Could buy you a turn vs Freeze mage or other one-turn combo decks, but that's about it. Should've just given it Yeti stats, I mean aren't class cards supposed to be better than neutrals anyway?
This is just bad, not nearly good enough for constructed and the effect is mostly irrelevant in arena.
Not sure how to evaluate this one now. Looks like a nice tech for Grinder Mage but could be removed a bit too easily for such a slow deck to get any value out of this. Aggressive decks will maybe just trade or Truesilver, Kill Command or Flamecannon it down. Upside is pretty good though.
Very interesting card. I am really not sure if it will see play but I still love the design and I am curious if some ridiculous strong defensive combos can emerge out of this card. Does this also reduce fatigue damage to 1?
Rollback Post to RevisionRollBack
Who can take your trash out? Stomp it down for you? Shake the plastic bag and do the twisty thingy, too?
Worse than shredder, loses to shredder in trades and easily removed by aoe or single target removal. Silence makes it a bad body. Pretty balanced card with a cool effect but not unfair enough for constructed. Will never see constructed play outside fringe decks and acts like bolfshield, might prevent a spell burst but is bad in most situations and weak to zerg which is very popular atm. There's no reason to ever run this over piloted shredder atm.
Very interesting card. I am really not sure if it will see play but I still love the design and I am curious if some ridiculous strong defensive combos can emerge out of this card. Does this also reduce fatigue damage to 1?
That's... an interesting thought! I'm inclined to say yes, yes it does. :)
...In case if it lives through the opponent's turn or you have some kind of coldlight/fatigue deck,
Rollback Post to RevisionRollBack
"Infinite" doen't mean "big" - it can be small and have no end.
I absolute loved this card! Its a cool ability, looks balanced and can enable new archetypes. Even if this card wont see play now it can be a staple in the future, with more cards being added.
right, can someone name me a 4 drop or less that doesnt die to shredder that is being play right now?
i swear if i read one more "it dies to shredder comment" I will take a ban just to flame that idiot.....
oh no, it dies to shredder, lets not play murloc knight, oh no, it dies to shredder, lets not play imp gang boss, oh no, it dies to shredder, lets not play with justicar trueheart.
thats like saying I don't want to play with dr boom because it dies to a fucking removal.
Eh, seems kinda cool - only thing it helps with is saving yourself from dying from like a Pyroblast - it's only useful if it's the ONLY minion on the board. If no trades can happen, it will force removal.
Holy Champion, Twilight Drake, and Violet Teacher. But you are right that "dies to shredder" is not a good argument for this card. The point of this card is not to be played on curve, but rather to be a combo breaker minion like Loatheb. The real problem with this card is that it almost acts a cheaper yet less healthy Bolf Ramshield
Rollback Post to RevisionRollBack
I am The Cripple Who Is Whole, and the loving creator of Dragon Lord Velen:
I love this effect, Hearthstone needs more unique effects like this. But yeah in current meta and decks it won't do well I think. Too much tempo and curving out perfectly in most decks. At least Kill Command will go to Animated Armor instead of face, which would be a fun way to win. :P
its pretty much a minion with pseudo-taunt that also stops spells from bypassing your taunt to kill you. but its a worse taunt than senjin, and it still gets stopped by aggro decks that usually bypass taunts by... silencing the taunter.
if it was a 3/5 with this effect it wouldve been a much better card as its better than senjin and thats okay since its a mage-only card.
I can see this card getting a ridiculous amount of value if you already have taunters in play, and playing this wastes a spell to kill this card before killing taunters/face, but still, its 4 mana with forgettable stats...
Rollback Post to RevisionRollBack
Regular NA Arena Leaderboard player. Reached #1 in NA arena leaderboard in May 2018 with a 9.07 average!
To post a comment, please login or register a new account.
Could buy you a turn vs Freeze mage or other one-turn combo decks, but that's about it. Should've just given it Yeti stats, I mean aren't class cards supposed to be better than neutrals anyway?
This is just bad, not nearly good enough for constructed and the effect is mostly irrelevant in arena.
Why isn't this neutral -.-
Not sure how to evaluate this one now. Looks like a nice tech for Grinder Mage but could be removed a bit too easily for such a slow deck to get any value out of this. Aggressive decks will maybe just trade or Truesilver, Kill Command or Flamecannon it down. Upside is pretty good though.
lots of things die to shredders, lots of things die to dr boom.
does that mean we stop playing with those things that dies to other things?
Fatigue mage. Is that a thing?
This card makes me proud to be a mage enthusiast.
Very interesting card. I am really not sure if it will see play but I still love the design and I am curious if some ridiculous strong defensive combos can emerge out of this card. Does this also reduce fatigue damage to 1?
Who can take your trash out?
Stomp it down for you?
Shake the plastic bag
and do the twisty thingy, too?
Worse than shredder, loses to shredder in trades and easily removed by aoe or single target removal. Silence makes it a bad body. Pretty balanced card with a cool effect but not unfair enough for constructed. Will never see constructed play outside fringe decks and acts like bolfshield, might prevent a spell burst but is bad in most situations and weak to zerg which is very popular atm. There's no reason to ever run this over piloted shredder atm.
VS
"Infinite" doen't mean "big" - it can be small and have no end.
I absolute loved this card! Its a cool ability, looks balanced and can enable new archetypes. Even if this card wont see play now it can be a staple in the future, with more cards being added.
Smorc: Animated Armor in play, I still go face. Face is the place.
Not sure if hyped yet.
Dies to shredder. No discussion here. 4 damage is too common.
My legendary count excluding adventure legendaries, dupes and old murk eye: 40
$$$ spent on this game: 0
Check out my card collection: http://www.hearthpwn.com/members/MCFUser175154/collection
A kind of elaborated Taunt imho.
right, can someone name me a 4 drop or less that doesnt die to shredder that is being play right now?
i swear if i read one more "it dies to shredder comment" I will take a ban just to flame that idiot.....
oh no, it dies to shredder, lets not play murloc knight, oh no, it dies to shredder, lets not play imp gang boss, oh no, it dies to shredder, lets not play with justicar trueheart.
thats like saying I don't want to play with dr boom because it dies to a fucking removal.
Eh, seems kinda cool - only thing it helps with is saving yourself from dying from like a Pyroblast - it's only useful if it's the ONLY minion on the board. If no trades can happen, it will force removal.
Holy Champion, Twilight Drake, and Violet Teacher. But you are right that "dies to shredder" is not a good argument for this card. The point of this card is not to be played on curve, but rather to be a combo breaker minion like Loatheb. The real problem with this card is that it almost acts a cheaper yet less healthy Bolf Ramshield
I am The Cripple Who Is Whole, and the loving creator of Dragon Lord Velen:
I love this effect, Hearthstone needs more unique effects like this. But yeah in current meta and decks it won't do well I think. Too much tempo and curving out perfectly in most decks. At least Kill Command will go to Animated Armor instead of face, which would be a fun way to win. :P
its pretty much a minion with pseudo-taunt that also stops spells from bypassing your taunt to kill you. but its a worse taunt than senjin, and it still gets stopped by aggro decks that usually bypass taunts by... silencing the taunter.
if it was a 3/5 with this effect it wouldve been a much better card as its better than senjin and thats okay since its a mage-only card.
I can see this card getting a ridiculous amount of value if you already have taunters in play, and playing this wastes a spell to kill this card before killing taunters/face, but still, its 4 mana with forgettable stats...
Regular NA Arena Leaderboard player.
Reached #1 in NA arena leaderboard in May 2018 with a 9.07 average!