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Fiery Bat Rises

  • Last updated May 2, 2016 (Old Gods)
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Wild

  • 14 Minions
  • 14 Spells
  • 2 Weapons
  • Deck Type: None
  • Deck Archetype: Unknown
  • Crafting Cost: 1420
  • Dust Needed: Loading Collection
  • Created: 5/2/2016 (Old Gods)
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  • Battle Tag:

    ChoppieChops#2918

  • Region:

    EU

  • Total Deck Rating

    1

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As we all know Leper Gnome is dead. But it looks like Fiery Bat is here to take over its important role as a strong SMorc opening. Let's face it. Face is the place.

This deck is here to overwhelm the opponent by dealing as much damage to his face each turn as possible. With the cards Hunter's MarkKnife JugglerUnleash the HoundsExplosive Trap and sometimes Kill Command (if you absolutely have too) will help you clear bigger threats like Taunts on the board. The kinda synergy between these cards are the same that we're used to.

To make sure you won't run out of steam there are a few cards to help you draw cards like Flare and Quick Shot.

To bring out the Beasts a bit Houndmaster delivers more damage to face and protects your own face. Kill Command also have a synergy with the beasts that you should really take advantage of. Savannah Highmane is a great value Hunter card which is a awesome late game drop to establish balance on the board. And of course I couldn't keep myself from putting Call of the Wild (the Huffer, the Huffer Buffer and the Huffer Protector) in this deck as a nice finisher and a really fun card to play.

Secrets Explosive Trap can help you mess up your opponents minions and deal additional damage to your opponents face. Freezing Trap is simply in this deck to give you a card and tempo advantage, it works very well and can be played whenever as long as you don't send back a card with a great Battlecry. The Secrets work well with the Eaglehorn Bow which I suggest you use to clear enemy minions or push extra damage to your opponents face when it really comes to that time when you want to put a lot of pressure.

Charge Argent Horserider is best friends with Abusive Sergeant.

Do your best to play around Board Clears such as BlizzardFlamestrikeConsecrationSwipeExplosive TrapHoly NovaFan of Knives powered by spell damage, Lightning StormDemonwrathShadowflameWhirlwind plus spell damage, C'Thun and or other terrible cheating mechanisms.

Otherwise have fun trying out this deck, I haven't played with it a lot so let me know in the comment section what your experience is playing with this deck, what you think should change for it to be better and what cards to remove and be switched with.

MULLIGAN
Always try to get Fiery Bat or Worgen Infiltrator as your 1:st drop. As a second drop go for Huge Toad or Dire Wolf Alpha.

Try to play mana efficiently and make the right trades.