Oldschool Priest
- Last updated Jun 29, 2016 (Old Gods)
- Edit
- |
Wild
- 16 Minions
- 14 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Control Priest
- Crafting Cost: 6840
- Dust Needed: Loading Collection
- Created: 6/15/2016 (Old Gods)
- user-15125326
- Registered User
-
- 2
- 7
- 19
-
Battle Tag:
N/A
-
Region:
N/A
-
Total Deck Rating
98
Introduction
There are many variants of priest such as N'zoth, C'thun, or Dragon priest, but all of them are boring and not as good as other classes with similar idea. I tried to bring alive "Amaz" holy priest back with a new cards from WotG expansion.
Decklist
This is the core decklist. There are multiple substitutions to be had in this deck, but first we must understand generic matchups to see what cards are good to substitute in.
Decks tend to fall into three categories: aggro, midrange, and control. With any deck, your aim is to beat two of the three categories so that you maintain a positive win rate. It is important to adapt to your current bracket if you are laddering and also to consider the metagame when constructing a Priest deck in tournaments.
To win these matchups you generally need to remove their threats and keep a clear board very early on. If this is achieved by about turn seven, then your big minions, board clears, and heals should finish the job.
General Strategy
Always drop a minion when able unless it will be removed for free: don’t play your Clerics into turn one Flame Imps. This means that turn three Injured Blademasters are fine if you do not see a use for them in the near future. The other key to these matchups is your board clears at the right time. This will occasionally mean baiting your opponent into committing more minions. You will win this matchup when they run out of cards and cannot utilize their mana efficiently every turn.
Basic rules:
Your opponent should trade: +3 cards for 2 or 2 for 1. Keep your hp around 20. Try to keep your board clear
Cards to play early
Northshire Cleric, Power Word: Shield, Shadow world pain, and Wild Pyromancer.
Combos to mulligan into
Auchenai Soulpriest / Embrace the shadow + Circle of Healing. If you have one part of this, mulligan more aggressively to try and find the other.
Good substitutions
Smite, Silence (works with Pyro), Sen’jin Shieldmasta.
General Strategy
These are the trickiest matchups as their cards usually trade very efficiently. Our goal is to either outpace them with board presence or wait until they overcommit the board and use Circle of Killing (Auchenai Soulpriest / Circle of Healing).
Cards to play early
Circle of Healing, Northshire Cleric, Power Word: Shield, Injured Blademaster, Shadow word: Pain, sometimes Shadow word: Death (against shamans or rogues 4 drops).
Combos to mulligan into
Injured Blademaster + Circle of Healing. Much like Auchenai Soulpriest + Circle of Healing, these cards will often win the game together so mulligan aggressively.
Good substitutions
All cards that trade positively with Azure Drake.
Control
C'thun Druid, Freeze Mage, All Priests, Miracle Rogue, N'zoth Paladin, Renolock, C'thun Warrior
General Strategy
There are usually two strategies to beating these matchups: win early on with minions, or to draw more cards than them via Thoughtsteal or Cleric. Always have a threat on board but try not to over-commit. Look towards ending the game with a combination of Mind Blasts, Holy Fires, and Ragnaros.
Cards to play early
If going minions route look to curve out -- or a “straight” -- by playing a one, two, and three drop on time.
If going more control, look for Power Word: Shield, Thoughtsteal.
Combos to mulligan into
Northshire Cleric + Wild Pyromancer combo. This will require another spell to activate the Pyro so you can Hero Power and draw cards. The best way is to cast a spell and then Circle of Healing and draw for a million cards.
Good substitutions
LOTS! Cabal Shadow Priest, Harrison Jones, The Black Knight, Cairne, and Faceless Manipulator, Entomb, Baron Gedon etc.
Class Specifics
SOON!
Zoolocks:
S-Class:
A-Class:
Auchenai Soulpriest or Embrace the Shadow + Circle of Healing
B-Class:
Injured Blademaster + Circle of Healing
S-Class: Tier 1 cards, A-Class: In some situations could be even better than S-Class. B-Class In rare situations could be better than S-Class.
