Summer's arriving soon, and that is usually when Hearthpwn does a large competition, of which is usually a custom class. If you want to make your opinion heard, use the poll above. It would be a month-long contest, as usual.
Furthermore, I've considered maaaaaybe bringing back the single card competitions, but since one each week is pretty tough to keep up consistently, I thought about maybe a monthly one. They'll be more streamlined, with no voting phases, just upvotes on posts themselves. Winner gets to pick the next creation prompt, as per usual. Do let me know if any of you would be interested in that.
I voted Yay, but I would point out that Expansion comp might be interested with the new core set. Hell, if we're crazy we could do a core set competition. Either way, I'll be there.
I'm not sure if I'm that much interested in single card competitions, but I'll gladly participate in class competition.
Expansion competition would be nice too, although I always liked custom classes more, because it's easier to start and then develop idea, while in expansions you have to think about all concepts at once, and they are not even especially tied together, because you have to think about 10 different classes at once. On the other hand, it's much easier to me to think about theme for expansion, than to make class which would have any sense in HS/WoW, and then change mechanics you wanted, just because you couldn't use the exact class you wanted.
But, as I said, I'll be more happy about Class Competition, although I wish it wouldn't start in less than 3 weeks, I have pretty busy time due to school now.
How would you guys feel if the contest forced you to have a small basis on warcraft? It doesn't mean you need a warcraft character as your hero, or even a class found in warcraft, just a slight nod to it. So instead of choosing any old elf art, you'd still use night or blood elves, that sort of thing.
How would you guys feel if the contest forced you to have a small basis on warcraft? It doesn't mean you need a warcraft character as your hero, or even a class found in warcraft, just a slight nod to it. So instead of choosing any old elf art, you'd still use night or blood elves, that sort of thing.
My main concern with this is how reliably we can find warcraft related art. There aren't that many images of it, especially if you want to use less popular species/locations. And almost all the art is fan made, depicting in game classes, the artist's OC.
How would you guys feel if the contest forced you to have a small basis on warcraft? It doesn't mean you need a warcraft character as your hero, or even a class found in warcraft, just a slight nod to it. So instead of choosing any old elf art, you'd still use night or blood elves, that sort of thing.
My main concern with this is how reliably we can find warcraft related art. There aren't that many images of it, especially if you want to use less popular species/locations. And almost all the art is fan made, depicting in game classes, the artist's OC.
I do feel like it's reasonable to find maybe 5 pieces of warcraft-related artwork and sprinkle them throughout your class.
Obviously I would be happy to participate as always. I wonder though, if we would be to follow the initiate set style, or the new core set one.
This is a pretty tough call. If we do just a core set, there's very little to do, in all honesty.
I am considering the following:
Week One: Initiate first half
Two: Initiate second half
Three: Core Set, with using part of the Initiate Set, like what DH did
Four: Expansion set
This sounds great now that I think about it, but not sure if we shouldn't make Core set entirely, although maybe we could use flavours from many expansions, including year of the Phoenix ones, to reflect how other classes use cards from expansions, and so we don't have to do 36 cards only focused around our classes aesthetics. Also, I'm curious how many cards we would have to make in an expansion, I think 10 is ok, we would have 1 more card than on previous comp anyway, because Core set has 6 cards more than Basic.
This sounds great now that I think about it, but not sure if we shouldn't make Core set entirely, although maybe we could use flavours from many expansions, including year of the Phoenix ones, to reflect how other classes use cards from expansions, and so we don't have to do 36 cards only focused around our classes aesthetics. Also, I'm curious how many cards we would have to make in an expansion, I think 10 is ok, we would have 1 more card than on previous comp anyway, because Core set has 6 cards more than Basic.
That's a good point, since the Core Set is all fairly neutral in terms of flavour. When I was prepping for the contest by revisiting Sea Witch, there is no room for expansion flavour whatsoever. Therefore, there isn't a lot of opportunity to make non-neutrally themed class cards here unless the new expansions drops by July.
