I'm not sure why It's not getting likes or comments but in my years of hearthstone I haven't had a winstreak like this. Please try it out and let me know!
I also wonder why i don´t get likes on some decks that are not only a nice change but also actually win ^^.
Like the deck. I played recruit druid a few month ago but it did´t work well anymore with witchwood now i feel it´s back. But your deck looks good but quite unoptimized ...
I think the main reason its not getting attention is because you're using a lot of legendaries people don't want to craft like the Quest, Ixlid, and Tyrantus. Not saying theres anything wrong with your deck, its just that most people don't have those cards.
Thats true. I miss the Quest, Malfurion, Hadronox and Tyrantus XD...
What looks very strange is so much recruit for only three recruit creatures costing 4.... You should propably use a second steel rager and 1-2 astral tigers.
Thats true. I miss the Quest, Malfurion, Hadronox and Tyrantus XD...
What looks very strange is so much recruit for only three recruit creatures costing 4.... You should propably use a second steel rager and 1-2 astral tigers.
The idea of the deck is to reduce the cost of all your minions with the quest so you recruit them. Once Barnabus is played every minion inside your deck is recruitable.
Then use duplicators like Gloop Sprayer or Ixlid on Tyrantus/Lich King/Hadronox and enjoy massive board pressence. This deck is capable of building huge boards after 3 Psychic screams:
do you get Barnabus out reliable fast ? It look very cool and might work quite well. I also used the Cursed Disciples for my recruit druid. You got an upvote :-). I would do it slighly diffrent but it´s basically great.
Yes it's quite reliable, usually at turn 6, 7 or 8, The Stegotrons are useful for when they have silences/hexes and try to delay your quest, which tends to be an error because you have bigger threats coming, and Grizzled Guardians pull 2 < 5MP minions which pretty much completes the quest if you haven't before. There's just too many recruiting tools to pull the 3 cards you need to complete the quest.
I played a ton of quest druid this year and had a really strong deck during witchwood. I briefly updated at beginning of BDP, but I could not get a single win. Meta was too fast. I haven't tried in about a month, but I'm surprise to see you having luck with what looks very similar to my old quest druid
I played a ton of quest druid this year and had a really strong deck during witchwood. I briefly updated at beginning of BDP, but I could not get a single win. Meta was too fast. I haven't tried in about a month, but I'm surprise to see you having luck with what looks very similar to my old quest druid
Not sure what the differences were between our lists but perhaps the presence of hunters and odd warrior has slowed a bit the meta nowadays? I believe the quick quest completing in average is key to stabilize against more aggro opponents, I didn't lose a single game vs odd rogue for example, only mages seemed to be too fast for this deck.
I love Quest Druid, I'll give it a try for sure. Any good idea for replacing Tyrantus? Maybe Deathwing, or even Malygos for some good ol' 9 damage Swipe or 10 damage UI?
I love Quest Druid, I'll give it a try for sure. Any good idea for replacing Tyrantus? Maybe Deathwing, or even Malygos for some good ol' 9 damage Swipe or 10 damage UI?
Not sure if there's enough magic damage to justify a Malygos but maybe it works out well, it's certainly compatible with Ixlid and Gloop Sprayer too.
Other alternatives would be Ysera although it's a bit riskier cause you're running into more Naturalize discard issues there.
Tyrantus is pretty strong in this deck though, it has won a lot of games for me.
mainly banks on Druid just being a powerhouse, aggro is also a big problem without a good opening hand
its miserable when you’ve got a stack of dead cards that you’d have rather stayed in the deck to be recruited out
i put in a naturalize for some more consistentcy
What did you replace with the naturalize?
Do you find yourself often with many dead cards? For me it usually ranges around 3-4 cards I'd love to have reduced cost but I can still manage to get value of them with the duplicators.
mainly banks on Druid just being a powerhouse, aggro is also a big problem without a good opening hand
its miserable when you’ve got a stack of dead cards that you’d have rather stayed in the deck to be recruited out
i put in a naturalize for some more consistentcy
What did you replace with the naturalize?
Do you find yourself often with many dead cards? For me it usually ranges around 3-4 cards I'd love to have reduced cost but I can still manage to get value of them with the duplicators.
Just one spell stone so I’d have a reliable way to kill my hadronox for one last bang if necessary
Unfortunately against aggro a lot of cards feel dead in hand, before the quest is complete I’m generally feeling helpless even with armor boosts because my recruits offer no defensive potential and by turn 4-5 im being threatened for lethal if I didn’t have a swipe in hand
It’s a fun deck and I’m net positive winrate so far, I’m just having some rotten games with aggressive matchups
The danger is silencing the deathrattle 5/1. Then it might be too slow and loose. Unaware targets will die. I like such gameplay.
It is not a problem I'm facing frequently, seems Stegotrons, Ettin or Lich King allow me to finish the quest most of the time and the silence tends to slow them down too. Sometimes they silence them and I can feel how much they miss the silence 2 turns after when I pull a huge taunt wall or a Grizzled Guardian.
Anyway, even if you only hit with the quest a couple of high value minions it makes the deck one that can outvalue most other decks as long as you play your duplicators smartly.
