Secret Midrange Paladin (Legend - 90% Win Rate)
- Last updated Apr 30, 2016 (Old Gods)
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Wild
- 18 Minions
- 10 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Secret Paladin
- Crafting Cost: 7420
- Dust Needed: Loading Collection
- Created: 10/17/2015 (TGT Launch)
- DavidBergeron
- Registered User
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- 6
- 16
- 34
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
292
Edit 4 (April 30/16): This deck is no longer viable even in wild I don't think. You can check out this Hybrid Shaman deck I reached legend this season here: http://www.hearthpwn.com/decks/519760-hybrid-shaman-legend-70-winrate-from-rank-6-to
Edit 3 (Dec 27/15): I hit Legend pretty late this season, I was trying to reach legend with some weird decks that included Reno Jackson and Bronzebeard but I could only get to rank 3 with Dragon Paladin deck. I knew I could get Legend pretty easy with secret paladin since it's by far the best deck right now so that's why I challenge myself with fun decks. I lost 3 games in a row with my Dragon Paladin deck at rank 3 to 2 secret paladins and a control priest. It felt bad losing to those decks and I decided just to play secret paladin. I tried out Ostkaka's Secret Paladin with Ragnaros but I lost 2 games with it to aggro decks, there seemed to be no answers in the deck with no consecrate, no aldor, no BGH. I updated this deck and I went on a 14-0 win streak, lost 2 and then won 4 to legend. So I'm 18-2 with the updated deck.
I made a few changes to the deck, harrison jones, there's so many weapon classes, paladin, shaman, oil rogue, control/patron warrior and even Warlock with Lord Jaraxxus.
I cut Knife Juggler and added 2nd secret keeper, having the extra 1 drop against aggro decks helps a lot and secret keeper can get out of control quickly and forces opponent to waste removal on it.
Keeper of Uldaman, I think 1 is good enough. I had 2 in my Dragon Paladin deck but the problem was against aggro, you can't even play keeper of uldaman sometimes because you don't have a minion on the field and all opponent's minions are weaker than 3/3.
I put competitive spirit in instead of repentance, it can get good value and helps secret keeper grow too.
Everything else is the same in the deck, I will probably post a new video of how to play it. Here's deck tractor stats:
Edit 2: Check out my new Reno Secret Paladin deck I had 11 game win streak to top 100 Legend: http://www.hearthpwn.com/decks/376339-reno-secret-paladin-legend-top-100-11-game-win
Edit: I made a couple changes to the deck, -kezan, -juggler, +haunted creeper, +BGH. I think that would be better against popular aggro druid right now. I reached legend this season with a different version of secret paladin I made, check it out here: http://www.hearthpwn.com/decks/366288-deathrattle-redemption-secret-paladin-legend-66-7
Hey guys, here is my version of Secret paladin I reached Legend this season. From Rank 4 I went 25-9 in 5 hour session (73.5% win rate). This list has a few different cards, one is kezan. Kezan is a tech card, so only play it if you are playing against a lot of hunters and mages. I just put it in because i was facing a lot of hunters and stealing their secret is usually an autowin. I've been seeing a lot of freeze mage too, stealing their ice block right before you finish them makes an easy win, also really good against tempo mage and okay against secret Paladin. I added Sludge Belcher to help protect hero and other minions, maybe even 2nd belcher is good, I like the card. Just 1 true silver since we already have lots of weapons.
Edit: From the session I played today, I got 10 game win streak from 1000+ legend down to 116 Legend (I lost some ranks experimenting with a midrange paladin that didn't work out). I managed to hit Legend 50 with -repentance +murloc knight.
Just 1 juggler, he is pretty weak on it's own, pretty weak against warrior and tempo mage. Knife Juggler is a lot better than I thought so I put 2nd on in instead of competitive spirit, probably the weakest secret behind eye for eye. Repentance is actually good sometimes if you use it at the right time or if you get it from mysterious challenger. 1 secret keeper, 2 is probably too much and 1 is good, plus a lot of time just play avenge on turn 1, noble sac or redemption in some cases. 2 aldor in this deck, they are really good and not as situational as BGH, some lists run 0 of them but I think they are a must with a lot of big minions opponents play and often opponents make greedy plays so aldor and board control=gg. Aldor just wrecks Fel reaver too.
If I get 20 thumbs up I will write a more detailed guide and what to mulligan for. (Ok, reached 20 upvotes, thanks for everyone voting on it!)
