Oldschool Priest
- Last updated Jun 29, 2016 (Old Gods)
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Wild
- 16 Minions
- 14 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Control Priest
- Crafting Cost: 6840
- Dust Needed: Loading Collection
- Created: 6/15/2016 (Old Gods)
- user-15125326
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
98
Introduction
There are many variants of priest such as N'zoth, C'thun, or Dragon priest, but all of them are boring and not as good as other classes with similar idea. I tried to bring alive "Amaz" holy priest back with a new cards from WotG expansion.
Decklist
This is the core decklist. There are multiple substitutions to be had in this deck, but first we must understand generic matchups to see what cards are good to substitute in.
Decks tend to fall into three categories: aggro, midrange, and control. With any deck, your aim is to beat two of the three categories so that you maintain a positive win rate. It is important to adapt to your current bracket if you are laddering and also to consider the metagame when constructing a Priest deck in tournaments.
To win these matchups you generally need to remove their threats and keep a clear board very early on. If this is achieved by about turn seven, then your big minions, board clears, and heals should finish the job.
General Strategy
Always drop a minion when able unless it will be removed for free: don’t play your Clerics into turn one Flame Imps. This means that turn three Injured Blademasters are fine if you do not see a use for them in the near future. The other key to these matchups is your board clears at the right time. This will occasionally mean baiting your opponent into committing more minions. You will win this matchup when they run out of cards and cannot utilize their mana efficiently every turn.
Basic rules:
Your opponent should trade: +3 cards for 2 or 2 for 1. Keep your hp around 20. Try to keep your board clear
Cards to play early
Northshire Cleric, Power Word: Shield, Shadow world pain, and Wild Pyromancer.
Combos to mulligan into
Auchenai Soulpriest / Embrace the shadow + Circle of Healing. If you have one part of this, mulligan more aggressively to try and find the other.
Good substitutions
Smite, Silence (works with Pyro), Sen’jin Shieldmasta.
General Strategy
These are the trickiest matchups as their cards usually trade very efficiently. Our goal is to either outpace them with board presence or wait until they overcommit the board and use Circle of Killing (Auchenai Soulpriest / Circle of Healing).
Cards to play early
Circle of Healing, Northshire Cleric, Power Word: Shield, Injured Blademaster, Shadow word: Pain, sometimes Shadow word: Death (against shamans or rogues 4 drops).
Combos to mulligan into
Injured Blademaster + Circle of Healing. Much like Auchenai Soulpriest + Circle of Healing, these cards will often win the game together so mulligan aggressively.
Good substitutions
All cards that trade positively with Azure Drake.
Control
C'thun Druid, Freeze Mage, All Priests, Miracle Rogue, N'zoth Paladin, Renolock, C'thun Warrior
General Strategy
There are usually two strategies to beating these matchups: win early on with minions, or to draw more cards than them via Thoughtsteal or Cleric. Always have a threat on board but try not to over-commit. Look towards ending the game with a combination of Mind Blasts, Holy Fires, and Ragnaros.
Cards to play early
If going minions route look to curve out -- or a “straight” -- by playing a one, two, and three drop on time.
If going more control, look for Power Word: Shield, Thoughtsteal.
Combos to mulligan into
Northshire Cleric + Wild Pyromancer combo. This will require another spell to activate the Pyro so you can Hero Power and draw cards. The best way is to cast a spell and then Circle of Healing and draw for a million cards.
Good substitutions
LOTS! Cabal Shadow Priest, Harrison Jones, The Black Knight, Cairne, and Faceless Manipulator, Entomb, Baron Gedon etc.
Class Specifics
SOON!
Zoolocks:
S-Class:
A-Class:
Auchenai Soulpriest or Embrace the Shadow + Circle of Healing
B-Class:
Injured Blademaster + Circle of Healing
S-Class: Tier 1 cards, A-Class: In some situations could be even better than S-Class. B-Class In rare situations could be better than S-Class.
Detailed match
Aggro shaman
Matchup against aggro shaman should become your favourite one. Most of them play save for the few turns. You should use your opportunity and drop your clerics or pyros or blademasters for the trade to get pressure.
Here we get the perfect start-> Cleric and Circle of healing. We take these both and Azure with Flash Heal we send back to the deck
Well power word shield is a good card but Sylvanas isn't that card what we want to draw at the begining.
Here our opponent dropped the Abusive sergant.Then I drop mine cleric for the potential draw. Unfortunately, our opponent had flame totem in his hand and went for a trade with cleric. But we are not sad because we won there 2 turns for our combo.
Here shaman is in weird situation, he lost the board and I've got strong board. He decided to take doomhammer and clear the board and get his potential back. However, that was bad idea because I had Harrison in my hand.