That being said, the alternative would be something along the lines of:
Oh, I just realised that there might be not much point in making cards from different expansions in a Core set, if we assume that our classes are just introduced.
That said, I still prefer first version, making Basic set is kinda strange now when it's gone. Not sure what to do about Core set, maybe everyone would have to transfer X (maybe 6?) Initiate cards to Core, or maybe we can just handle making all cards. We can also make this discussion when all contestants would be present - during the comp, and I think that the first idea is good (Initiate->Initiate->Core->Expansion).
We should think how a new class might be introduced in the future. Demon hunter had 20 cards from the initiate set and 10 basic cards, for a total of 30 "free" cards at first, then each expansion had 15 cards. We should just make a 30 card Initiate set in my opinion, 3 legendaries, 6 epics, 9 rares and 12 commons total. Might seem like too much but at least i always found basic cards to be kinda boring and not representative with how few keywords and mechanics they could contain.
I believe Initiate->Initiate->Initiate->Expansion1->Expansion2(?) is best. And for Expansions the Mini-set could be ground for challenges and surprise prompts (like how the wailing caverns has the dungeneers and the darkmoon race had returning mechanics from old expansions). The miniset would be included in the expansion phases.
See the thing is, the Core Set we need to consolidate actually has a lot of basic cards as well...
Tbh it's really hard deciding how this should preceded. I was envisioning your custom class to come *before* the Core Set so you'd still have basic to draw on once you make the Core Set, then fill in the rest with Initiate and 2/3 new cards.
I just feel that a whole phase where a third of the cards are recycled from previous ones doesn't sound that interesting. People might come and wonder "hey didn't I see this before?". And besides that creating a bunch of cards for basic and initiate, to then not have the majority of them in our imaginary rotation kinda makes them feel useless. Like why did we even bother to create them if they will be sent to the wild legacy bin immediately?
I just feel that a whole phase where a third of the cards are recycled from previous ones doesn't sound that interesting. People might come and wonder "hey didn't I see this before?". And besides that creating a bunch of cards for basic and initiate, to then not have the majority of them in our imaginary rotation kinda makes them feel useless. Like why did we even bother to create them if they will be sent to the wild legacy bin immediately?
The core won't be a week, it'll just be something you have to put together.
It just makes it a lot easier to assume your class came before the transition to a core set. If you pretend you make this class after the core set kicked in, that opens a can of worms. Do you make a core set *and* an initiate? If so, then that means the core set is entirely new cards. You'd also have to make a ton of extra cards. I'm still thinking about what to do, but this is my take on this.
Summer's arriving soon, and that is usually when Hearthpwn does a large competition, of which is usually a custom class. If you want to make your opinion heard, use the poll above. It would be a month-long contest, as usual.
Furthermore, I've considered maaaaaybe bringing back the single card competitions, but since one each week is pretty tough to keep up consistently, I thought about maybe a monthly one. They'll be more streamlined, with no voting phases, just upvotes on posts themselves. Winner gets to pick the next creation prompt, as per usual. Do let me know if any of you would be interested in that.
I voted Yay, but I would point out that Expansion comp might be interested with the new core set. Hell, if we're crazy we could do a core set competition. Either way, I'll be there.
wooot wooot
becareful on the forum for Chimera's Profile - Member List - HearthPwn for the quest apparently I violated the rules because I typed LAWL sucker
Obviously I would be happy to participate as always. I wonder though, if we would be to follow the initiate set style, or the new core set one.
I'm not sure if I'm that much interested in single card competitions, but I'll gladly participate in class competition.
Expansion competition would be nice too, although I always liked custom classes more, because it's easier to start and then develop idea, while in expansions you have to think about all concepts at once, and they are not even especially tied together, because you have to think about 10 different classes at once. On the other hand, it's much easier to me to think about theme for expansion, than to make class which would have any sense in HS/WoW, and then change mechanics you wanted, just because you couldn't use the exact class you wanted.
But, as I said, I'll be more happy about Class Competition, although I wish it wouldn't start in less than 3 weeks, I have pretty busy time due to school now.