Detailed match
Aggro shaman
Matchup against aggro shaman should become your favourite one. Most of them play save for the few turns. You should use your opportunity and drop your clerics or pyros or blademasters for the trade to get pressure.
Here we get the perfect start-> Cleric and Circle of healing. We take these both and Azure with Flash Heal we send back to the deck
Well power word shield is a good card but Sylvanas isn't that card what we want to draw at the begining.
Here our opponent dropped the Abusive sergant.Then I drop mine cleric for the potential draw. Unfortunately, our opponent had flame totem in his hand and went for a trade with cleric. But we are not sad because we won there 2 turns for our combo.
Here shaman is in weird situation, he lost the board and I've got strong board. He decided to take doomhammer and clear the board and get his potential back. However, that was bad idea because I had Harrison in my hand.
Then it was few non interesting turns until we've got this board
Here I went for a trade and puting the sylvanas on the board. I know that I didn't play around strom, but it was aggro shaman so the possibility of holding the AoE spell was small, so I went for it.
Few turns after....
GG well played.
*NEW*Zoolocks
Most of the people complain here that they've got crushed by zoo. I am suprised because I have no problems with them. Let me show one of the matches:
First of all you should realize, if zoo take the board they take the game. Having clear board in the middle and late game is the key for the win.
Here was my start,I muligan my power world shield and other cards send back.
Here I've got what i need it, turn 1 body + play and potential board clear.
He realize if I draw cards he is gonna loose the game. He decided to go for a trade and won me some turns for the value combo.
To sum up he wasted 5 cards for mine 3 crads. Seems profit.
Then I topdecked my sylvana. I decided to play her imidiatly because of 5/5 body and powerful deathrattle.
Here he made a huge mistake
Another profit to my side
GG well played.
****** Warning:*****
According Ben Brode and other experts who commented below this deck sucks balls. Don't play it seriously.
Chtun deck has just more good stats minion ... btw you added an entomb i see.. and yeah i know how to play thanks for the lesson i just wanted you to understeand is why your deck has so much view/likes if its such a bullshit and why you continue to negate it ? Yeah you tried to do something new ,and its cool but we know that we ''miss'' cards for doing somethin different from the usual decks
True old school Priest uses Inner Fire combo and MC. The man is lying.
78% winrate is an INCREDIBLY high winrate to post with no proof. Pro players don't even get that good of a winrate most of the time.
That's not a oldschool deck. Old school priest is 2X Divine Spirit + Inner Fire Combo Kappa
Just tried it out and it worked surprisingly well, seemed to do really well against warriors. Struggled against zoo, but that may be a learned skill as I only played a dozen games or so. Still think my Zoo deck is more consistent for laddering, but definitely enjoying playing this one and will use it for casual and quests.
If you just want to share the idea and not "persuade" people, then you wouldn't include an absurdly high winrate with no proof.
I think - azure + elise is better, but nice deck :)
this deck is pretty funny and works, rank 6 hitted FeelsGoodMan really cool deck mate ;)
what to use for replace jones?
yeah me bad thanks :D
I've got both but still choose ooze you'll always have too many cards in hand when doom hammer strikes! being a control deck an all you'll just burn your cards and enter fatigue faster.
STOP using pro player names to draw attention to your decks, if u have a good deck it should shine on its own merit, not piggybacking off a pro's name FFS.
AMAZing useless deck. Impossible to win vs another priest. Draw 21 cards vs mill re***d, but cant even kill doomsayer cuz no SWP in hand. 8 games - draw only 2 cards with cleric. AOE killing your own board.
What do u think about replacing injured for justicar?
If you want to replace anything with justicar, It would probably be rag
Rag personally doesn't fit in this deck
Honestly no clue how this deck has been able to win at all in this meta besides hoping they draw bad or I just have no clue how to win with this deck.
So far i am 0-9 and I have been absolutely butt raped by every agro out there. What is the win condition with this deck? Do I save flash heals for damage? No matter what I try I lose within the first 7 turns or so.
Really missing Entomb
Replace for Ragn?