I thought the new hero power would just summon a water elemental , but it actually requires a condition to summon the elemental .
That's really really bad . I mean, compare this to juraxxus that always summons a 6 6 and juraxxus was never op without emperor , this is absolute trash .
If this card were 8 mana it would be ridiculous. 10 Mana, deal 1 damage, summon 2 water elementals, give all elementals lifesteal, gain 5 armour and an improved hero power would be insane. I can understand why they cost it at 9 mana.
I think viewing it in a vacuum just isn't going to work, if you have an elemental deck, chances are you'll already have an elemental on board that you can use for lifesteal which makes it worth the cost. Outside of elemental decks though, I don't see it happen. One can only hope they add some decent elemental synergy in this expansion.
I never got dissapointed this much just wow... basically waste 9 mana to have half-assed hero p that will work maybe once in every 2-3 turn
But hell, I wouldn't really care how aweful this card was if she had the art similar to what we are shown in trailer. Whoever drew this garbage must of loved his grandma so much to draw resurrected version.
Well you die on turn 4-7 and this costs 9 mana and doesn't win you the game when played so yes for this meta it is too slow and if the miracle happens and somehow the meta slows down also if mages get new elemental cards this will be a good card if not useless
Yeh - you're right. Mage never reaches turn 8. Not once in this entire format. Ice Block isn't a card.
I thought the new hero power would just summon a water elemental , but it actually requires a condition to summon the elemental .
That's really really bad . I mean, compare this to juraxxus that always summons a 6 6 and juraxxus was never op without emperor , this is absolute trash .
Mark my words, this is 0 star card !
You make it sound like it's hard for a mage to ping, and kill a minion with the hero power lol
If only you could cast this at 1 mana. Because it might counter the hell out of a Pirate Warrior (Patches blasted, and most minions are 3 life, along with the threat of stunning a weapon-using warrior).
By turn 9, they've won or ragequit, and I doubt Bring It On will be in a Pirate Warrior's deck.
If only you could cast this at 1 mana. Because it might counter the hell out of a Pirate Warrior (Patches blasted, and most minions are 3 life, along with the threat of stunning a weapon-using warrior).
By turn 9, they've won or ragequit, and I doubt Bring It On will be in a Pirate Warrior's deck.
This is a grinding mage type card, not to counter aggro decks etc
You could just run it in a medivh mage without much more elemental synergie. I think it's a great way to geal and finish your opponent. Just like jaraxxus
I thought the new hero power would just summon a water elemental , but it actually requires a condition to summon the elemental .
That's really really bad . I mean, compare this to juraxxus that always summons a 6 6 and juraxxus was never op without emperor , this is absolute trash .
Mark my words, this is 0 star card !
I am expecting a legit apologize if it turns out like a 5/5 star card like I said tho. Which I am pretty sure it will because every one will run this over Medivh just because its more versatile and more consistent.
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...There is just no way that happens...
(It happens)
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WOW .
It's even worst that I thought .
I thought the new hero power would just summon a water elemental , but it actually requires a condition to summon the elemental .
That's really really bad . I mean, compare this to juraxxus that always summons a 6 6 and juraxxus was never op without emperor , this is absolute trash .
Mark my words, this is 0 star card !
I like how delusional people are in this website they really think this card is actually good.
They want us to play elementals. Ok.
If this card were 8 mana it would be ridiculous. 10 Mana, deal 1 damage, summon 2 water elementals, give all elementals lifesteal, gain 5 armour and an improved hero power would be insane. I can understand why they cost it at 9 mana.
I think viewing it in a vacuum just isn't going to work, if you have an elemental deck, chances are you'll already have an elemental on board that you can use for lifesteal which makes it worth the cost. Outside of elemental decks though, I don't see it happen. One can only hope they add some decent elemental synergy in this expansion.
I never got dissapointed this much just wow... basically waste 9 mana to have half-assed hero p that will work maybe once in every 2-3 turn
But hell, I wouldn't really care how aweful this card was if she had the art similar to what we are shown in trailer. Whoever drew this garbage must of loved his grandma so much to draw resurrected version.
Ahah! I knew it, it was so bad it had to be real. Well, another worthless legendary for Mage, toss it on the pile.
I guess those of us who assumed the HP would be "Summon a Water Elemental" were half right. This is definitely worse though.
If only you could cast this at 1 mana. Because it might counter the hell out of a Pirate Warrior (Patches blasted, and most minions are 3 life, along with the threat of stunning a weapon-using warrior).
By turn 9, they've won or ragequit, and I doubt Bring It On will be in a Pirate Warrior's deck.
Ice to meet you, Lord Jainaraxxus
You could just run it in a medivh mage without much more elemental synergie. I think it's a great way to geal and finish your opponent. Just like jaraxxus
I am really excited to try this ^.^
The card art is bad? Fixed:
surely that art isn't what the card is going to look like surely? looks nothing like the other art we saw, pretty disappointing.
Rumors are carried by haters, spread by fools, and accepted by idiots.
I see this card going in some as usual board control decks wich mages can do easily, but it will make games eternal at least 10+ mins...
...There is just no way that happens...
(It happens)