This is a pretty tough call. If we do just a core set, there's very little to do, in all honesty.
I am considering the following:
Would it help if I started it in late June or early July?
Early July. June for me at least is full of exams.
Both are good for me, I just need May free. If for Noah_McGrath early July is better, that's probably the prefered one.
How would you guys feel if the contest forced you to have a small basis on warcraft? It doesn't mean you need a warcraft character as your hero, or even a class found in warcraft, just a slight nod to it. So instead of choosing any old elf art, you'd still use night or blood elves, that sort of thing.
My main concern with this is how reliably we can find warcraft related art. There aren't that many images of it, especially if you want to use less popular species/locations. And almost all the art is fan made, depicting in game classes, the artist's OC.
I do feel like it's reasonable to find maybe 5 pieces of warcraft-related artwork and sprinkle them throughout your class.
This sounds great now that I think about it, but not sure if we shouldn't make Core set entirely, although maybe we could use flavours from many expansions, including year of the Phoenix ones, to reflect how other classes use cards from expansions, and so we don't have to do 36 cards only focused around our classes aesthetics. Also, I'm curious how many cards we would have to make in an expansion, I think 10 is ok, we would have 1 more card than on previous comp anyway, because Core set has 6 cards more than Basic.
That's a good point, since the Core Set is all fairly neutral in terms of flavour. When I was prepping for the contest by revisiting Sea Witch, there is no room for expansion flavour whatsoever. Therefore, there isn't a lot of opportunity to make non-neutrally themed class cards here unless the new expansions drops by July.
That being said, the alternative would be something along the lines of:
Oh, I just realised that there might be not much point in making cards from different expansions in a Core set, if we assume that our classes are just introduced.
That said, I still prefer first version, making Basic set is kinda strange now when it's gone. Not sure what to do about Core set, maybe everyone would have to transfer X (maybe 6?) Initiate cards to Core, or maybe we can just handle making all cards. We can also make this discussion when all contestants would be present - during the comp, and I think that the first idea is good (Initiate->Initiate->Core->Expansion).
We should think how a new class might be introduced in the future. Demon hunter had 20 cards from the initiate set and 10 basic cards, for a total of 30 "free" cards at first, then each expansion had 15 cards. We should just make a 30 card Initiate set in my opinion, 3 legendaries, 6 epics, 9 rares and 12 commons total. Might seem like too much but at least i always found basic cards to be kinda boring and not representative with how few keywords and mechanics they could contain.
I believe Initiate->Initiate->Initiate->Expansion1->Expansion2(?) is best. And for Expansions the Mini-set could be ground for challenges and surprise prompts (like how the wailing caverns has the dungeneers and the darkmoon race had returning mechanics from old expansions). The miniset would be included in the expansion phases.
See the thing is, the Core Set we need to consolidate actually has a lot of basic cards as well...
Tbh it's really hard deciding how this should preceded. I was envisioning your custom class to come *before* the Core Set so you'd still have basic to draw on once you make the Core Set, then fill in the rest with Initiate and 2/3 new cards.
I just feel that a whole phase where a third of the cards are recycled from previous ones doesn't sound that interesting. People might come and wonder "hey didn't I see this before?". And besides that creating a bunch of cards for basic and initiate, to then not have the majority of them in our imaginary rotation kinda makes them feel useless. Like why did we even bother to create them if they will be sent to the wild legacy bin immediately?
This opens a lot of space to work, although we have some questions on what expansions and core sets and stuff we use.
Anyways, I'll say yes, but I doubt I can participate unless it starts some weeks later I think.
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The core won't be a week, it'll just be something you have to put together.
It just makes it a lot easier to assume your class came before the transition to a core set. If you pretend you make this class after the core set kicked in, that opens a can of worms. Do you make a core set *and* an initiate? If so, then that means the core set is entirely new cards. You'd also have to make a ton of extra cards. I'm still thinking about what to do, but this is my take on this.
It starts in early july.