Force of the Mrlrgrlgrg!
- Last updated Sep 14, 2016 (Karazhan)
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Wild
- 14 Minions
- 16 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Yogg Druid
- Crafting Cost: 4580
- Dust Needed: Loading Collection
- Created: 9/10/2016 (Karazhan)
- HuEBrGamesX
- Registered User
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- 11
- 45
- 82
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Battle Tag:
ShadowDart#1232
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Region:
US
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Total Deck Rating
160
English:
Hello friends, I am HuEBrGamesX, i bring a new deck for the community of HearthStone! Inspired during an expedition, exploring far, far away, i and some friends discovered a relic near an old cave in the jungle, and with beasts and a lot mrghllghghllghg , we revived with the whole glory the return of the Combo Druid! Thanks to our explorers taken by the madness of the old gods... (absurdoo#1625 - Aslam#1256 - Azura#1837 - Brucelee#11687 - ViniMsG#1231 - Waghs#1161) , Cheers to the Force of the MrghllMrghlghlghl!
Mulligan:
Never keep [card]Druid of the Saber[/card] and [card]Bluegill Warrior[/card].
Against Aggro:
Always keep: [card]Living Roots[/card], [card]Wrath[/card], [card]Mounted Raptor[/card] and [card]Mire Keeper[/card].
Agains Control:
Always Keep: [card]Innervate[/card], [card]Wild Growth[/card], [card]Mounted Raptor[/card] and [card]Mire Keeper[/card].
With coin: consider keep [card]Azure Drake[/card].
Guide:
- The [card]Bluegill Warrior[/card] and [card]Druid of the Saber[/card] are exclusively for the combo, but do not hesitate to make trades if you're far behind against aggros decks in the game. [card]Yogg-Saron, Hope's End[/card] is on deck as win condition.
- [card]Emperor Thaurissan[/card] has value with full hand or with some combo pieces, like [card]Savage Roar[/card], [card]Druid of the Claw[/card] or the [card]Bluegill Warrior[/card].
- [card]The Curator[/card] is very strong draw card, so be careful to not mill your own hand.
- In the hands of GOD! [card]Yogg-Saron, Hope's End[/card] as a second win conditional, board clear, can put you back in the game in bad matchs. If you don't believe in the GOD, you must put a GOLDEN [card]Yogg-Saron, Hope's End[/card] in your deck!
Enjoy the return of the COMBO DRUID! 14 is a magical number!
Gameplay by KiwiiNbacon:
Here is his channel: KiwiiNbacon
Português:
Olá amigos, aqui quem fala é HuEBrGamesX , trouxe um novo baralho para a comunidade de HearthStone! Inspirados durante uma expedição de exploração ao longe , muito longe, eu e alguns colegas descobrimos uma relíquia perto de uma antiga caverna na selva, e com feras e muito mrghllghghllghg , revivemos com toda a glória o incrível retorno do Combo Druid! Graças aos exploradores enlouquecidos pelos deuses antigos... (absurdoo#1625 - Aslam#1256 - Azura#1837 - Brucelee#11687 - ViniMsG#1231 - Waghs#1161) , Conheçam a Força do MrghllMrghlghlghl!
Mulligan:
Nunca fique com [card]Druid of the Saber[/card] e os [card]Bluegill Warrior[/card] na mão inicial!
Aggro:
Procure: [card]Living Roots[/card], [card]Wrath[/card], [card]Mounted Raptor[/card] e [card]Mire Keeper[/card].
Com moeda: [card]Living Roots[/card], [card]Wrath[/card], [card]Mounted Raptor[/card] e [card]Mire Keeper[/card].
Contra Controle:
Procure: [card]Innervate[/card], [card]Mounted Raptor[/card], [card]Wild Growth[/card] e [card]Mire Keeper[/card].
Com moeda: [card]Innervate[/card], [card]Mounted Raptor[/card], [card]Azure Drake[/card], [card]Wild Growth[/card] e [card]Mire Keeper[/card].
