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[Top 20] Reno-Combolock

  • Last updated Dec 24, 2015 (Explorers)
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Wild

  • 22 Minions
  • 8 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 8280
  • Dust Needed: Loading Collection
  • Created: 12/15/2015 (Explorers)
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  • Battle Tag:

    N/A

  • Region:

    EU

  • Total Deck Rating

    430

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"Leeroy Jenkins created a strategy that revolved around trying to defeat your opponent in one turn without requiring any cards on the board. Fighting for board control and battles between minions make an overall game of Hearthstone more fun and compelling, but taking 20+ damage in one turn is not particularly fun or interactive."

It's only not fun, if you aren't the one playing it.

Just finished my test of this Reno-Combolock and want to share it with you guys.

EDIT: Now peaked Rank 16.

I tracked 51 games with the final version of this deck, went 38:13 and peaked at Rank 50 Legend. (jeah that's my ingame name, don't ask about it)

 
Numbers.jpg
 
The main shell of this deck is of course the Renolock but instead of going for value, we're going for big finishing power. It's one of the most fun decks I played so far, going for 30 different cards opens up so much flexibility it's awesome. In the first versions I tried I even had a much weaker combo with Arcane Golem instead of Leeroy.  It had also a great winrate (58:24/70%) but with the new combo the percantage got up 5%.
 
The combo Pieces are: Emperor Thaurissan,Leeroy Jenkins, Faceless Manipulator, Power Overwhelming and Abusive Sergeant. These pieces can be used in various combinations and deal 12( without Emperor tick) up to 24 dmg (2 Pieces got a Emperor tick).
With a good Dark Peddler this dmg can in some cases deal the OTK of 32 dmg. This only happend 2 or 3 times in the 51 games i played.  So the ultimate combo isn't that reliable.Think of this case as druids double combo.
The 20 dmg combo was used the most and is super reliable, because you just need a tick of Emperor on one of your combo pieces and it doesn't even matter which one that is.
 
Matchups are as follows:
Favoured: CW, Patron Warrior, Control Priest, non-combo Renolock, Facehunter, Hybridhunter, Freezemage, Oil, Dragon Priest, other Renodecks
 
neutral: Aggroshaman, Aggrodruid, Midrangedruid, Tempomage, Reno-Combolock, Malylock, Midrangepala, Midrange Hunter
 
Most of this matchups are nearly 50/50 or slightly favoured on one side and depend if you can draw your heals and early game in time. Acid Ooze works wonders against aggro shaman though.
 
unfavoured: Zoolock, Secretpaladin
 
neither of this matches are unwinnable, but they can sometimes snowball to quickly and AoE sometimes isn't enough.

 Mulligan

Generel rule is against aggro you want board, against control you want options.

against Aggro: Zombie Chow, Dark Peddler, Mortal Coil,Imp Gang BossDemonwrath

I usually also keep Reno Jackson against fast decks and Acidic Swamp Ooze against weapon classes.

 

against Control: Twilight Drake, Dark Peddler, Zombie Chow,Imp Gang Boss

You can safely tap the first two turns against these matchups to get a nice starting hand or a big drake.

 

If you have any questions feel free to ask in the comments, I'll try to answer everything.