Who the fuck is going to play a 2/4 weapon on turn 4.
They took the idea of sulfuras(the weapon for Ragnaros on Brawl , Rag was shit, and give it to shaman,I got the message loud and clear Blizzard) This image should be a staple on every shaman reveal.
Side note to pros listed previously on Harrison Jones. This card is worse to be Jonesed. on turn 5 drawing 3-4 cards wouldn't over draw your opponent and late game it's enough to get a huge advantage without risking fatigue as doom hammer does. Sure you get a 2 damage hero power but your opponent gets board tempo with a 5/4 and draws 3 cards (assuming you used 1 charge) wasting your 4 mana the previous turn.
Side note to pros listed previously on Harrison Jones. This card is worse to be Jonesed. on turn 5 drawing 3-4 cards wouldn't over draw your opponent and late game it's enough to get a huge advantage without risking fatigue as doom hammer does. Sure you get a 2 damage hero power but your opponent gets board tempo with a 5/4 and draws 3 cards (assuming you used 1 charge) wasting your 4 mana the previous turn.
But Jonesing doomhammer will fill up their hand, invalidate your turn 5, and cripple your turn 6. Overdraw and fatigue aren't as important, because most classes should be able to close out a game before fatigue with that much card advantage and tempo advantage.
It's a little dude-killer without the overload. The deathrattle is also a bit of a two-edged sword since upcoming Shaman decks will likely want lots of totems on the board.
Very interesting, will see play.
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Building Quirky Decks Every Week, Loving Life at Rank 15!
Who the fuck is going to play a 2/4 weapon on turn 4.
They took the idea of sulfuras(the weapon for Ragnaros on Brawl , Rag was shit, and give it to shaman,I got the message loud and clear Blizzard)
This image should be a staple on every shaman reveal.
too slow? depends what kind of deck you will play this into ;)
I don't know how much I like this. I was hoping for some more totem support, not something that killed my ability to generate totems!
BRACE YOURSELVES, HE SAID HIS FAVORITE CARD IS SHAMAN ONE THAT ISN'T YET RELEASED
http://www.hearthpwn.com/decks/287291-tgt-theorycraft-midrange
its such great design. But 2/4 weapon for 4 is just slow...if should be 4/2 with this deathrattle.
Fallen Hero!
Very cool !!
However the effect that it is better, durability = 4 /
everyone will want someone the game Acidic Swamp Ooze and Harrison Jones
Pros
Cons
Could see play in a heavily control-oriented shaman that decides not to run totem synergy.
shaman belongs in a museum too much
neat good card though
Unless you overwrite it with say, Doomhammer
◥·̆◤TO ARMS TOTEMS!◥·̆◤
Side note to pros listed previously on Harrison Jones. This card is worse to be Jonesed. on turn 5 drawing 3-4 cards wouldn't over draw your opponent and late game it's enough to get a huge advantage without risking fatigue as doom hammer does. Sure you get a 2 damage hero power but your opponent gets board tempo with a 5/4 and draws 3 cards (assuming you used 1 charge) wasting your 4 mana the previous turn.
VS
I wonder why they made it an epic card, you're still not going to play 2 of these in the deck.
Pretty cool concept though.
Do you really wanna play Acidic Swamp Ooze against that weapon?
But Jonesing doomhammer will fill up their hand, invalidate your turn 5, and cripple your turn 6. Overdraw and fatigue aren't as important, because most classes should be able to close out a game before fatigue with that much card advantage and tempo advantage.
OMG too Op IMO,im praying to they give something like that to Valeera U.U
Standard > Wild
It's a little dude-killer without the overload. The deathrattle is also a bit of a two-edged sword since upcoming Shaman decks will likely want lots of totems on the board.
Very interesting, will see play.
Building Quirky Decks Every Week, Loving Life at Rank 15!
Seems pretty bad.
And awesome.
no capital Y?
Is it just me or would this card be better with less durability?
"The Empire I remember never surrendered"
nice... This is close as can be to shadowform.. That requires 4 turns...