This card reminded me to Tomb Pillager Have good deathrattle and opp know kill it will give you advantage but they cant ignore because aggressive stat ,only (and biggest) difference here is this card only trigger in opp turn Good card but not auto-include in every deck
If Blizz wants CW back than it would be better of them to give us some really strong value generators. CW crushes aggro decks and can't win mutch ups like Control Paladin. Or probabbly any sort of Paladin. Just couse of value. And i played it a lot recently. In this month i played about a little bit under 200 games so i have expirienced this what i am talking about. This is totaly unnessery card.
I rated as bad. Very generously stated card, but I don't see who'd play it. Aggro decks don't need the armor and probably want something a bit better on 3 mana. Control decks will have a hard time forcing aggro to trade for it.
The thing is in most games you're either the aggressor or the the defender. This card sorta requires you be both. Specifically very good against combo decks such as freeze mage or any other sorta rapid kill after lots of build up decks which is basically the only time you are both aggressive and defensive. If those are a large part of the meta then it'll be good, otherwise I don't see it seeing play.
If Blizz wants CW back than it would be better of them to give us some really strong value generators. CW crushes aggro decks and can't win mutch ups like Control Paladin. Or probabbly any sort of Paladin. Just couse of value. And i played it a lot recently. In this month i played about a little bit under 200 games so i have expirienced this what i am talking about. This is totaly unnessery card.
This. With this card and the new weapon aggro will even more dead vs cw now. I hope the new hero solve the value issue.
Liking it a lot as a card and upside on enemy turn effect. Stats seem good and it is one of the better random/discover cards to get.
But as mentioned in the topic, considering a meta call with let's say Devolve or Silence effects you can't put 2 taunter and 2 Mountainfire in your deck cause their getting destroyed by one single card from oponents. The more text (or situational) minions you use the more devolve and hex you face and lose (or oponents don't trade at all). In the current meta i'd also choose Tar Creeper over this card.
So, if Pint-Size Potion and Potion of Madness to control it and trade it. I should not gain the 6 armor, right? because it considers as "my minion" in my own turn?
This card will almost always get crazy value. If your opponent doesn't kill it, you can usually trade 2 for 1. If he does, he gives you the huge deathrattle effect.
The usual answer to N'Zoth is a board clear, meaning you get 12 armor. If he doesn't clear the board, you have a lot of firepower to go face and end the game.
This card reminded me to Tomb Pillager
Have good deathrattle and opp know kill it will give you advantage but they cant ignore because aggressive stat ,only (and biggest) difference here is this card only trigger in opp turn
Good card but not auto-include in every deck
This card is good because it's a win-win situaiton, it died ? 6 armor , lived ? 4 DMG and a good 3 drop states
If Blizz wants CW back than it would be better of them to give us some really strong value generators. CW crushes aggro decks and can't win mutch ups like Control Paladin. Or probabbly any sort of Paladin. Just couse of value. And i played it a lot recently. In this month i played about a little bit under 200 games so i have expirienced this what i am talking about. This is totaly unnessery card.
good card. kinda niche but hey i like the design space of deathrattles that do stuff depending on who's turn it is :D
Hi i'm Tyler and I play hearthstone and watch anime.
Sometimes i make cards. I'd like to do that for a career one day if ever possible.
nothing to see here.
never lucky
Seems good.
I rated as bad. Very generously stated card, but I don't see who'd play it. Aggro decks don't need the armor and probably want something a bit better on 3 mana. Control decks will have a hard time forcing aggro to trade for it.
The thing is in most games you're either the aggressor or the the defender. This card sorta requires you be both. Specifically very good against combo decks such as freeze mage or any other sorta rapid kill after lots of build up decks which is basically the only time you are both aggressive and defensive. If those are a large part of the meta then it'll be good, otherwise I don't see it seeing play.
Liking it a lot as a card and upside on enemy turn effect. Stats seem good and it is one of the better random/discover cards to get.
But as mentioned in the topic, considering a meta call with let's say Devolve or Silence effects you can't put 2 taunter and 2 Mountainfire in your deck cause their getting destroyed by one single card from oponents. The more text (or situational) minions you use the more devolve and hex you face and lose (or oponents don't trade at all). In the current meta i'd also choose Tar Creeper over this card.
omg this card is godlike.
oops.sorry
never lucky
never lucky
wow, good card lol. 3 mana 4/3 - go ahead, trade into it, thanks for the 6 health.
if old school control warrior come back, maybe.
My magic will tear you apart!
So, if Pint-Size Potion and Potion of Madness to control it and trade it. I should not gain the 6 armor, right? because it considers as "my minion" in my own turn?
umbra never activate this card efect in normal conditions because you summon this card in your turn
Love it. Nzoth and control are my favorite archetypes.
This card will almost always get crazy value. If your opponent doesn't kill it, you can usually trade 2 for 1. If he does, he gives you the huge deathrattle effect.
The usual answer to N'Zoth is a board clear, meaning you get 12 armor. If he doesn't clear the board, you have a lot of firepower to go face and end the game.
Me go face, me get armor. Am smart!
I don't think it will see play outside of the first 2 weeks. Too much competition for the 3 drop slot... Frothing beserker and Ghoul.
That said in a vacuum it isn't bad. Just can't think of a deck that would use it.
Edit: Maybe anti mage tech card