FAST LEGEND TEMPO MAGE 90% Win
- Last updated Jan 7, 2016 (Explorers)
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Wild
- 15 Minions
- 15 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 4460
- Dust Needed: Loading Collection
- Created: 11/4/2015 (Warsong Nerf)
- Andedroga
- Registered User
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- 6
- 2
- 12
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Battle Tag:
Rostovmax#2428
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Region:
EU
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Total Deck Rating
630
Just reach legend with this deck. (04.11.2015)
very good deck in meta now, because you have рositive matchuрs against secretрaly, druids, warriors, and hunters.
Because of the many emerging issues, i try to answer here.
Why not in deck: 1)Effigy - you play not much big drops, and a lot of 1-2 drops, In 80% you wll have not enough value. Counterspell and mirror entity are more tempo secrets, which help you and crush opponents curve and temp.
2)Saarad - saarad cost 5 mana like azure drake, but 100% valuse we can get only on turn 7 with not good tempo play our hero ability. Also random spell is so random))) azure drake give you speeldamage,card,and minion on exactly turn 5 and have a lot of synergy with deck
3)Spellslinger - going back to what I said earlier, random spell is not good, and your deck become like casino. Also you give spell to your opponent, whis is not good, because he can play it first or his spell better then yours. On turn 3 you have play arcane intellect or flamewaker or some spell with Sorcerer's Apprentice.
4)Ronin - is too slow card for this deck and for this meta. If you want to play some 8 drop, better play ragnaros. But not recommended both this variants.
5)Flamestrike - ofc not tempo card, you need to be leading in the match, rather than depend on the opponent. You already have enough board clears.
Firstly, o would like to say that i dont use deck traker now, and cant proof my winreit, but its true 90%, for moment when i reached legend and play on it, so to your notice).
Never write a guide, do not judge strictly. Tempo deck imply that you need to play good temp on curve. This is your one of win conditions. Try to control board with your spells and combo with flamewaker. You can kill your opponent by board or by spells. Usually on turn 8-9 vs control deck you lost board control, and before this you have to deal critical damage to opponent face to kill him using fireball or frostbolt. Against agro deck you need to find early game and a lot of spells to counter initial threat and then push face damage. Against mid deck like druid you need board control, thats why dont be afraid to use fireball to clean and develop your board. Antonidas give this deck second breath if we already use both fireball, try to take as mush as possible fireball by archimage, but 2 fireball is also good. Unstable portal is very important card, because you can just win the game on turn 3 play Mysterious Challenger or dr.boom on turn 4. This i think give you a bit more positive outs, than negative(compare with spellslinger).
Mulligan:
paladin; clockwerk gnome, mad scientist, arcane missile. mana wyrm, Sorcerer's Apprentice , if you with coin keep flamewaker and arcane blast
hunter: clockwerk gnome, mad scientist, arcane missile. mana wyrm, mirror images, arcane blast, frostbolt Sorcerer's Apprentice
warrior: clockwerk gnome, mad scientist,mana wyrm, Sorcerer's Apprentice, unstable portal, if you with coin keep Piloted Shredder
druid: clockwerk gnome, mad scientist,mana wyrm, Sorcerer's Apprentice, Flamecannon, frostbolt, unstable portal
mage: clockwerk gnome, mad scientist,mana wyrm, Sorcerer's Apprentice, frostbolt, unstable portal
Priest: clockwerk gnome, mad scientist,mana wyrm, Sorcerer's Apprentice, Flamecannon, frostbolt, unstable portal. Need all draw and all 4-5 drops in match to win
Warlock: clockwerk gnome, mad scientist,mana wyrm, Sorcerer's Apprentice, unstable portal, flamewaker
Shaman: clockwerk gnome, mad scientist,mana wyrm, Sorcerer's Apprentice, frostbolt, Flamecannon, arcane blast, mirror images
Rogue: clockwerk gnome, mad scientist,mana wyrm, Sorcerer's Apprentice, frostbolt, Flamecannon, unstable portal
uрdate 01.12.2015 cut mirror images for ethereal conjurer
uрdate 05.01.2016 go to old version, deck is very strong now
Replaced Clockwork gnome with forgotten torch. I can simply not see why that gnome is in this deck.
very easy! First, he is a very good Turn1 drop, which always creates a 1 mana spell! This 1 mana spell creates soo much flexibility, you can use it for a favorable trade, or if you get the shield, you can antonidas -> cloak / create 1 fireball safely.
If you wanted a good turn one zombie chow is the way. The spells it generate all sucks. To be honest i have never had any use for it in a tempo deck.
solid deck, replaced Archmage Antonidas with Forgotten Torch, because Im still missing some dust for Antonidas >.<
3-1 so far, one loss vs a zoolock with Reno Jackson
i sub it for flamestrike going ham on rank great card to have for the board clear
can i substitute one azure drake for talnos?
This deck is awesome. went 28-9 today with the deck. Counter spell can give you a really good tempo advantage against pretty much every class. Did not lose against hunter or secret paladin. Hardest matchup would probably be control warrior, especially if they gain a ton of armor on you.
From rank 17 to 13 in a day.
I only lose vs handlock, any advice or tips?
try a flamestrike just for the board control
Same as against control warrior, mulligan aggressively for early game win, but keep your fireball and frostbolt in hand, try not to use them, and hold them for lethal. Basically you need to drop their life quickly, so they start making subpar plays in order to stay out of your lethal range, but that just makes their situation worse.
Thx mates.
Ill try yours suggestions.
Replaced Fireball with Forgotten Torch
Also, I'm a bit more greedy. The synergies with Rhonin are hard to pass up. I replaced Dr. Boom with him. I haven't tested this out a lot, but I have to admit that I lost 1 game doing it this way. We'll see. May have to change it back.
Forgotten torch is just bad in a tempo deck and Rhonin is too slow. These changes wil HEAVILY weaken this deck. Dont do this. Tempomage is about tempo and you added two slo cards, which just dont fit the deck.
Why the hell would you ever sub Dr. Boom? He is the best 7 drop in game. Sub it for a drake instead.
Was stuck on 15 and tilting (formerly hit ranks 6, 5 and 8 previously 3 seasons). This deck saved me from breaking my phone. Many variations of it, but this is definitely workable. Went like 10-1 and all without Tony or arcane blast. Subbed in 2nd flame cannon for blast and Coldarra (not very good replacement, but not the worst either) for Tony.
PS: My lost was to a Tempo Mage, it's definitely strong in this Meta.
Niice DECK! Tks
what should i replace for a +1 flamestrike
HOW is this even possible? i went from 11 to 14 in 1 hour playing this deck. what am i doing wrong? havent gotten the mulligen ONCE.
Am i just unlucky? played tempo mage from 20-11 in 2 days.with my own deck.
"sorry for being the black sheep here" lol