In my trials of trying to play druid iv found you don't really need two zombie chow's considering taking one out for something else? Unless of course the meta you encounter is super aggro.
I would swap one Azure Drake for second Sludge Belcher. I think sludge is strictly better to hold of mech mages/hunters before you transition into lategame and your deck has enough late draw. Play few games with your current version and when you draw azure try to imagine if it was a sludge if it would be better in that situation.
And as many said Kel'Thuzad is greedy - if he wins you the game it's mostly in games where you would win anyway or in situation where another legendary would do the trick as well. Cenarius is safe choice - if you don't own that card i would go for any high trade-value legendary or Sunwalker or if you have her - Sylvanas Windrunner. These two choises would fill your 6 mana gap. Even tho consistent 6drop is not that important in deck with Wild Growths and Innervates It's still not a bad thing to smooth out your curve and six drops are much better than 7+ drops in terms of playing 2 things in one 10 mana turn. 21/30 cards in your deck are 4 or less so they can be played with 6 drop.
i'm a noobie druid player and just made this deck. Any suggestions are greatly appreciated!! Thanks!!
http://www.hearthpwn.com/decks/225579-comboz-4-dayz
In my trials of trying to play druid iv found you don't really need two zombie chow's considering taking one out for something else? Unless of course the meta you encounter is super aggro.
I think Kel'Thuzad is too slow/greedy for current meta. You also don't run a lot of cards that take advantage of his ability. He might be more suited in a deck that also runs Piloted Sky Golem for instance. I would replace with Ragnaros the Firelord or Cenarius. I would also replace 1 (or both) Zombie Chow with more 6-drops. Another Force of Nature or Emperor Thaurissan.
My current build: http://www.hearthpwn.com/decks/225375-rambo-druid
I would swap one Azure Drake for second Sludge Belcher.
I think sludge is strictly better to hold of mech mages/hunters before you transition into lategame and your deck has enough late draw.
Play few games with your current version and when you draw azure try to imagine if it was a sludge if it would be better in that situation.
And as many said Kel'Thuzad is greedy - if he wins you the game it's mostly in games where you would win anyway or in situation where another legendary would do the trick as well. Cenarius is safe choice - if you don't own that card i would go for any high trade-value legendary or Sunwalker or if you have her - Sylvanas Windrunner. These two choises would fill your 6 mana gap. Even tho consistent 6drop is not that important in deck with Wild Growths and Innervates It's still not a bad thing to smooth out your curve and six drops are much better than 7+ drops in terms of playing 2 things in one 10 mana turn. 21/30 cards in your deck are 4 or less so they can be played with 6 drop.
On the assumption that you have him, Emperor Thaurrasian is a great card to any druid sdeck that runsInnervate and Wild Growth.
Otherwise chuck in some more taunts - if there is one thing that druids love, its a good taunt card.