So here is my entry. He's hands down my favourite non-lore character. The idea came from Yu-gi-oh!'s lvl monsters. Unfortunately, this card will never geta past beta, so don't even hope to see it in game (unless blizzard cant fix a ship route :P).
Try upload an image on the bottom of the new comment box or use tools on your privious comment and select edit attachments to add an image directly from your computer.
I wanted to create a WARRIOR ONLY legendary minion. I love the idea of a fury warrior in Hearthstone, so I made the battlecry/deathrattle of Orgrim to be more weapon-centric.
The idea is for him to be a late game weapon minion for the warrior. He will allow you to temporarily be a Titan's Grip warrior (Wield 2 weapons at once), so long as Orgrim's Doomhammer is equipped. When you attack having both weapons equipped, you deal the combined damage of the 2 weapons, and lose 1 durability on BOTH.
Since this is a special weapon, cards like Harrison Jones, Bloodsail Corsair and Acidic Swamp Ooze will first prioritize the other equipped weapon (if dual wielding) first.
As an alliance player, I always got so annoyed at Topper McNabb as I sat outside the SW Auction House. So...I decided to make an early game high health minion of him! I figured, we needed more "choose one" options besides just the druid deck cards.
I wanted there to be a slight drawback to him, so I made BOTH choices require (not an option) to pay mana at the beginning of every turn for his effect to take place.
Specifically the Burning Crusade Zul'Aman timed event. It was so difficult to achieve this as a Warrior tank so I have an affinity for it. Here are my cards.
Zul'jin would gain the ability of former defeated bosses so I wanted to make it so it would gain the mechanic (taunt, a battle cry, a class specific mechanic, etc) along with his current attack and health. I wanted to be a pretty big cost but at the same time be a pretty big reward. I know Blizzard likes those scenarios. Additionally, in tribute to the timed event I wanted to add a mechanic to the game I have not seen. If this card is played by a certain amount of mana crystals have been used, he summons the Amani War Bear. It makes it based on a little RNG b/c it's based on your opponents mana crystal usage as well as your own.
The Lich King(contest submission) What do you think about stealing souls? It could be double-edged sword if you had to kill minions with downside abilities like The Beast, or disable yourself by slaying Ragnaros the Firelord.
I think his base attack and health should be low/average for his cost, as he's supposed to snowball really fast. It gives opponent a window of opportunity to stop him before he does so.
Spell Breaker (edit: didnt notice theres Spellbreaker, but IMO he doesn't look like the one from wc3 at all)
Guys from good old WC III, turning enemies spells against them. Works a bit similar to Silence, but it doesn't disable the abilities, only purges buffs and applies them on your own minions. To balance it out a little I decided that buffs will be re-applied without your control so randomness could screw you.
We need to add a LIKE BUTTON to the forums imo!
High Priestess Arlokk
Legendary - 5 Mana
1/1
Battlecry: Summon three 2/1 panthers, if all three panthers are not summonable, then all friendly minions gain stealth.
Hi,
For those of you who are not familiar with the Blizzard's culture, here is what I am talking about: http://en.wikipedia.org/wiki/The_Lost_Vikings
Basically, they make an appearance in all Blizzard's game, because they are lost... crazy lost. They deserve to be lost in Hearthstone as well.
In WoW, they are located in Uldaman.
And his fellow vickings friends:
Credits to SewerShark in deviantart, here http://sewershark.deviantart.com/ , for Olaf's pic. Others are extracted from Blizzard's video games.
Sorry for the poor pic quality, first time with Gimp. :/
I have an opinion on almost everything. :)
The Lost Vikings!!! Awesome sauce!!!
So here is my entry. He's hands down my favourite non-lore character. The idea came from Yu-gi-oh!'s lvl monsters. Unfortunately, this card will never geta past beta, so don't even hope to see it in game (unless blizzard cant fix a ship route :P).
Try upload an image on the bottom of the new comment box or use tools on your privious comment and select edit attachments to add an image directly from your computer.
Let me change your mind
Oh god, I've seen that funeral scene too many times."shudder"
ORGRIM DOOMHAMMER
I wanted to create a WARRIOR ONLY legendary minion. I love the idea of a fury warrior in Hearthstone, so I made the battlecry/deathrattle of Orgrim to be more weapon-centric.
The idea is for him to be a late game weapon minion for the warrior. He will allow you to temporarily be a Titan's Grip warrior (Wield 2 weapons at once), so long as Orgrim's Doomhammer is equipped. When you attack having both weapons equipped, you deal the combined damage of the 2 weapons, and lose 1 durability on BOTH.
Since this is a special weapon, cards like Harrison Jones, Bloodsail Corsair and Acidic Swamp Ooze will first prioritize the other equipped weapon (if dual wielding) first.
As an alliance player, I always got so annoyed at Topper McNabb as I sat outside the SW Auction House. So...I decided to make an early game high health minion of him! I figured, we needed more "choose one" options besides just the druid deck cards.
I wanted there to be a slight drawback to him, so I made BOTH choices require (not an option) to pay mana at the beginning of every turn for his effect to take place.
This is a pretty strong draw engine. :p
I have an opinion on almost everything. :)
True, but it means you cant play anything meaningful for at least 2 turns really.
lol @ Moneypenny and HSOBarry, wrong thread?
Umm...what?
nvm... I'm dumb!
Don't feel bad Xdega I had the same reaction at first :D
Let me change your mind
My Tribute to the Trolls:
Specifically the Burning Crusade Zul'Aman timed event. It was so difficult to achieve this as a Warrior tank so I have an affinity for it. Here are my cards.
Zul'jin would gain the ability of former defeated bosses so I wanted to make it so it would gain the mechanic (taunt, a battle cry, a class specific mechanic, etc) along with his current attack and health. I wanted to be a pretty big cost but at the same time be a pretty big reward. I know Blizzard likes those scenarios. Additionally, in tribute to the timed event I wanted to add a mechanic to the game I have not seen. If this card is played by a certain amount of mana crystals have been used, he summons the Amani War Bear. It makes it based on a little RNG b/c it's based on your opponents mana crystal usage as well as your own.
Put your spoiler here.
Have you decided a winner for this per the end of Fireside Chat?
The Lich King (contest submission)
What do you think about stealing souls? It could be double-edged sword if you had to kill minions with downside abilities like The Beast, or disable yourself by slaying Ragnaros the Firelord.
I think his base attack and health should be low/average for his cost, as he's supposed to snowball really fast. It gives opponent a window of opportunity to stop him before he does so.
Spell Breaker (edit: didnt notice theres Spellbreaker, but IMO he doesn't look like the one from wc3 at all)
Guys from good old WC III, turning enemies spells against them. Works a bit similar to Silence, but it doesn't disable the abilities, only purges buffs and applies them on your own minions. To balance it out a little I decided that buffs will be re-applied without your control so randomness could screw you.
Piloted Shredder, Knife Juggler, Mad Scientist, Dr. Boom
Need to be removed from this game
http://www.twitch.tv/szsoulzek
I think there needs to be more weapons for the weapon classes, give warrior/shamans hand of rag, rogues thunder fury, and hunters thoridal.
Sulfuras, Hand of Ragnaros
5 Mana
4/3
"If attacking a minion, deal 3 additional damage'
Thunderfury, Blessed Blade of the Windseeker
5 Mana
3/2
When attacking a minion deal 1 damage to adjacent minions, and lower their attack by 2.
Thori'dal, The Star's Fury
5 Mana
1/5
While equipped your hero power is free and deals 1 additional damage.