[S24][74% Legend] Tempo Dragon Warrior
- Last updated Nov 22, 2016 (Yogg Nerf)
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Wild
- 17 Minions
- 9 Spells
- 4 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Dragon Warrior
- Crafting Cost: 2900
- Dust Needed: Loading Collection
- Created: 4/30/2016 (Old Gods)
- Poach
- Registered User
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- 15
- 26
- 65
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Battle Tag:
Poach#11498
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Region:
US
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Total Deck Rating
920
Accidentally Deleted the old List :/
Proof: https://imgur.com/3wTgOPH
Stats: 60-21 (74%) through Legend.
C'Thun Druid 5-1 Mid Hunter 5-1 Tempo Mage 5-2
Beast Druid 0-1 Freeze Mage 5-0
Heal Paladin 7-4 Dragon Priest 1-0 Rattle Rogue 6-1
Aggro Paladin 1-0 C'Thun Rogue 0-1
Miracle Rogue 1-0
Aggro Shaman 8-3 Reno Warlock 1-2 Patron Warrior 1-1
Mid Shaman 3-0 Zoo Warlock 8-2 Aggro Warrior 1-0
Control Warrior 3-3
Intro:
I'm dpsimi I've been playing aggro warrior since first getting Legend with it in season 4. You can seem my other lists. I've always play aggro Warrior until rank 5, but I've usually switched to reach Legend. Finally, Blizzard sent some cards our way so let's do this.
Thoughts on Standard:
What held this deck back previously was the sticky minions like Haunted Creeper and Piloted Shredder. These cards ruined our efficient trades with our weapons. Warriors also lost Death's Bite, which made Dread Corsair Free and served as an activator for Grommash Hellscream.
Thoughts on WotOg Cards:
Blackwater Pirate and Malkorok are too slow for Pirate Warrior.
Bloodsail Cultist has two requirements to activate, but the stats are solid
N'Zoth's First Mate is pretty useless outside of the first 3 turns similar to Cursed Blade so we'll only run 1.
Bloodhoof Brave is FANTASTIC. Usually will regain board control or get enough of a footing to get in some damage before our end game burst. Also serves as an activator for Battle Rage.
Ravaging Ghoul - is a Very versatile card. Solid 3/3 for 3. Activates Execute, Battle Rage, and clears a board of 1/1s.
Mulligan:
Sir Finley Mrrgglton, N'Zoth's First Mate, Alexstrasza's Champion, Fiery War Axe, Faerie Dragon.
Heroic Strike- if you don't have any of the cards above.
Azure Drake - if you have Alexstrasza's Champion
Gameplan:
Fight for board control through the early game. Hit their face once you have board. Frothing Berserker, Bloodhoof Brave, Kor'kron Elite should get in some damage, and finished them off with Arcanite Reaper and Mortal Strike. You should be winning around turn 8.
Tip: Count your damage. Set up for lethal 3-4 turns in advance. Know what your opponent can do and prepare for it. Plan ahead and don't waste your spells. Know your limits, your options, and your potential draws.
Cards to Consider:
Abusive Sergeant is powerful with our chargers
Blood To Ichor vs Mid-Range
Slam vs Control
Argent Horserider is a solid 3 drop makes the deck more aggressive
Dread Corsair for a tempo swing
Spellbreaker for Silence
Captain Greenskin for Upgrade! plus body
Cards to Replace:
Upgrade! requires a weapon.
x1 Mortal Strike is very weak draw early
Sir Finley Mrrgglton Picks:
Tier 1: Mage, Warlock, Hunter - each can be better than the other based on situation
Tier 2: Druid, Priest
Tier 3: Rogue, Shaman, Paladin
If you don't have Sir Finley Mrrgglton replace with Blood To Ichor
I won't answer anything that is in the writeup
Trying out -Amani Berserker -Arathi Weaponsmith +N'Zoth's First Mate +Captain Greenskin. Currently Rank 2 after going 22-5 (81%) from 6 to 2.
