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[Rank 8] Combo Elemental Priest

  • Last updated Jul 19, 2017 (Quest Rogue Nerf)
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Wild

  • 20 Minions
  • 10 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Combo Priest
  • Crafting Cost: 4620
  • Dust Needed: Loading Collection
  • Created: 7/13/2017 (Quest Rogue Nerf)
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  • Battle Tag:

    #2218

  • Region:

    EU

  • Total Deck Rating

    171

View 27 other Decks by Macropod
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Hello guys!

This is an Elemental Combo Priest deck I came up with after Blizzard gave some minions the "Elemental" tag, like Mana Geode. So far, I played 9 games on Ranked with this deck and won 8! Small sample size obviously, but it still is something. I really believe I got something going with this deck, but also think that it needs little improvement.
Keep in mind that you tend to play a rather aggressive deck here, not your usual Control Priest (although it has the tools to play more controllish)! So you want to win the game quite fast by appling burst damage. Minions like Tar Creeper, Stonehill Defender and Lightspawn provide great targets for the buff spells/minions!

However, here the most interesting card choices:

2x Lightspawn: Absolutely great in this deck. By having Kabal Talonpriest, Power Word: Shield and Divine Spirit (this is the MVP of the deck btw), this minion can grow huge really quickly. Enables OTKs more consistently and doesn't need that many "pieces" to go off (as in no "Inner Fire"). Also, it is an Elemental, so it helps triggering Servant of Kalimos and co.
Don't be afraid to drop this on curve - works as good as playing this when you already have an established board. 
Many players, who don't have a direct out to this, will opt for damaging this card to weaken it severely. Binding Heal is rarely expected here and will help you cruise to victory.

2x Servant of Kalimos: An absolute must in 2s in every Elemental deck. No matter if you need Baron Geddon or something smaller, the Servant will help you out!

2x Mana Geode: A good 2-drop, which helps you establish control from the get-go. Can go off easily in this deck.

1x Stonehill Defender: I am weak when it comes to this card, so that is why I include it in almost every deck. A great utility card, its 4 health and Taunt help you keep your important minions like Mana Geode or Northshire Cleric alive until the next turn to combo them with your spells or Kabal Talonpriest. Also, its 4 health really pose a great target for buffs on let's say turn 4. Going with the Defender (or Tar Creeper) followed by Talonpriest and Inner Fire is a great tempo play.

1x Blazecaller: Not sure, if this will stay in the deck forever, but he is quite good. He provides some additional, unexpected burst damage in a deck using the "usual" burst cards of the Priest in the Spirit/Fire combo.


Sincerely, 
Macropod