[Legend Top 30] Midrange Hunter
- Last updated Dec 17, 2015 (Explorers)
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Wild
- 18 Minions
- 10 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 2640
- Dust Needed: Loading Collection
- Created: 12/14/2015 (Explorers)
- iLLuu_U
- Registered User
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- 5
- 7
- 18
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Battle Tag:
iLLuuu#2451
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Region:
EU
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Total Deck Rating
293
Got to to Legend 28 by mostly playing this deck.
Proof: http://imgur.com/YJ7ideB
Sup guys,
first of all thanks for the positive feedback so far. This guide is just going to focus on the tech decisions and explains the general game strategy.
Basically this is a standard Midrange Hunter Deck just with more aggressive techcards. So your game strategy is to control the board early to midgame, until you can outrace your opponent with your Hero Power, the board you build up and direct Damage spells.
This deck does really well against all sorts of Aggro and Midrangedecks, but has a hard time against Controldecks like Renolock or Controlpriest.
Why Leper Gnome?
Leper Gnome can trade with a lot of 2 drops like Dark Peddler or Knife Juggler and when uncontested gives you nice face damage (+the dmg of the death rattle). And with its death rattle, Leper Gnome is also able to deal face dmg through taunts, which might come in handy.
Why 1 Webspinner?
Turn 1 Webspinner isn't even that strong of a play, since its stats are weak. But it works really well as an activator for Kill Command or Houndmaster. And a third 1Drop makes you curve out better.
Why Explosive Trap?
I think its really good against decks that flood the board. Also running 2 copys of it is kinda necessary to make sure that you draw a copy or get one out of Mad Scientist. It also stops the Druidcombo and often wins you the game if you play it before their turn 9. Furthermore people dont expect Explosive Traps in Midrange Hunter, so they often just go for face thinking it isFreezing Trap or Snake Trap.
Mulligans:
They really depent on what class you are facing and have been explained in several other Midrange Hunter Guides.
Gameplay:
Thanks to Khristophesaurus for the Gameplay Video.
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Deck works way better on ladder than any of the other midrange hunters currently around. I probably write a more detailed guide if this gets enough upvotes, but mulligan and general strategy is basically the standard of midrange hunter.
Nice deck, just crushed a secret pally who dropped drs 6-8. I went with highmane on 6 into juggler unleash on 7 into owl and another highmane on 8, first deck I've played that's dealt with all 3 threats so efficiently while swinging tempo in its favor!
Can i replace Dr. Boom for something else? i don't have it and it's too much arcane dust for me now. What can i put in the place of Dr. Boom?
1 War Golem and 2 Wisp.
just craft it boom is used in like 95% of decks
Yeah, i got an golden toshley and disenchant for the boom, i just need the quick shot now, because i replaced for a belcher
Switched bear trap for hunter's mark
I only did this cause a lot of decks I ran into were running heavy taunts, and it worked really good for me :) went from rank 15 to rank 8
So much fun with this, took out one Explosive Trap for Glaivezooka to clear boards earlier and swapped to 2 Webspinner from Leper Gnome for Houndmaster jokes.
Here's a little video of me playing this deck.
https://www.youtube.com/watch?v=RvZZ2T_w3v0
Hello iLLuu_U,
Do you think the 2nd Eaglehorn Bow is really necessary?
Because that's maybe the only card in this Deck I would change with Maybe 1 Sludge Belcher or 1 Hunter's Mark, which I really want to have in my Hunter Deck.
Or would you rather take out 1 Leper Gnome / Houndmaster ?
I would appreciate an answer from you!
Regards,
iRonny
it depends on your play-style. His version is more hybrid. He can play a bit for board or turn into more face hunter with the leper gnomes or depending how things go. BUT SINCE YOU want sludge belcher and hunters mark, it means you want to go for a more true midrange and board control hunter that does massive dmg in usually around past turn 6 with highmanes. In that case, you should drop the leper gnomes because the eaglehorn bow is very important to control the board if you are going for the more true version of midrange/slower playstyle.
Good deck!!!
Tips for people who'll play this deck : Put at least one Flare or you'll get reckt by every Secret Paladins :P
no, Qcksht inta 3 dmg!
Nice deck!
There's a Webspinner in my list, HELP!! I don't know how to play it, someone remove it fast!!
PD: Highmane is TOO SLOW, replace with Reckless Rocketeer for easy GG
Sub Webspinner and/or 1 Eaglehorn Bow for Belchers
gotta say one, One of the best and effective decks i've played in a while. tried to be good by playing control decks. >.> But meta too corrupted. ._.
SO, I HAVE EMBRACED THE DARKSIDE AGAIN!!! >:D
THIS DECK IS FRICKIN OP @_@
from 8 to rank 5 in less than 40 mins!!!
First Midrange Hunter Deck that worked for me so far. I went 17-4 and got from Rank 5 to Rank 3 so far. :)
I seem to be the only one to not be lucky enough to see a dr boom in a pack yet. Any suggestions on what to replace dr boom with??
Save up dust and craft him.