pretty good arena card, probably won't see play in constructed. Stat wise this is very similar to grim necromancer the 4 mana 2/4 that summons 2 1/1's. We've seen that the "all minion types tag" is ...meh from nightmare amalgam. This is probably a little worse higher mana fair stats tend to be worse in constructed than arena.
i was wrong this might be good. with dire frenzy on tokens then hand-buffing token with arena fanatic and reducing cost with galvanizer. then creating copies using hunting party and emeriss. tundra rhino gives charge + you can adapt them with gentle magasaur and maybe metaltooth leaper. but too slow
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TREANT should be a tribe..... *Sigh*
It's a pretty sweet deal: 5 mana worth of stats for 4 mana, and I get two amalgams out of it.
My only concern is that the 1 health amalgams will get taken out too easily, but since I get two I guess I've got a decent shot of using them.
It's like nightmare amalgam.
Carpe Diem - Seize the day
pretty good arena card, probably won't see play in constructed. Stat wise this is very similar to grim necromancer the 4 mana 2/4 that summons 2 1/1's. We've seen that the "all minion types tag" is ...meh from nightmare amalgam. This is probably a little worse higher mana fair stats tend to be worse in constructed than arena.
Carpe Diem - Seize the day
Yes, or something nature stuff in one tribe
i was wrong this might be good. with dire frenzy on tokens then hand-buffing token with arena fanatic and reducing cost with galvanizer. then creating copies using hunting party and emeriss. tundra rhino gives charge + you can adapt them with gentle magasaur and maybe metaltooth leaper. but too slow