Postura:
- Os [card]Bluegill Warrior[/card] e a [card]Druid of the Saber[/card] são de uso exclusivo do combo, porém, quando você está sendo pressionado por aggros e não têm muitas opções você tem o [card]Yogg-Saron, Hope's End[/card] no deck e várias outras formas de combar, então não hesite!
- [card]Emperor Thaurissan[/card] tem valor com sua mão cheia ou com as peças do combo. Diminuir o custo de no mínimo 2 partes do combo é o importante, pois assim você consegue dar o double combo com 10 manas.
- [card]The Curator[/card] tem um valor incrível no deck, mas tome cuidado para não queimar carta, pois ele normalmente compra 3 cartas e cada parte do combo é importantíssimo nesse deck!
- O [card]Yogg-Saron, Hope's End[/card] fica ao seu critério para uma jogada que possa resolver a mesa ou te colocar de volta no jogo, conforme o quanto acredita nele, mas se você não acredita nele coloque um [card]Yogg-Saron, Hope's End[/card] DOURADO!
Enjoy the return of the COMBO DRUID! 14 is a magical number!
Combo reborn.
My first game with the deck, I have both bluegills and the druid of the saber in hand, but I have to play Yogg.
Third spell is Astral Communion, my whole hand discarded.
But then it gives me 5 secrets too and I win.
you won, u dont win
I'm curious about one thing, if Druid of the Saber is the combo key, why only 1?
Went from rank 5-3 with this deck. My stats are 13-3 right now. I think this deck works very good. I swapped 1 mulch to 1 naturalize, mostly because I dont have mulch and don't feel like crafting it, but also because of the chance that mulch may give him reno (as DSixZey wrote) and other really good cards. It works for me, try it out to see which works best for you.
Really fun and good deck in my opinion!
Hi,
Just want to say I have tried the deck and he is really consistent, keep the small charge minions for the combo and control the board till the right moment, very fast drawing deck.
Obrigado pelo deck continua o bom trabalho. Ab
Damn dude, i create a lot decks, a lot new (old), decks with cool combos, but this, i love this deck, this deck make me happy, damn, so cool, gj.
Mulch gave the enemy Warlock another Reno, no need to say that i lost the game.
FeelsBadman
So howabout they revert force of nature and just remove savage roar from the game.
Hmm, correct me if I'm wrong but saber and claw doesn't get drawn from the curator do they?
True, but you have the raptors :)
went from rank 9 to 14 with this - great deck lol
Nice idea, i'm gonna try this out!
Trust me I tried that idea,but the strength of the old FoN + Roar combo is that you could damage them beforehand so the 14 damage would finish them off,doing it the combo way means you have no means to do 16 damage unless you're playing against an afk.
Instead I run x1 Druid of the Saber and x1 Leeroy Jenkins in my Token Druid deck and I don't run Yogg.
The idea is the same like Token Druid except you often can steal a win because of your chargers and Savage Roar,it feels like old Midrange Druid.
If anyone's interested in my idea I have it in my decks
Cool idea. The deck itself doesnt work though
:D I love coming back to old classics and this deck really made me happy inside!
I made a video showcasing the deck and I hope you guys enjoy it as much as I did
I didn't get crushed by instant karma or anything what are you talking about ??
Just won a game because of a Headcrack that Yogg used after I coin him, 4 turns later I dropped a Azure Drake, Hero Power and Headcrack, 4 damage lethal thanks to Yogg!
It tries to emulate the old Druid combo, Force of Nature + Savage Roar = 14 dmg. Instead of Force Of Nature it runs 3 charge minions with 2 atk. With enough combo pieces in hand you can also drop Emperor Thaurissan allowing you to squeeze in extra dmg (usually 2nd savage roar).
Why no Menagerie Magician or Zoobot? Not sure what you'd swap them for but, helpful for win conditions I'd think. Too clunky?