You got a lot of nerve playing mage on this forum right now.... lol
Well, I'd get rid of wild pyro, doesn't seem to serve much purpose in a mage deck. I would definitely add in two raging worgens as well, combining a raging worgen with freeze means the enemy player HAS to deal with it or take 8 damage to the face. Finally, I think deathwing is a bad pickup in a mage deck, and I think you are lacking charge. I think reckless rocketeer is a great mage card.
For spells, I'm not two sure you need two polymorphs and taking only one cone of cold/frost nova is a crime. I feel arcane missiles is a shitty spell, that would be better if replaced by ice lance, and spellbender should certainly be replaced by an ice block or an icebarrier if you don't have one. It also feels like you are sorely lacking in card draw.
pfft anyone who's upset can 1v1 me irl and get wrekt.
I just put in wild pyro because I thought I needed more 2 drops. I can replace it with faerie dragon or harvest golem I guess. I'll consider adding the two worgens to create a removal bait. As for deathwing, you wouldn't believe the number of times it saved my ass and won me the game. I tried replacing it with a flame strike before, but flame strike really doesn't clear all the threats needed. If I can bait all their removals before playing deathwing, one turn of it usually wins me the game. I tried reckless rocketeer before, but it was horrible, since mages already have a much better one in the form of a fireball.
I'll try shuffling the spells around a bit and see what happens.
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Cards I'm considering to replace are doom sayer and sorc. apparentice, and replacing them with beefier mid game creatures.
You got a lot of nerve playing mage on this forum right now.... lol
Well, I'd get rid of wild pyro, doesn't seem to serve much purpose in a mage deck. I would definitely add in two raging worgens as well, combining a raging worgen with freeze means the enemy player HAS to deal with it or take 8 damage to the face. Finally, I think deathwing is a bad pickup in a mage deck, and I think you are lacking charge. I think reckless rocketeer is a great mage card.
For spells, I'm not two sure you need two polymorphs and taking only one cone of cold/frost nova is a crime. I feel arcane missiles is a shitty spell, that would be better if replaced by ice lance, and spellbender should certainly be replaced by an ice block or an icebarrier if you don't have one. It also feels like you are sorely lacking in card draw.
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pfft anyone who's upset can 1v1 me irl and get wrekt.
I just put in wild pyro because I thought I needed more 2 drops. I can replace it with faerie dragon or harvest golem I guess. I'll consider adding the two worgens to create a removal bait. As for deathwing, you wouldn't believe the number of times it saved my ass and won me the game. I tried replacing it with a flame strike before, but flame strike really doesn't clear all the threats needed. If I can bait all their removals before playing deathwing, one turn of it usually wins me the game. I tried reckless rocketeer before, but it was horrible, since mages already have a much better one in the form of a fireball.
I'll try shuffling the spells around a bit and see what happens.