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Serpa's Rank 5-Legend (S44) Control Warrior Gia...

  • Last updated Nov 24, 2017 (Marin's Treasure)
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Wild

  • 10 Minions
  • 17 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Warrior
  • Crafting Cost: 11980
  • Dust Needed: Loading Collection
  • Created: 5/21/2017 (Un'Goro Launch)
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  • Battle Tag:

    Serpa#1461

  • Region:

    US

  • Total Deck Rating

    218

View 58 other Decks by Serpa_on_HStone
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UPDATE  (11/20/2017)

Swapped out Elise for Marin the Fox. Also Added Mountainfire Armor. After comment below.

 

UPDATE  (9/25/2017)

After a bunch of PM's asking for the original decklist updated for Lich King expansion and Evergreen Nerfs, I've written the deck which I've been running as of late. This deck is much more efficient than this version at multiplying giants.

Please see the decklist:

Serpa's (S43) Original Giant Multiplication Deck

 UPDATE  (9/20/2017)

I've been debating on taking this deck back to its roots, but would like any feedback from you before doing so. Originally the deck was mass control with multiplying giants. I feel like its beginning to shy away from that. The new Lich King expansion has added some fun cards to play with, and that was the reasoning behind the additions in here. However for competing purposes, I feel that perhaps the Giant Multiplication should be the primary win condition of the deck. Please feel free to comment below with thoughts on that....

 Version 1.5 (9/18/2017) 

Finally able to get Scourgelord Garrosh crafted. Was an amazing addition to the deck. Decided to sub out Animated Berserker in place of him and haven't regretted the replacement at all.

https://i.imgur.com/fShM1Se.jpg

Update (9/15/2017)

Been playing deck all day. Working my way up the ladder with the deck. I definitely feel like King Mosh was a better choice over The Lich King. I hold Blood Razor's second swing specifically to board wipe when I get him in hand.

Version 1.4 (9/14/2017) 

After some playtesting I decided to swap out The Lich King and replace it with King Mosh. Playtested it a bunch of games so far and I definitely am liking the swap. Not only is he good at mass crowd control, but he is a pretty big beast himself. Some games ended pretty epically (see above).

Version 1.3 (9/6/2017) 

Decided to attempt running a new version with only 1x Sudden Genesis. Been having too many instances where the spell has been a dead draw early in the game. I may be trying to institute a way to reincorporate it back into the deck at a later date due to its detrimental impact that it has on any board state with this deck’s archtype. Was replaced by 1x Bring It On! . Honestly the mindset of this decision is based on…...

 

”Why the *%&# wouldn’t you put another one of these in? I kill everything anyways”.

 

Ideally they are saved for when a Brawl is also in hand. The mana reduction usually results in opponent’s board flood….into my brawl…..into auto concede, on multiple occasions.

Version 1.2 (9/1/2017)

Added in an Animated Berserker. Decided to pull Dead Man's Hand out for the moment. I'd really love to incorporate this card. The current build just keeps drawing it as a dead card for me so for now it doesn't make the cut....

Updated for post Lich King  (8/25/2017)

VERSION 1.0

Finally got around to updating my deck list post Lich King launch. I apologize for the delay, as I had to build my expansion collection before playtesting my theories. I must say this new version is the most insane version of the deck so far. I'll try and get some videos out of me playing it so you can see what I mean. Absolutely incredible. If you didn't try the first version. Try this! I'll be playtesting this first renewed version throughout the week on my twitch account. Check me out.... www.twitch.tv/Serpa_1461

Beating Quest Rogue's Ass

Version 1.3 (7/4/17)

The mulligan is a critical part of playing this deck. ALWAYS ALWAYS ALWAYS toss away giants, blood warriors, whirlwinds, and sudden genesis. 

Version 1.2 (6/22/17)

Made some revisions to the deck after hundreds of playtest rounds. Burgly Bully, Ironforge Portal, a second Sudden Genesis, and others were added. I feel like the deck is rounding out to be exactly what I had hoped for. As seen in the picture above, multiplication is immense. At creation I wasn't sure if the decks survivability would be able to handle mass aggro decks such as beast hunter, pirate warrior, etc. This has been proven to be completely wrong. The deck is able to survive against all meta types for the most part. The emotional twists experienced while piloting the deck have proved that this is one of the most fun creations I've had to date.

If the deck receives 25+ upvotes I will write my mulligan guide for the deck as I pretty much have it down now.

Feel free to view me piloting Giant Flood on twitch as I have begun to stream on a daily basis. Serpa's Twitch Page.

A fellow hearthpwn member pointed out to me that Twitch streamer Savjz apparently picked up on my idea for this deck and was running it on his twitch feed here:

Savjz running Control Warrior Giant Flood

I believe that too many people assume that you need mass armor generation in order to maintain survivability in the current meta. This isn't the case at all and in my mind is the reason control warrior hasn't been tested more in the meta's current state.

I don't need a quest. I don't need a pirate. I'll win with warrior like I did back in the day. CONTROL THE HELL OUT OF EVERYTHING. I've been playing this on ladder at rank 5-Legend. Its honestly been a ton of fun and working extremely well. The concept is to stall out the board until you have arcane giant or giants in your hand. Cast for free. Cast Shambler on one for 4. Whirlwind. Cast Blood Warriors. Get 2 Giants and Shambler back. Next turn repeat. Sudden Genesis ones on board. Take crown. Wear it. Show your friends. 

After play testing I've decided to add in Elise and Yogg. They have proved to be highly valuable. Can this deck withstand the current aggro meta. It can. See me manhandling hunter at rank 5 below...