As is said i like it. Since i don´t have hadronox i don´t know if it can work without it well enough. He´s a powerhouse. Ah and no quest. So good luck :-). I also have a druid deck that surprises. It´s a strange mix between tokens and big guys... It looks like i should put forbindious in but don´t have it.
Oh Hadronox is quite key, it's a safeguard against most aoe removals and a card that can help you outvalue most other decks. I don't think I could make it work without it.
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https://www.hearthpwn.com/decks/1183367-80-win-rank-5-to-2-recruit-quest-druid
I'm not sure why It's not getting likes or comments but in my years of hearthstone I haven't had a winstreak like this. Please try it out and let me know!
I also wonder why i don´t get likes on some decks that are not only a nice change but also actually win ^^.
Like the deck. I played recruit druid a few month ago but it did´t work well anymore with witchwood now i feel it´s back. But your deck looks good but quite unoptimized ...
just hit legend with the deck, went down to 75% WR
Game: https://hsreplay.net/replay/hWjLbTBxLAN4fREihnvZGm
I think the main reason its not getting attention is because you're using a lot of legendaries people don't want to craft like the Quest, Ixlid, and Tyrantus. Not saying theres anything wrong with your deck, its just that most people don't have those cards.
Unpopular opinion: Rogue is OP
Certainly, it's hard to be original without cards many will be missing, though.
Thats true. I miss the Quest, Malfurion, Hadronox and Tyrantus XD...
What looks very strange is so much recruit for only three recruit creatures costing 4.... You should propably use a second steel rager and 1-2 astral tigers.
The idea of the deck is to reduce the cost of all your minions with the quest so you recruit them. Once Barnabus is played every minion inside your deck is recruitable.
Then use duplicators like Gloop Sprayer or Ixlid on Tyrantus/Lich King/Hadronox and enjoy massive board pressence. This deck is capable of building huge boards after 3 Psychic screams:
https://hsreplay.net/replay/QTmRziUSaXyiYdqaAMsbK8
do you get Barnabus out reliable fast ? It look very cool and might work quite well. I also used the Cursed Disciples for my recruit druid. You got an upvote :-). I would do it slighly diffrent but it´s basically great.
Yes it's quite reliable, usually at turn 6, 7 or 8, The Stegotrons are useful for when they have silences/hexes and try to delay your quest, which tends to be an error because you have bigger threats coming, and Grizzled Guardians pull 2 < 5MP minions which pretty much completes the quest if you haven't before. There's just too many recruiting tools to pull the 3 cards you need to complete the quest.
I played a ton of quest druid this year and had a really strong deck during witchwood. I briefly updated at beginning of BDP, but I could not get a single win. Meta was too fast. I haven't tried in about a month, but I'm surprise to see you having luck with what looks very similar to my old quest druid
Not sure what the differences were between our lists but perhaps the presence of hunters and odd warrior has slowed a bit the meta nowadays? I believe the quick quest completing in average is key to stabilize against more aggro opponents, I didn't lose a single game vs odd rogue for example, only mages seemed to be too fast for this deck.
I love Quest Druid, I'll give it a try for sure. Any good idea for replacing Tyrantus? Maybe Deathwing, or even Malygos for some good ol' 9 damage Swipe or 10 damage UI?
Tried it out, it’s nice
mainly banks on Druid just being a powerhouse, aggro is also a big problem without a good opening hand
its miserable when you’ve got a stack of dead cards that you’d have rather stayed in the deck to be recruited out
i put in a naturalize for some more consistentcy
Not sure if there's enough magic damage to justify a Malygos but maybe it works out well, it's certainly compatible with Ixlid and Gloop Sprayer too.
Other alternatives would be Ysera although it's a bit riskier cause you're running into more Naturalize discard issues there.
Tyrantus is pretty strong in this deck though, it has won a lot of games for me.
What did you replace with the naturalize?
Do you find yourself often with many dead cards? For me it usually ranges around 3-4 cards I'd love to have reduced cost but I can still manage to get value of them with the duplicators.
Just one spell stone so I’d have a reliable way to kill my hadronox for one last bang if necessary
Unfortunately against aggro a lot of cards feel dead in hand, before the quest is complete I’m generally feeling helpless even with armor boosts because my recruits offer no defensive potential and by turn 4-5 im being threatened for lethal if I didn’t have a swipe in hand
It’s a fun deck and I’m net positive winrate so far, I’m just having some rotten games with aggressive matchups
The danger is silencing the deathrattle 5/1. Then it might be too slow and loose. Unaware targets will die. I like such gameplay.
It is not a problem I'm facing frequently, seems Stegotrons, Ettin or Lich King allow me to finish the quest most of the time and the silence tends to slow them down too. Sometimes they silence them and I can feel how much they miss the silence 2 turns after when I pull a huge taunt wall or a Grizzled Guardian.
Anyway, even if you only hit with the quest a couple of high value minions it makes the deck one that can outvalue most other decks as long as you play your duplicators smartly.
As is said i like it. Since i don´t have hadronox i don´t know if it can work without it well enough. He´s a powerhouse. Ah and no quest. So good luck :-). I also have a druid deck that surprises. It´s a strange mix between tokens and big guys... It looks like i should put forbindious in but don´t have it.
Oh Hadronox is quite key, it's a safeguard against most aoe removals and a card that can help you outvalue most other decks. I don't think I could make it work without it.