sindragosa loves to play with her passive Freeze, especially Ice Lance or cards with Spell Immunity. She pretty much ignores your board and goes for face.
Reward
Wing Reward
Class Challenges
Druid - Challenge versus Valithria Dreamwalker
Reward
Hunter - Challenge versus Sindragosa
Reward
Fifth Wing - The Frozen Throne
First Boss
Starts play with 15 Armor. You start play with a 6/6 Tirion Fordring that is Permanently Frozen and Immune.
When all his armor is removed, he ends your turn and plays Remorseless Winter.
His Hero Power changes as well.
When he reaches 15 Health, he ends your turn and plays Remorseless Winter again. His Hero Power changes again.
When he is down to 5 Health, he ends your turn and attempts to use his Hero Power, but Tirion breaks free of the ice and disables his Hero Power, allowing you to finish him.
Rewards
Wing Reward
Class Challenge
Paladin - Challenge versus The Lich King
Reward
PD about Undead sinergy. Many current minions should get Undead status for it to be possible. Current minions which would get Undead status:
Undertaker, Spectral Spider, Zombie Chow, Bloodmage Thalnos, Mad Scientist, Nerub'ar Weblord, Unstable Ghoul, Deathlord, Flesheating Ghoul, Nerubian, Shade of Naxxramas, Stoneskin Gargoyle, Anub'ar Ambusher, Baron Rivendare, Wailing Soul, Abomination, Feugen, Loatheb, Sludge Belcher, Spectral Knight, Stalagg, Sylvanas Windrunner, The Black Knight, Kel'Thuzad, Thaddius.
Let me know you what you think about this in the comments and thanks for your feedback guys! :D
Whoa alot of work put into this, and it looks great!
My new thread for cards i've started making since the 6th of Feb-> [Mod Edit: No TinyURL Links Please]
LOVE the Ascendance idea!
"Not all those who wander are lost."
- Velen R. R. Tolkien
WOW! i love the artwork you stole from MTG....
My soul is painted like the wings on butterflies, the fairytales of yesterday will grow but never die. I can fly, my friends.
Looks really good. I have a few questions though:
_Why is there no Warlock Class Challenge?
_Is the point of Tirion in the Lich King Battle just for the sake of being like the fight in WoW?
I also have a bunch of balance and power level comments, but I'll make an entire thing for them.
What stirs beneath the sands...
Sands of Ahn'Qiraj: A Custom Hearthstone Adventure
@M_Surge, the Warlock challenge is an oversight on my part (fix'd it now, though! :P). And yes, the point of Tirion is to make the fight similar to the World of Warcraft one, just like other adventure modes have tried to do until now :)
If we were to get an ICC adventure; I would like the Death Knight class to be out in Hearthstone. That may be years from now.
The adventure is well made. I particularly like the Nerub'ar Broodkeeper and Army of the Dead.