A commander-style deck, built primarily on the idea of letting the Warrior dish out the pain himself, with supporting [mostly pirate] minions that play off of having Weapons, or building armor. Pretty straight forward imo, and something I've been toying around with for a bit. Focus' much more heavily on the "Armored Warrior" style of Warrior gameplay as opposed to the Enrage/damaged minions mechanics. [Which I made a separate deck to focus on.]
6 weapons! Good to see, as this is really the essence of he warrior class imo. Buffing up with lots of weaponry and spells.
If you count Upgrade and the Arathi Weaponsmith, there's 10 cards to get your warrior equipped with a weapon! [Which I believe is the max I could find for the warrior Warrior.]
Thats also what I thought but you don't play her while you have weapon and you attack with your weapon to use it up then play her you get 8 total dmg apart from her own dmg like this
I actually made this exact deck by coincidence a week or so ago, and while it sounds good in theory, I found it to be quite subpar. Your hand gets filled with unuseable weapons because you can't attack fast enough to use them all up, and you take massive damage from the minions that you have to kill with them. Theres enough weapons for 16 turns of attacking at minimum. Thats a LONG game. The Gorehowl will usually last 3 or 4 turns so that ups it to about 20 turns of attacking. Taunt also really screws you for your big combos with Heroic Strike and Shieldbock/Deathwish. I know the weapon deck seems cool in theory, but its best to just have aspects of it rather than focusing entirely on it imho.
I now see that much of what I am saying was already posted =/ but im gonna post it anyway since its my experiences with this deck.
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HS Vladimus on Cockatrice
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A commander-style deck, built primarily on the idea of letting the Warrior dish out the pain himself, with supporting [mostly pirate] minions that play off of having Weapons, or building armor. Pretty straight forward imo, and something I've been toying around with for a bit. Focus' much more heavily on the "Armored Warrior" style of Warrior gameplay as opposed to the Enrage/damaged minions mechanics. [Which I made a separate deck to focus on.]
Very flavorful!
6 weapons! Good to see, as this is really the essence of he warrior class imo.
Buffing up with lots of weaponry and spells.
Nice! I'm gonna try and build something similar soon, thanks for the inspiration!
Thanks!
If you count Upgrade and the Arathi Weaponsmith, there's 10 cards to get your warrior equipped with a weapon! [Which I believe is the max I could find for the warrior Warrior.]
Thanks! I'm glad I could help. :>
Great deck I love it :D Was wanting to do a deck like this myself. instead of Cleave maybe Whirlwind? to proc Armorsmith better
Let me change your mind
Wouldn't the Arathi Weaponsmith limit you?
You couldn't play him while you had a weapon better than 2/2 equipped, otherwise it would replace it. Or do I have that wrong?
Thats also what I thought but you don't play her while you have weapon and you attack with your weapon to use it up then play her you get 8 total dmg apart from her own dmg like this
Let me change your mind
I actually made this exact deck by coincidence a week or so ago, and while it sounds good in theory, I found it to be quite subpar. Your hand gets filled with unuseable weapons because you can't attack fast enough to use them all up, and you take massive damage from the minions that you have to kill with them. Theres enough weapons for 16 turns of attacking at minimum. Thats a LONG game. The Gorehowl will usually last 3 or 4 turns so that ups it to about 20 turns of attacking. Taunt also really screws you for your big combos with Heroic Strike and Shieldbock/Deathwish. I know the weapon deck seems cool in theory, but its best to just have aspects of it rather than focusing entirely on it imho.
I now see that much of what I am saying was already posted =/ but im gonna post it anyway since its my experiences with this deck.
HS Vladimus on Cockatrice