So I recently started playing HS again and I started using Rogue. I usually used Mage and Paladin so I wanted to try something else.
I made a Murloc deck but it seemed to be too weak, minion health too low and they are easy to clear. Although fun if my early minions are left alive for a turn or two (maybe I just need more/better murlocs).?
With my cards, I need a basic blueprint (other than the one in game) to make a basic deck but with some upgrades or future upgrades. I just keep finding Trumps basic decks and whatnot, or is that what I should just start from?
To really advise on your situation, we would probably need to know your collection and the 30-card deck you were using. Then we could offer replacement ideas.
On the whole though, Rogue doesn't have a ton of support for murlocs (unlike Shaman and Paladin). But, I suppose you could get some good use out of shadowstep to return a cheap battlecry to your hand for another play (Rockpool Tidehunter or Coldlight Seer). But ultimately, you need to keep buffing your murlocs for them to stay alive, and Rogue doesn't really have many buffs in its set.
Why not make a combo deck? As that is part of Rogue's class identity. Questing Adventurer can grow fast in a rogue deck.
You really want to play to the strengths of your class, which is why Priest will never really be Agro and Hunter will never really have control. Rogue is usually a midrange class, and I've never really seen anyone with a viable Murloc Rogue.
So I recently started playing HS again and I started using Rogue. I usually used Mage and Paladin so I wanted to try something else.
I made a Murloc deck but it seemed to be too weak, minion health too low and they are easy to clear. Although fun if my early minions are left alive for a turn or two (maybe I just need more/better murlocs).?
With my cards, I need a basic blueprint (other than the one in game) to make a basic deck but with some upgrades or future upgrades. I just keep finding Trumps basic decks and whatnot, or is that what I should just start from?
iOS player, F2P Casual.
PSN- gbearrpwns
battle.net - gbearpwns
To really advise on your situation, we would probably need to know your collection and the 30-card deck you were using. Then we could offer replacement ideas.
On the whole though, Rogue doesn't have a ton of support for murlocs (unlike Shaman and Paladin). But, I suppose you could get some good use out of shadowstep to return a cheap battlecry to your hand for another play (Rockpool Tidehunter or Coldlight Seer). But ultimately, you need to keep buffing your murlocs for them to stay alive, and Rogue doesn't really have many buffs in its set.
Why not make a combo deck? As that is part of Rogue's class identity. Questing Adventurer can grow fast in a rogue deck.
You really want to play to the strengths of your class, which is why Priest will never really be Agro and Hunter will never really have control. Rogue is usually a midrange class, and I've never really seen anyone with a viable Murloc Rogue.
Quit complaining and just have fun with this game!
Here is my Murloc deck
As for my collection, I am a Mac player so InnKeeper isn't available yet, so I have to enter it all manually and the site will freeze up eventually :(
Thank you for the response though! I will look up some Combo decks, any in particular you would recommend?
iOS player, F2P Casual.
PSN- gbearrpwns
battle.net - gbearpwns
Coldlight Seer instead of Shattered Sun Cleric