[LEGEND] Wild Murloc Shaman
- Last updated Apr 15, 2021 (Forged in the Barrens)
- Edit
- |
Wild
- 25 Minions
- 5 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Murloc Shaman
- Crafting Cost: 5340
- Dust Needed: Loading Collection
- Created: 4/6/2021 (Forged in the Barrens)
- ScarletHS
- Registered User
-
- 8
- 20
- 62
-
Battle Tag:
N/A
-
Region:
US
-
Total Deck Rating
78
Mrglglglgglgl!
This month I went with something a lot more fragile to reach LEGEND. For April 2021, Season 84, I ran two iterations of this Murloc Shaman deck (this one being the most concrete form of it) with an overall record of 39-24 with roughly a 62% winrate.
My Match-up Stats
Demon Hunter: 3-2
Druid: 3-0
Hunter: 3-2
Mage: 8-6
Paladin: 8-4
Priest: 2-3
Rogue: 0-1
Shaman: 5-4
Warlock: 4-1
Warrior: 3-1
Overall Game Plan
This is a high-synergy deck with a relationship between nearly every card in it. Tribal decks like this one can be very fun, but also rewarding to play. As Murlocs do, we want to flood the board early and efficiently with stats while keeping in mind that we have some burst and buffs at our disposal as well. Our main goal is to stick some early minions, such as Murloc Tidecaller, Crabrider (for buffs) or Underbelly Angler, and further our board while either killing our opponent's minions or recklessly smashing face.
Mulligans
Generally, we're looking for Murloc Tidecaller, Spawnpool Forager, Murmy, Underbelly Angler, Crabrider, Sir Finley Mrrgglton, South Coast Chieftain, and Rockpool Hunter. On The Coin, I think it's acceptable to keep a single Murloc Warleader or our lone Coldlight Seer.
Specific Mulligans
Against other fast decks, we definitely want Firemancer Flurgl, Toxfin, and Lushwater Scout cards. These will help us in taking down our opponents' minions while keeping our board. Crabrider and South Coast Chieftain also help us with this, but we generally want those in our opening hand anyways.
Against slow decks I always kept Ice Fishing.
Murloc Tinyfin is absolutely not a keep all the time. We want to use it in tandem with something like Murloc Tidecaller or Underbelly Angler or something that gives us more stats. More often than not, this card serves the purpose of fodder or just an activation for our other cards to work off.
Card Substitutions
- Coldlight Seer may be swapped out for either a second copy of Ice Fishing or Toxfin. Gentle Megasaur may also work in this slot as well.
Finley's Hero Powers
Sir Finley Mrrgglton obviously has a strong place in this deck. Not only is it early game with 3 health as a Murloc, it also can change our Hero Power into something better. The best Hero Powers we can change into are Demon Claws, Life Tap, Steady Shot and Fireblast in that order.
Thank you for playing this deck on stream, Kremepuff! He played this deck around 300 Legend. You can find Kremepuff's content here at: https://www.twitch.tv/kremepuff
thank you so much man. I'm gonna craft it as soon as I get enough dust. I'm running Primalfin Lookout instead in the meanwhile and I happened to discover Firemancer in 2-3 games. So, I believe it's a really good replacement (now)
Thanks for the clear up on the quest :P Another question - is the deck worth running without one of the legendaries, and if so which one is more necessary? I know Sir Finley is the better in-general craft but Flurgl looks super fun and powerful, and I'm not sure.
Yeah no worries! I think you can go without Finley, but I personally wouldn't go without any of the three. You can ditch it for Toxfin or Ice Fishing. Another user in the comments here has said that Gentle Megasaur worked so there's room to try some stuff.
Deck is a lot of fun! It can really snowball if they don't take out underbelly angler
It really is! I'm glad you have fun with it.
Created an account just to say thanks for sharing this deck, it's amazing!
I got from Bronze 10 to Diamond 10 in less than 2 hours at 14-0 (with the help of like an 8x bonus or something like that in the beginning).
Oh my goodness! I'm so thankful for this! I also appreciate you sharing with me. Congrats on the good fortune and climb so far! Good luck reaching for Legend!
ANything to replace Sir finley?
Personally, I would not go without Sir Finley Mrrgglton, but if you really want to play this without it, you may put in another Ice Fishing or Toxfin.
I hope this helps!
Alright thanks! I tried replacing him with Gentle Megasaur. That worked pretty well!
I just hit legend yesterday with this deck, but I also don't run the Finley. I don't feel like the deck suffers alot without him. I climbed from D3 to legend with a 70% WR without him.
Which card did you replace him with?
Hello bro, thanks you <3
From 5 silver on LEGEND for 8 HOURS. YOURE AMAZING <3 me 827 LEG!
Oh my goodness! That's amazing! I'm so happy for you! GG and Well Played friend!
Good explanation! One question though, been on my mind for a while - why no quest? Is it really slow or something?
Think about Unite the Murlocs as a jammer. Essentially, yes, it is far too slow. Murlocs get more value out of their tribal synergies with Lushwater Scout and Underbelly Angler than Megafin could provide at a slower rate.
Another thing to consider is your opening hand. Going first, we only get two additional cards alongside the quest, making our openings far worse. It is overall far too slow for Wild at the moment, and probably going in the future. I'd rather have a 1/2 or 1/3 on turn one (or something bigger on The Coin) than a 1-mana spell that does nothing on turn one.
Thanks for reading, and I hope you do well on ladder! I hope this helped.