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Dunamis's Reno Hunter

  • Last updated May 31, 2016 (Old Gods)
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Wild

  • 6 Minions
  • 23 Spells
  • 1 Weapon
  • Deck Type: None
  • Deck Archetype: Unknown
  • Crafting Cost: 4020
  • Dust Needed: Loading Collection
  • Created: 5/31/2016 (Old Gods)
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  • Total Deck Rating

    62

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The basic idea of the deck is simple. play a lot of spells, then play Yogg and hope he decides it is your turn to win instead of your opponent's. Play Reno to help ensure you get to turn 10.

 

In deck basically works as a fatigue deck, and you use all your resources as removal and generate value with lock n load and ball of spiders (and infest) in the hopes that you will defeat your opponent through attrition. It works surprisingly well, especially against classes with no healing that eventually buckle under the pressure of steady shot. GL and HF