Well first off, it would have to be a 10 cost. Demons are usually have good-great stats for their cost, but a lot of them have a big drawback in their battle cry which is what made Voidcaller so good. Playing one card that can summon up to 6 strong minions without triggering any of their negative battlecries is worth at least 10 mana if not more. Obviously there would be the risk of summoning a bunch of low cost minions but you would probably build your deck around that. As far as stats you could do just about any midrange stats, you could even just copy N'zoth's 5/7 stats since this would essentially be the demon version of N'Zoth. It'd be an interesting card for sure. Although, summoning even 2 doomguards with it would make it crazy strong
The effect is comparable enough to N'Zoth's, but its a Deathrattle rather than a Battlecry, which isn't as good because that means that it's both on a delay and that there are counter-play options in the form of silence and transformation effects. That being the case, a 9-mana 7/7 could maybe be fine.
The effect is comparable enough to N'Zoth's, but its a Deathrattle rather than a Battlecry, which isn't as good because that means that it's both on a delay and that there are counter-play options in the form of silence and transformation effects. That being the case, a 9-mana 7/7 could maybe be fine.
I'd doubt blizz would risk going so aggressive on the statline. Feels more like a 5/8 or so... same principle from Sneeds Old Shredder, that would pretty much be a worst card, imo.
Also, the name is a very important factor in the balancing here. You can't just go and give this card an insane name like Mega Ultra Reborn Undead Chicken, people would freak out and demand it nerfed into the ground.
I would go with the 9 mana as the mod suggested, but I feel like a 7/7 is still too strong for its effect. A 7/5 would still be a pressure tool without being as difficult to take care of.
Deathrattle: Summon all Demons that died this game. You lose two life for each demon put into play this way. 5/10
My idea: price it at 8 (tirion tier) give it taunt to make the deathrattle more consistently go off, and pay a blood price equivalent to an activation of the hero ability for each one. at most you would pay 12 life for 6 demons, which is steep, but also potentially game winning.
This way the players will have to account for all demons lost that game. The player could combo it with black knight, to get back your doomguards on your turn and swing for lethal.
Deathrattle: Summon all Demons that died this game. You lose two life for each demon put into play this way. 5/10
My idea: price it at 8 (tirion tier) give it taunt to make the deathrattle more consistently go off, and pay a blood price equivalent to an activation of the hero ability for each one. at most you would pay 12 life for 6 demons, which is steep, but also potentially game winning.
This way the players will have to account for all demons lost that game. The player could combo it with black knight, to get back your doomguards on your turn and swing for lethal.
Black Knight can only target enemy minions.
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You may target this minion as though it were an enemy minion.
Deathrattle: Summon all Demons that died this game. You lose two life for each demon put into play this way.
Minion : Demon 5/10
My idea: price it at 8 (tirion tier) give it taunt to make the deathrattle more consistently go off, and pay a blood price equivalent to an activation of the hero ability for each one. at most you would pay 12 life for 6 demons, which is steep, but also potentially game winning.
now not only can you target it with black knight, but also it wouldn't count as a friendly demon, opening up the range of other ways you could kill it with demon heart, demon fire, as well as sacrificial pact, and void terror
Any and all feedback is appreciated.
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10 mana slightly worse stats than N'zoth. maybe a 5-5
Well first off, it would have to be a 10 cost. Demons are usually have good-great stats for their cost, but a lot of them have a big drawback in their battle cry which is what made Voidcaller so good. Playing one card that can summon up to 6 strong minions without triggering any of their negative battlecries is worth at least 10 mana if not more. Obviously there would be the risk of summoning a bunch of low cost minions but you would probably build your deck around that. As far as stats you could do just about any midrange stats, you could even just copy N'zoth's 5/7 stats since this would essentially be the demon version of N'Zoth. It'd be an interesting card for sure. Although, summoning even 2 doomguards with it would make it crazy strong
The effect is comparable enough to N'Zoth's, but its a Deathrattle rather than a Battlecry, which isn't as good because that means that it's both on a delay and that there are counter-play options in the form of silence and transformation effects. That being the case, a 9-mana 7/7 could maybe be fine.
I think I'd go with the moderator on this one.
Click the image to go to my custom Time Traveler class.
Also, the name is a very important factor in the balancing here. You can't just go and give this card an insane name like Mega Ultra Reborn Undead Chicken, people would freak out and demand it nerfed into the ground.
Deathrattle is slower than Battlecry. I'd say 7 mana 6/6..
Definitely not anything less than 9 mana. I feel like it should be like a 9 mana 6/6 to make it fair.
Shanking ankles since 2015.
I would go with the 9 mana as the mod suggested, but I feel like a 7/7 is still too strong for its effect. A 7/5 would still be a pressure tool without being as difficult to take care of.
8 mana
taunt
Deathrattle: Summon all Demons that died this game. You lose two life for each demon put into play this way.
5/10
My idea: price it at 8 (tirion tier) give it taunt to make the deathrattle more consistently go off, and pay a blood price equivalent to an activation of the hero ability for each one. at most you would pay 12 life for 6 demons, which is steep, but also potentially game winning.
This way the players will have to account for all demons lost that game. The player could combo it with black knight, to get back your doomguards on your turn and swing for lethal.
Click the image to go to my custom Time Traveler class.
oh really? well shoot.
Get ready for amendments:
8 mana
taunt
You may target this minion as though it were an enemy minion.
Deathrattle: Summon all Demons that died this game. You lose two life for each demon put into play this way.
Minion : Demon
5/10
My idea: price it at 8 (tirion tier) give it taunt to make the deathrattle more consistently go off, and pay a blood price equivalent to an activation of the hero ability for each one. at most you would pay 12 life for 6 demons, which is steep, but also potentially game winning.
now not only can you target it with black knight, but also it wouldn't count as a friendly demon, opening up the range of other ways you could kill it with demon heart, demon fire, as well as sacrificial pact, and void terror