Then it was few non interesting turns until we've got this board
Here I went for a trade and puting the sylvanas on the board. I know that I didn't play around strom, but it was aggro shaman so the possibility of holding the AoE spell was small, so I went for it.
Few turns after....
GG well played.
*NEW*Zoolocks
Most of the people complain here that they've got crushed by zoo. I am suprised because I have no problems with them. Let me show one of the matches:
First of all you should realize, if zoo take the board they take the game. Having clear board in the middle and late game is the key for the win.
Here was my start,I muligan my power world shield and other cards send back.
Here I've got what i need it, turn 1 body + play and potential board clear.
He realize if I draw cards he is gonna loose the game. He decided to go for a trade and won me some turns for the value combo.
To sum up he wasted 5 cards for mine 3 crads. Seems profit.
Then I topdecked my sylvana. I decided to play her imidiatly because of 5/5 body and powerful deathrattle.
Here he made a huge mistake
Another profit to my side
GG well played.
****** Warning:*****
According Ben Brode and other experts who commented below this deck sucks balls. Don't play it seriously.
1-8 with this shit
If you want to play a relevant competitive deck just go for any other class why even bother come for priest? LUL
Is this card Embrace the Shadow very important to craft ?
because i see it all the time in al the deck !
Outdated, out classed, and ass
No you should replace Justicar with an entomb. Justicar is too slow against aggro/face decks and even worse against control decks. With entomb, much better against control decks and Ok against tempo decks. Aggro decks well you need good draws, but Justicar rarely helps against aggro.
I ran a list with the circle heavy cards (injured, northshire, and pyro) as well as the alchemist and Elise as a win con vs control decks. I got to rank 5 from 18 with relative ease. People honestly underestimate what Anduin can do.
If you went from 18 to rank 5(which idk how you can still be 18 right now unless if you've been doing arena) easy with a priest, no offense but you were gonna get to rank 5 regardless. Priest is the worst in this meta right now because it sucks against miracle, it sucks against tempo, it's unfavored against control warrior, ok against C'Thun druid, unfavored against aggro shaman, unfavored against hunter. Its only good matchups are N'Zoth paladin(doesn't exist in meta anymore), zoo(becoming less common nowadays), weak C'Thun classes, and probably some other decks I don't remember. But this priest deck is pretty shit compared to N'Zoth priest. N'Zoth priest as least you had an extra win condition, N'Zoth and some shifting shade(which is pretty good against control decks and even some tempo decks) so N'Zoth priest still did ok against tempo and control while it still dominates against board control type decks. This deck is probably gonna get run over by midrange decks easily.
priest is favored against aggro shaman only if you get the AOE combo by turn 4-5 and then one more AOE by around turn 6-7, same with zoo(basically you need 2 big board clears). However, for shaman, by turn 4-5, even if you've board cleared, you're probably at roughly 20, maybe a bit lower. By the time you have stabilized and gained proactive control of board, you probably will be at 10-15 and around turn 7-8. At this point I find shaman can finish you pretty easily w/ Doomhammer and burst. It also depends on how much heal you run. Pyro w/ 2 triggers is at least turn 4, most likely turn 5-6, but even finding 2 triggers is pretty hard by drawing alone. You must have mulliganed for it, but that's not a very good move because you've mulliganed for a 3 card weak board clear. C'Thun druid is actually very annoying. 4/10 on turn 4 is impossible to deal with, and ofc you can never gain any board presence unless if you've mulliganed for injured combo. However, that's pretty risky considering they have so much midrange threats that you can't simply remove w/o soulpriest combo. renolock is also unfavored because they run leeroy combo so you have to save your heals. However, if you play too defensive, they go jaraxxus early and you still lose unless if you still have soulpriest. I've been trying to get golden priest for the last month now and its pretty hard. Games are long and you run into so many unfavored matchups. Not only that, since you basically give up on board, you rely so much on drawing into answers at the correct time.
2x cabal is way too heavy, try Shadow Madness instead of one. U can use it earlier and its more versatile overall and with crapload of deathrattle minions, u might get more value than u think :) Also triggers Wild Pyro etc etc.
I'd rather play N'Zoth or C'Thun priest TBH.
78% winrate my balls.
Hey know any good replacement for sylvannis? I tried senjin
Really nice deck, but i have a few questions:
1) What is the win condition?
I replace 1 Azure Drake with Elise Starseeker , to add 1 more win condition.
2) Why no Entomb?
I think it´s core priest card in this control meta and i would play it in all priest decks. What about switching it for 1 Cabal Shadow Priest ?
This deck cant beat Tempo Decks, especially mages, they just crush u
Agreed this deck is terrible in almost every matchup outside of agro IF you get removal.