C'Thun Druid 1-0 Mid Shaman 2-1
Tempo Mage 2-2 Zoo Warlock 2-0
N'Zoth Pally 0-1 Patron Warrior 5-0
Dragon Priest 1-0 Control Warrior 4-1
Miracle Rogue 4-0 Mid Warrior 1-0
Thanks mate have a +1 :D
Yes and Yes.
I've played about 15 games with this deck so far and gone from rank 8 to 6, and I would have to say yes to the Upgrade! if it fits your curve/plan for the next few turns. Weigh your options and the potential risk/return of leaving that 1/1 on the board versus playing another card and/or saving the Upgrade! for later. I usually just use it if I need it and don't have any other weapon cards in hand (or a decent chance to draw one).
You'll often waste Upgrade! and N'Zoth's First Mate's weapon charges when you need to equip something else, which isn't ideal but is often the best play.
Most definitely yes for the turn two Faerie Dragon play (if you don't need to play a weapon to clear a minion on the board). I've won games with simply the tempo of having that 3/2 on the board on turn two. That little guy can sneak in 6, 9, or even 12+ damage when left alone, and you have 3 additional damage you can trade with as needed that you wouldn't have had if you just held him.
I believe the deck should be played as an aggro deck, not a combo deck. Even though there's synergy and combos to be had, there's not really any specific combo you're reaching for, just depends on your hand and how to best utilize it.
Hope this helped. Anyone can add me if they want help or just to chat.
Tag is johnmyster#1294
.I Can not win warrior warrior control OR cthun recommended me change armani for What?
I'm having a really difficult time vs Control Warrior, any tips?
It's a losing matchup so dont feel bad for losing. Basically dont play directly into Fiery war axe. Frothing berserker has 4 health so it can get some damage off. Hopefully the dont have a Bash for our Kor'kron/Bloodhoof.
It's useless, Shaman is just too strong, they just dish out so many minions and damage this deck can't seem to keep up, they also have many taunts.
I've got to Rank 9 with this deck a couple of days ago and I've been stuck there ever since.
If you have a 1 or 2 drop keep Execute. Generally how it goes is we Fiery war axe/Alexstrsza'a Champion their 1/3. kill their 3/4 with the second attack of either of those and finish off with Ghoul/Upgrade!. feral spirit all off our chargers can grab one of them while a weapon or bash can grab the other. Execute the 7/7. The matchup is heavily in our favor which why the deck is strong right now, since we have a losing matchup vs. Control Warrior and N'Zoth Pally and only a slight favor vs Zoo.
Wow, this is a great deck. It really captures the essence of Warrior. No control BS, nice and smorcy. They think you are playing some control stuff and are caught with their pants down. It's a very satisfying feeling when they could have prevented you from killing them but do something else instead. An absolute blast to play - totally wrecks face shaman, zoo, and pokey C'Thun nonsense.
Lok'tar Ogar
It's been quite some time that I had such fun playing face warrior and I gotta say, this deck really got me hooked (geddit XD)
I made a short video showcasing the deck and I really hope you enjoy it as much as I did.
at 12:31. You should have N'Zoth + Upgrade! + Shapeshift to kill the Jouster instead of Alexstrasza's Champion, and you would have gotten that final two damage a little easier, but you overall you played well.
and that finish was pretty sick
Great deck, went so far from 15 to 9 with only 3 losses - haven't many time to play. Changed First mate with Blood to Ichor (helped with execute and small ping) and Amani beserker with Bloodsai Raider (most of the time I have a weapon and it's very hard to enrage beserker)
Not sure how the maker of the deck feels about this, but Gorehowl seems to be better than Amani, its a great topdeck, deals with all taunts and can do 6-8 damaged to the face.
Having trouble against druid and their 9000000 taunts. One spellbreaker isn't enough ...
9-7 it's allright
Bash can replace one but just craft it.
It's official, I can't play any warrior deck, lol