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    posted a message on The Cutest Card of Descent of Dragons - With Poll!

    #teambandersmosh

    Posted in: Card Discussion
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    posted a message on Weekly Card Design Competition 10.17 - Discussion Topic

    @Co_Ga I think it's much different than his card. Wailor's card triggers once, but immediately, while your mechanic can trigger many times, and also has taunt which synergize with the effect. Wailor's may be more balanced, but i prefer your idea.

    @Swayer Maybe it's just me, but i don't realy like the name or art. Anyway, I think it's much better than Pogo-Hopper, so i would nerf it.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 10.16 - Submission Topic

    He's basically smashing enemies with his ideal body.

    Posted in: Fan Creations
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    posted a message on Missing text in Forgottrn Torch

    I got Forgotten Torch with no text from Mana Cyclone while playing Tombs of Terror adventure. Unfortunately, i wasn't able to see if the effect is correct, because i discarded it with a random spell. Anybody had similar problem?

    Posted in: General Discussion
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    posted a message on Tombs of Terror Heroic Guide - Icarax, Plague Lord of Wrath

    I did it with priest using jr. navigator, druidic teachings and 'swarms' starting deck. With Earthen Scales, which you can get from bundles, and Radiant Elemental, which you get from 'Swarm' deck and from bundles, so you have more chance to draw it, you can buff your jr. excavator as much as you want, and, even if it will be killed in nexxt turn, you gain tousands of armor, so you most likely won. Also, it's good to take Khadgar's Scrying Orb, so you don't need Radiant Elemental

    Posted in: News
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    posted a message on Tombs of Terror Heroic Guide - K'zrath, Plague Lord of Madness

    But Jr Explorer needs Secrets, so you need to have proper bundles, which doesn't happen every time

    Posted in: News
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    posted a message on Weekly Card Design Competition 10.3 - Discussion Topic

    This is my entry for this week. Any feedback would be appreciated.

    Now for the others:

    Quote from Blightcaller >>
     

     It seems like solid concept, but i feel it should have 3 Health. 2 Mana 1/4 with Poisonous is already good, comparing to Emperor Cobra, which maybe is neutral, and not realy strong, but still cost 1 more.

    Quote from DaLizardWizard >>

     If you tried to upload card, then you must know it doesn't appear, at least on my device. Ok, it shows now.

    Quote from WUBRGWUBRG >>
     

     It looks like good idea for effect, so i like it generally. However, it's hard for me to say anything about balance, because there's not a card that you can realy compare with this. But, if you're playing against fast deck with many cards that costs less than 3, 3/6 on turn 6 won't help you so much, so it doesn't look broken for me.

    Quote from Lexius >>
     

     If Vessina wouldn't exist, I'd say this card is balanced.. But, with Vessina it's much harder to judge. Maybe making it 3/6 or 4/5 would balance it. Also, as someone pointed out, it doesn't say when it triggers. If at the start of your tuorn it's much stronger, because if killed immediately it gives no Overload, and if at the end of your turn it always Overloads at least 1 Mana Crystal.

    Quote from Klapka_Junior >>

     No, just no. That's not good concept, at least i think that. It doesn't interact at any point with real game.

    Quote from b1ak1ce >>

     All is nice, but i think that making keywords just to meet tournament rules isn't a good thing. Yes, I know that Gral also uses Eat as a word, but then it says "and gain its stats", while your card doesn't.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 10.1 - Final Poll

    Wow, thanks to all. I'll try to participate in future contests.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 10.1 - Final Poll

    Wow, i made it. Thanks to everyone, and i hope the best will win.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 10.1 - Discussion Topic
    Quote from ALKABOURAS >>
     

     Pretty sure it counts, as it gives Reborn to itself. That being said, card that gives reborn to itself is much better than a card with reborn, because it doesn't lose Reborn, because it permamently gives it to itself. That makes me feel your card is op, because, unless silenced or transformed, it gives you endlessly full board. Also, shouldn't Skeletons be 1/1? Most of Skeletons are, and that's more fitting as I think.

    Also, I have a question to more experienced card creators. During making cards for this competition the thing that took most of the time wos looking for pictures. Not sure, if i should ask this question here, but what photoshop programs would you recommend for a beginner?

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 10.1 - Submission Topic

    My idea is a simple card with two effects which work much different together. That's practically 2 cards in one (like Druid choose one effects), and your choice is if you want a 2/2 + 2/1 Mechs, or +2/+2 and Reborn for a friendly mech.

    Edit: Grammar mistake in explanation. (There is probably more, I'm not native speaker)

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 10.1 - Discussion Topic
    Quote from Tyn >>

     Oh, I somehow forgot that paladin uses reborn. Thanks for advice about Imgur. Now, the only problem i have is that my card doesn't thematically fit as good wit hunter as with paladin, so maybe I should look for more proper arts and change its name.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 10.1 - Discussion Topic
    Quote from FailURGamer >>

     Comparing to Assassin's Blade this looks balanced, at cost of 1 damge from two first attacks yo gain an additional 1 damage to all other enemies on two last attacks (Damage to the attacked is the same as Assassin's Blade, cause it's 2+1).  Area damage might be a bit better, but considering that your opponent has two turns to eventually protect from this, i think it's fine.

    Quote from Kinggo >>
     

     Pretty sure that Reborn doesn't stack, same like divine shield.

    Not sure if my opinion is helpful, i just made account here to take part in competition, so I'm not experienced at this, but looking at the fact that there's much more people who just post cards than the ones who rate them, I thought that i should try. Also, I made a new card:

    So, it can be 2x3/1 Mech or +3/+1 and Reborn for a friendly Mech. Balanced it around Embalming Ritual and other Magnetic Mechs.

    Posted in: Fan Creations
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    posted a message on Weekly Card Design Competition 10.1 - Discussion Topic
    Quote from mdjgcks >>

     

     If i correctly understand the rules, your card doesn't count, as it must have Reborn, or gain Reborn when condition is met, not just use Reborn in its text.

    Posted in: Fan Creations
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    posted a message on Waiting for Monster Hunt Guide

    Well, I know that more than year passed since Monster Hunt release, and maybe that would be just a waste of time, but will there be ever more informations about Monster Hunt gathered? I mean things like available treasures, or card bundles.

    Posted in: Monster Hunt
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