The Historic Battlecry Combo Deck
- Last updated Apr 8, 2021 (Forged in the Barrens)
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Wild
- 24 Minions
- 5 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Control Shaman
- Crafting Cost: 15380
- Dust Needed: Loading Collection
- Created: 4/8/2021 (Forged in the Barrens)
- xploder52
- Registered User
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- 5
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Total Deck Rating
2
This deck is purely in existence to be my main janky deck. I have been fine tuning it since I got my hands on Galakrond. It originated as a C'thun Galakrond Corrupt the Waters deck and slowly transitioned to what it is now over that time. C'thun has since been removed because it became too slow (which is funny considering how top heavy this deck is).
Small guide to playing: Use your early cards to control the board while getting your hero power. Circus Medic is extremely useful both before and after corruption for healing and damage (either for control or face). Doubling Corrupt Elementalist's battlecry is 8 immediate board damage (in the form of 4 2/1s with rush). Swampqueen Hagatha is overpowered, if you get a turn where the enemy board is weak or nonexistent, then take the double Hagatha. Those spells can be insane. Doubling max Galakrond, the Tempest gives 4 8/8s and a 5/2 weapon. It does take your battlecry though so use with caution. When possible use Tour Guide to double Shudderwock [/card](it's just as dumb as it sounds). [card]Marin the Fox is surprisingly good to get out whenever possible as long as you have some deck left. Hagatha's Scheme is good at clearing the treasure chests if you have had it for long enough. The Mistcaller can get very dumb if you can double it and Bog Slosher it back to your hand.
The saronite gang got unnerfed. dunno if it's worth looking into
I dusted my Hagatha after rotation. Iv’e always found her to just be too slow.
In any situation other than double battlecries, I entirely agree. Mostly useless outside of getting those double spell triggers and later getting them on shudderwock.
interesting, so basically its just a variant of a shudderwock deck?
Kind of more like the memey fun version of a shudderwock deck. At least when this one locks you into a 20 minute animation, it only happens once and you have usually a 50% chance to die.