Here is a pretty long video I made that I talk about the deck and I go over some of the games I played. Sorry the video lagged a bit in parts when I was recording:
Here are the final 3 games I hit Legend:
Hearthpwn user Khristophesaurus did a spotlight video of my deck, check it out:
Mulligen:
- Only keep 1 weapon, most likely muster because it is very good
- Only keep a secret if you suspect you are facing an aggro matchup and only keep maximum 1 secret and usually only keep noble sacrifice and never keep a secret if you have secret keeper
- It's questionable to keep Mysterious Challenger or not. I would keep it if I'm facing warrior or priest, any slow class or if I have the coin and already have turn 1/2 plays.
Always Keep:
- 1x Muster, haunted creeper, secret keeper, x2 shielded minibot, almost always knife juggler
Maybe keep:
- Consecration if suspect you are facing aggro and only keep it if you already have turn 1 and turn 2 play.
- coghammer only if you have 1 or 2 drop minion already and no muster for battle
- Aldor peace keeper if you already have turn 1/2 plays and if you don't have muster for battle
Druid - Aldor peacekeeper incase opponent innovates something big out,
Hunter - Kezan, noble sacrifice if no other turn 1 play, owl to silence mad scientist
Mage - Kezan, 1x noble sacrifice if no other turn 1 play, owl to silence mad scientist
Paladin - Kezan,
Rogue - I like keeping Loatheb even without coin,
Warrior - owl to silence acolyte of pain,
Warlock - Aldor for giants, owl for twilight drake or void caller,
Shaman - Probably good to keep consecration
Priest - Owl to silence minion with velen's chosen or power word shield, knife juggler is good against cleric
I saw a few freeze mages. In fact my final boss was a freeze mage. The main reason I kept consecration against tempo mages was that I trouble dealing with mirror images.
I saw a fair amount of mech warrior. :S
Ya, mirror image can be a problem, usually I would see more arcane missiles than mirror images. Consecration doesn't kill mana wyrm or flamewaker but kills sorcerer's apprentice and mirror image. I think flamewaker is more threatening so I keep true silver sometimes. Maybe it is good to keep consecration, I'm not sure. I would mulligan for minibot, haunted creeper, kezan, noble sac and muster. I keep the noble sac so I can finish mana wyrm off with haunted creeper or muster.
Went from rank 12 to legend. Thank You so much for this deck. I did it with the current deck list!
Congrats on legend! Thanks for posting screenshot, lol at name of your deck :P
also had the same incident and it was really fantastic
That's awesome. I never seen that happen. I guess their hero's life went to 1?
Why is haunted creeper a 1 of, whereas juggler and minibot are 2 of?
@CodeDmitry Minibot is one of the best 2 drops in the game so pretty much have to have 2. Juggler + muster is pretty strong. And if opponent can't deal with juggler then he can do a lot of damage. 1 haunted creeper because it is weak late game i think. 2 haunted creeper would be good if facing a lot of aggro decks.
@l0x0d0nh13rarch I do like BGH, I was playing with it in my other version of the deck. What would you take out for BGH? Not sure what to remove for it and if it's needed.
For card draw, I think there's enough big minions in this deck to not have card draw. Lay on hands would probably be too slow, divine favor is too slow against aggro I think, harrison jones is a tech card, acolyte of pain is probably too weak and Azure drake is not great in Paladin.
When I was watching Sjow on stream the other day he was almost running exact same list as this but -kezan, - owl, + secret keeper, +argus and he was top 50 Legend.
As for hearthstone being 95% luck, I think it is more like 70% skill, 30% luck. Most of the games I play are really though and opponents are pretty smart. There's small things you can do to get an edge on opponent.
how high are you? you went from talking about this guy's deck, to his stream and then a long rant about the rng
You lost so much because you're bad at the game.
Stop blaming your ineptitude on 'rigged' games. It's frankly pathetic.
How could I replace avenge?
You cant unfortunately
Ya, you can't really replace 2 avenge. You could try taking 1 out, some decks run 1. You can try -2 avenge and +1redemption, +1 haunted creeper or secret keeper but it won't be as strong.
So is Kezan good in this deck or nah?
I think it's good right now. A couple days ago I was facing mostly druid and warrior so kezan is not good against those classes. But now I'm facing a lot of mages and secret paladin so I put it back in. You could even steal a secret back, I haven't done it with this deck but I have done it when I played tempo mage:
I'm having some problems with this deck... I find that I get my opponent down really low, to about 1-5 health, and then I run out of cards. He then fills up the board, and ends up beating me. This has happened several times.
Would adding a Divine Favor maybe be a good idea?
You can try adding in divine favor. I would take out sludge belcher or maybe piloted shredder for divine favor. One other thing, you should be clearing opponent's board most of the time. What classes are you losing to?
I've just made it to legend after one week tryharding Thanks man you are the best
here is the
Proof
V2
Cheers and good luck for the all my bros